Player Matchup

Cupid
Cupid
Danjr00
Cupid
Level 89
God Stats
1W - 0L
1,456 SR
Queue Stats
41W - 50L
1,409 Elo+
Party 1
Hercules
Hercules
Googles-2nd-page
Hercules
Level 25
God Stats
1W - 0L
1,388 SR
Queue Stats
9W - 11L
1,476 Elo+
Party 1
Mercury
Mercury
MellowDaPro
Mercury
Level 149
God Stats
11W - 10L
1,541 SR
Queue Stats
274W - 314L
1,395 Elo+
Party 1
Ra
Ra
TGBEric
Ra
Level 141
God Stats
2W - 9L
1,210 SR
Queue Stats
309W - 310L
1,514 Elo+
Solo
Maui
Maui
TheeHalfrican
Maui
Level 124
God Stats
11W - 10L
1,467 SR
Queue Stats
56W - 78L
1,418 Elo+
Party 1
Team Averages
Level 106
1,412 SR
1,442 Elo+

VS

Team Averages
Level 64
1,363 SR
1,446 Elo+
Sylvanus
Sylvanus
Dasanilad
Sylvanus
Level 104
God Stats
0W - 4L
1,115 SR
Queue Stats
178W - 181L
1,499 Elo+
Party 2
Izanami
Izanami
Frimble
Izanami
Level 24
God Stats
1W - 2L
1,278 SR
Queue Stats
63W - 62L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
GyroBestBoy
Guan Yu
Level 66
God Stats
27W - 18L
1,608 SR
Queue Stats
220W - 206L
1,490 Elo+
Party 2
Thanatos
Thanatos
Happybabydog
Thanatos
Level 64
God Stats
36W - 59L
1,364 SR
Queue Stats
199W - 245L
1,393 Elo+
Party 3
Zhong Kui
Zhong Kui
Hitmanofkhaoz
Zhong Kui
Level 64
God Stats
52W - 68L
1,449 SR
Queue Stats
157W - 203L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Danjr00
Cupid
16
10 / 5 / 7
10,394
577
12,725
15,192
4,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 5 / 7
8,774
487
7,280
18,987
13,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
MellowDaPro
Mercury
13
6 / 7 / 10
9,283
516
12,669
16,410
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 5 / 8
10,021
557
16,232
13,729
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 17
9,492
527
10,843
21,608
16,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dasanilad
Sylvanus
16
9 / 7 / 3
10,350
575
22,198
22,400
14,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Frimble
Izanami
14
0 / 6 / 4
8,008
445
6,468
16,614
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
GyroBestBoy
Guan Yu
14
7 / 5 / 8
10,501
583
19,049
23,116
28,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Happybabydog
Thanatos
15
3 / 5 / 8
9,588
533
9,076
16,715
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Hitmanofkhaoz
Zhong Kui
15
6 / 5 / 0
9,564
531
11,061
17,098
11,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
48
28
Kills
25
26
Deaths
28
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
Danjr00
Cupid
10
5
7
2.7
L
Sylvanus
Dasanilad
Sylvanus
9
7
3
1.5
L
Izanami
Frimble
Izanami
0
6
4
0.33
W
4
5
7
1.5
L
Guan Yu
GyroBestBoy
Guan Yu
7
5
8
2.2
L
Thanatos
Happybabydog
Thanatos
3
5
8
1.4
L
Zhong Kui
Hitmanofkhaoz
Zhong Kui
6
5
0
1.2
W
Mercury
MellowDaPro
Mercury
6
7
10
1.57
W
5
5
8
1.8
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,749
Damage
67,852
85,926
Taken
95,943
46,494
Mitigated
69,432
22,884
Healing
44,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Danjr00
Cupid
12,725
8,270
1,197
5,508
15,192
4,246
352
4,781
10,411
0
48,596
L
Sylvanus
Dasanilad
Sylvanus
22,198
7,148
2,782
5,106
22,400
14,405
3,202
6,271
16,129
71,172
15,415
L
Izanami
Frimble
Izanami
6,468
4,581
0
4,251
16,614
6,345
2,232
3,429
13,185
0
61,502
W
7,280
1,648
0
2,239
18,987
13,911
139
7,432
11,555
0
44,061
L
Guan Yu
GyroBestBoy
Guan Yu
19,049
3,401
5,111
7,652
23,116
28,408
0
6,296
16,820
0
55,095
L
Thanatos
Happybabydog
Thanatos
9,076
1,968
0
12,398
16,715
8,785
715
4,264
12,451
0
67,785
L
Zhong Kui
Hitmanofkhaoz
Zhong Kui
11,061
1,652
0
7,320
17,098
11,489
977
5,464
11,634
57,930
0
W
Mercury
MellowDaPro
Mercury
12,669
7,801
0
500
16,410
5,631
0
3,939
12,471
0
51,829
W
16,232
2,253
1,645
4,618
13,729
6,068
80
8,780
4,949
78,929
0
W
10,843
2,766
3,170
4,007
21,608
16,638
92
5,323
16,285
28,301
5,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
48,011
400
Minions Killed
470
0
Camps Cleared
0
1,661,059
Distance Traveled
1,530,492
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,394
577
83
5
0
320,180
2
L
Sylvanus
10,350
575
120
7
0
250,393
1
L
Izanami
8,008
445
97
5
0
333,876
1
W
Hercules
8,774
487
76
4
0
352,032
1
L
Guan Yu
10,501
583
58
3
0
364,034
2
L
Thanatos
9,588
533
105
6
0
314,591
3
L
Zhong Kui
9,564
531
90
5
0
267,598
0
W
Mercury
9,283
516
71
4
0
370,129
1
W
Ra
10,021
557
134
7
0
307,610
6
W
Maui
9,492
527
36
2
0
311,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role