Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SlipStrike0159
Tiamat
Level 107
God Stats
2W - 0L
1,735 SR
Queue Stats
14W - 20L
1,295 Elo+
Party 1
Nike
Nike
designingtanner
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,240 Elo+
Party 1
Bastet
Bastet
hoody220
Bastet
Level 154
God Stats
6W - 3L
1,683 SR
Queue Stats
540W - 583L
1,334 Elo+
Solo
Baba Yaga
Baba Yaga
ka1noky
Baba Yaga
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,266 Elo+
Party 1
Team Averages
Level 116
1,584 SR
1,327 Elo+

VS

Team Averages
Level 95
1,344 SR
1,385 Elo+
Vamana
Vamana
ARoundHobo
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,306 Elo+
Party 2
Cliodhna
Cliodhna
Merlinswond
Cliodhna
Level 143
God Stats
10W - 21L
1,291 SR
Queue Stats
1,133W - 1,408L
1,432 Elo+
Solo
Terra
Terra
SAVAG3turkeyy
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,427 Elo+
Party 2
He Bo
He Bo
SUPREM3TURKEY
He Bo
Level 81
God Stats
0W - 3L
1,181 SR
Queue Stats
22W - 31L
1,378 Elo+
Party 2
Janus
Janus
mombee_
Janus
Level 87
God Stats
5W - 3L
1,248 SR
Queue Stats
215W - 239L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 1 / 13
9,343
849
7,280
17,684
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 2 / 3
9,837
894
20,262
13,691
11,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 13
8,247
750
7,011
15,252
13,252
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
hoody220
Bastet
14
0 / 2 / 11
8,658
787
8,553
10,480
6,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
ka1noky
Baba Yaga
17
4 / 1 / 10
9,557
869
16,333
10,148
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ARoundHobo
Vamana
15
3 / 2 / 6
8,964
815
8,401
18,263
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
Merlinswond
Cliodhna
14
1 / 3 / 6
7,964
724
9,649
11,327
4,675
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 4 / 9
8,313
756
8,346
18,665
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 6 / 7
6,965
633
8,302
9,554
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
mombee_
Janus
16
5 / 1 / 2
8,899
809
18,678
9,697
4,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
16
Kills
9
10
Deaths
16
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
13
7.5
L
Vamana
ARoundHobo
Vamana
3
2
6
3
L
Cliodhna
Merlinswond
Cliodhna
1
3
6
1.33
L
0
4
9
1.13
L
0
6
7
0.58
W
10
2
3
5.75
W
1
4
13
1.88
W
Bastet
hoody220
Bastet
0
2
11
2.75
W
Baba Yaga
ka1noky
Baba Yaga
4
1
10
9
L
Janus
mombee_
Janus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,439
Damage
53,376
67,255
Taken
67,506
53,147
Mitigated
39,417
38,668
Healing
33,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,280
2,360
14,307
9,678
17,684
16,926
899
10,277
7,407
15,089
0
L
Vamana
ARoundHobo
Vamana
8,401
3,052
3,015
5,407
18,263
11,170
0
12,325
5,938
0
14,526
L
Cliodhna
Merlinswond
Cliodhna
9,649
428
1,829
2,965
11,327
4,675
0
6,063
5,264
0
23,524
L
8,346
1,454
8,499
6,623
18,665
15,598
0
11,149
7,516
19,714
0
L
8,302
580
515
394
9,554
3,550
0
7,190
2,364
11,804
0
W
20,262
807
1,053
3,640
13,691
11,255
893
5,883
7,808
34,074
0
W
7,011
355
587
531
15,252
13,252
376
9,461
5,791
0
10,710
W
Bastet
hoody220
Bastet
8,553
1,681
2,599
3,120
10,480
6,142
1,135
3,896
6,584
0
12,665
W
Baba Yaga
ka1noky
Baba Yaga
16,333
1,552
774
2,379
10,148
5,572
1,029
5,809
4,339
36,358
0
L
Janus
mombee_
Janus
18,678
2,259
2,066
2,318
9,697
4,424
0
7,148
2,549
30,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
41,105
112
Minions Killed
121
0
Camps Cleared
0
1,043,228
Distance Traveled
976,264
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,343
849
17
2
0
192,594
0
L
Vamana
8,964
815
14
1
0
232,945
0
L
Cliodhna
7,964
724
27
2
0
174,039
4
L
Terra
8,313
756
26
2
0
223,560
1
L
He Bo
6,965
633
5
0
0
151,081
0
W
Tiamat
9,837
894
21
2
0
211,554
0
W
Nike
8,247
750
8
1
0
214,459
1
W
Bastet
8,658
787
14
1
0
231,064
1
W
Baba Yaga
9,557
869
52
5
0
193,557
2
L
Janus
8,899
809
49
4
0
194,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role