Player Matchup

Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BigWoody69
Hera
Level 63
God Stats
2W - 1L
1,609 SR
Queue Stats
22W - 29L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
BrantMeredith14
Danzaburou
Level 65
God Stats
8W - 5L
1,612 SR
Queue Stats
34W - 41L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
NotAndrew0
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Thor
Thor
Twilighttwn
Thor
Level 29
God Stats
3W - 1L
1,814 SR
Queue Stats
17W - 24L
1,359 Elo+
Party 1
Team Averages
Level 57
1,607 SR
1,421 Elo+

VS

Team Averages
Level 71
1,536 SR
1,489 Elo+
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
KungPowPeePee
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
ReelSlimShadyy
Achilles
Level 106
God Stats
5W - 3L
1,416 SR
Queue Stats
33W - 26L
1,533 Elo+
Party 2
Mercury
Mercury
tohphr
Mercury
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 0 / 0
5,774
642
2,760
5,201
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
1 / 1 / 0
5,119
569
3,321
4,223
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
BrantMeredith14
Danzaburou
8
1 / 3 / 0
5,186
576
2,641
5,642
1,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
NotAndrew0
Cthulhu
2
0 / 3 / 0
3,670
408
686
4,512
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
4,950
550
2,153
6,309
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
4 / 1 / 1
5,596
622
5,215
5,114
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
8
0 / 0 / 3
5,060
562
1,096
5,565
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,749
528
1,596
3,165
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
10
3 / 0 / 0
5,864
652
4,103
7,115
4,867
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
tohphr
Mercury
8
1 / 2 / 1
4,519
502
1,096
6,093
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
8
8
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
0
0
1
W
Nox
 
Nox
4
1
1
4.5
W
Yemoja
 
Yemoja
0
0
3
1.5
L
1
1
0
1
L
Danzaburou
BrantMeredith14
Danzaburou
1
3
0
0.33
W
0
1
0
0
L
Cthulhu
NotAndrew0
Cthulhu
0
3
0
0
W
Achilles
3
0
0
3
L
1
1
1
1.5
W
Mercury
tohphr
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,561
Damage
13,106
25,887
Taken
27,052
9,939
Mitigated
12,439
9,044
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,760
1,089
0
3,528
5,201
1,667
0
135
5,066
0
38,547
W
Nox
 
Nox
5,215
514
0
1,000
5,114
2,170
0
3,002
2,112
25,843
0
W
Yemoja
 
Yemoja
1,096
441
1,432
1,765
5,565
2,341
0
311
5,254
15,627
0
L
3,321
973
0
958
4,223
1,909
0
2,951
1,272
30,472
0
L
Danzaburou
BrantMeredith14
Danzaburou
2,641
1,073
0
1,667
5,642
1,910
0
0
5,642
0
27,371
W
1,596
783
0
119
3,165
1,205
0
0
3,165
0
24,945
L
Cthulhu
NotAndrew0
Cthulhu
686
252
0
612
4,512
2,007
0
972
3,540
3,481
0
W
Achilles
4,103
554
0
1,445
7,115
4,867
0
105
7,010
0
32,624
L
2,153
679
0
2,279
6,309
2,446
0
2,253
4,056
0
22,249
W
Mercury
tohphr
Mercury
1,096
825
265
2,117
6,093
1,856
0
589
5,504
0
24,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
25,788
230
Minions Killed
246
0
Camps Cleared
0
752,180
Distance Traveled
869,937
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,774
642
74
8
0
155,904
1
W
Nox
5,596
622
41
5
0
177,310
2
W
Yemoja
5,060
562
22
2
0
165,707
2
L
Hera
5,119
569
56
6
0
193,880
3
L
Danzaburou
5,186
576
47
5
0
140,241
3
W
Neith
4,749
528
55
6
0
142,214
0
L
Cthulhu
3,670
408
2
0
0
93,105
0
W
Achilles
5,864
652
82
9
0
193,275
2
L
Thor
4,950
550
51
6
0
169,050
0
W
Mercury
4,519
502
46
5
0
191,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role