Player Matchup

Tsukuyomi
Tsukuyomi
BroodyJester
Tsukuyomi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
FourDollaCrab
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 101L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
GhostNinjaJukes
Baron Samedi
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 125L
1,350 Elo+
Party 2
Neith
Neith
LaithaFae
Neith
Level 104
God Stats
6W - 7L
1,358 SR
Queue Stats
117W - 125L
1,343 Elo+
Party 2
Ratatoskr
Ratatoskr
Yelwad
Ratatoskr
Level 123
God Stats
14W - 18L
1,456 SR
Queue Stats
80W - 86L
1,432 Elo+
Party 3
Team Averages
Level 132
1,463 SR
1,383 Elo+

VS

Team Averages
Level 96
1,545 SR
1,460 Elo+
Izanami
Izanami
BolandCG
Izanami
Level 122
God Stats
1W - 1L
1,738 SR
Queue Stats
47W - 52L
1,481 Elo+
Party 4
Atlas
Atlas
CiaMackAttack_X
Atlas
Level 44
God Stats
0W - 1L
1,558 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Thanatos
Thanatos
Floating_aIpacas
Thanatos
Level 66
God Stats
0W - 3L
1,463 SR
Queue Stats
16W - 26L
1,420 Elo+
Party 4
Chang'e
Chang'e
MouseyLokz
Chang'e
Level 143
God Stats
17W - 26L
1,433 SR
Queue Stats
196W - 206L
1,505 Elo+
Party 1
Neith
Neith
gatlincg
Neith
Level 107
God Stats
6W - 9L
1,531 SR
Queue Stats
205W - 210L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BroodyJester
Tsukuyomi
15
1 / 4 / 2
9,457
525
12,863
17,646
12,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 6
10,153
564
11,435
9,361
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GhostNinjaJukes
Baron Samedi
14
0 / 2 / 8
9,083
505
10,305
16,463
15,265
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
LaithaFae
Neith
16
4 / 3 / 0
9,481
527
11,648
12,604
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Yelwad
Ratatoskr
18
12 / 2 / 1
11,134
619
15,926
14,209
5,732
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BolandCG
Izanami
16
4 / 3 / 4
9,816
545
13,106
18,061
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 5
9,432
524
7,834
15,508
17,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 4 / 2
9,615
534
8,709
14,870
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
MouseyLokz
Chang'e
15
2 / 5 / 1
9,222
512
10,379
21,371
17,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Neith
gatlincg
Neith
12
0 / 5 / 0
7,545
419
4,225
12,991
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
12
12
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
BolandCG
Izanami
4
3
4
2
W
Tsukuyomi
BroodyJester
Tsukuyomi
1
4
2
0.5
L
2
2
5
2.25
L
4
4
2
1.25
W
2
1
6
5
W
Baron Samedi
GhostNinjaJukes
Baron Samedi
0
2
8
2
W
Neith
LaithaFae
Neith
4
3
0
1.33
L
Chang'e
MouseyLokz
Chang'e
2
5
1
0.5
W
Ratatoskr
Yelwad
Ratatoskr
12
2
1
6.25
L
Neith
gatlincg
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,177
Damage
44,253
70,283
Taken
82,801
40,808
Mitigated
52,995
25,413
Healing
29,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BolandCG
Izanami
13,106
8,325
0
6,045
18,061
7,281
0
6,646
11,415
0
89,819
W
Tsukuyomi
BroodyJester
Tsukuyomi
12,863
3,657
0
6,655
17,646
12,350
458
8,348
8,586
0
77,670
L
7,834
2,834
0
2,585
15,508
17,220
0
5,972
9,536
37,654
0
L
8,709
2,298
0
10,739
14,870
7,317
0
2,709
12,161
0
63,700
W
11,435
2,429
0
2,093
9,361
3,138
2,779
225
9,134
78,147
0
W
Baron Samedi
GhostNinjaJukes
Baron Samedi
10,305
1,327
1,794
7,189
16,463
15,265
270
4,057
12,391
34,238
3,791
W
Neith
LaithaFae
Neith
11,648
4,523
0
5,160
12,604
4,323
1,872
3,137
9,467
59
81,191
L
Chang'e
MouseyLokz
Chang'e
10,379
977
0
7,886
21,371
17,248
0
1,355
20,016
69,347
0
W
Ratatoskr
Yelwad
Ratatoskr
15,926
5,898
0
2,522
14,209
5,732
85
1,631
12,492
0
96,563
L
Neith
gatlincg
Neith
4,225
1,098
0
1,812
12,991
3,929
0
4,673
8,318
0
64,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
45,630
562
Minions Killed
520
0
Camps Cleared
0
1,754,641
Distance Traveled
1,564,487
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,816
545
154
9
0
298,403
3
W
Tsukuyomi
9,457
525
118
7
0
315,761
3
L
Atlas
9,432
524
36
2
0
343,424
3
L
Thanatos
9,615
534
107
6
0
363,358
3
W
Nu Wa
10,153
564
140
8
0
333,100
3
W
Baron Samedi
9,083
505
45
3
0
347,149
2
W
Neith
9,481
527
127
7
0
332,264
1
L
Chang'e
9,222
512
130
7
0
284,966
3
W
Ratatoskr
11,134
619
132
7
0
426,367
2
L
Neith
7,545
419
93
5
0
274,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role