Player Matchup

Vamana
Vamana
 
Vamana
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CamCave
Agni
Level 142
God Stats
10W - 8L
1,588 SR
Queue Stats
243W - 239L
1,672 Elo+
Party 1
Odin
Odin
Ethg
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 51L
1,590 Elo+
Party 2
Athena
Athena
TikiTikitm
Athena
Level 34
God Stats
24W - 16L
1,788 SR
Queue Stats
147W - 116L
1,566 Elo+
Party 2
Ullr
Ullr
zeljko_fuks_cats
Ullr
Level 104
God Stats
4W - 1L
1,734 SR
Queue Stats
23W - 10L
1,735 Elo+
Party 1
Team Averages
Level 66
1,622 SR
1,612 Elo+

VS

Team Averages
Level 105
1,713 SR
1,681 Elo+
Mulan
Mulan
BigLettuce
Mulan
Level 68
God Stats
1W - 2L
1,667 SR
Queue Stats
6W - 5L
1,632 Elo+
Party 3
Baron Samedi
Baron Samedi
Bosco420
Baron Samedi
Level 140
God Stats
0W - 1L
1,487 SR
Queue Stats
20W - 17L
1,653 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kingjin44
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,885 SR
Queue Stats
9W - 4L
1,852 Elo+
Party 3
Bellona
Bellona
Red_Ghost90_
Bellona
Level 148
God Stats
8W - 2L
1,776 SR
Queue Stats
367W - 416L
1,423 Elo+
Solo
Awilix
Awilix
indubiitably
Awilix
Level 123
God Stats
0W - 2L
1,749 SR
Queue Stats
11W - 6L
1,847 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
9 / 2 / 4
13,858
577
17,819
25,604
15,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
CamCave
Agni
20
3 / 1 / 8
13,540
564
18,059
12,579
6,527
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Ethg
Odin
19
1 / 2 / 6
11,929
497
6,471
15,704
17,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
TikiTikitm
Athena
17
2 / 0 / 6
11,748
490
13,323
25,184
32,329
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 1 / 2
12,206
509
14,790
17,537
8,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
2 / 2 / 2
11,833
493
21,552
20,448
23,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Bosco420
Baron Samedi
14
1 / 3 / 1
9,754
406
8,775
19,175
17,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Kingjin44
Morgan Le Fay
15
0 / 4 / 1
9,362
390
4,246
12,248
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Red_Ghost90_
Bellona
18
0 / 1 / 1
10,685
445
9,611
22,343
16,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
17
3 / 6 / 1
10,870
453
13,200
22,739
10,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
6
6
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
2
4
5.5
L
Mulan
2
2
2
1.5
L
Baron Samedi
Bosco420
Baron Samedi
1
3
1
0.5
W
Agni
CamCave
Agni
3
1
8
7
W
Odin
Ethg
Odin
1
2
6
2
L
Morgan Le Fay
Kingjin44
Morgan Le Fay
0
4
1
0.13
L
Bellona
Red_Ghost90_
Bellona
0
1
1
0.5
W
Athena
TikiTikitm
Athena
2
0
6
5
L
Awilix
3
6
1
0.58
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,462
Damage
57,384
96,608
Taken
96,953
80,662
Mitigated
73,894
27,321
Healing
28,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,819
11,939
0
5,021
25,604
15,805
119
2,488
22,709
249
143,172
L
Mulan
21,552
2,146
0
8,415
20,448
23,122
480
9,759
10,689
0
93,347
L
Baron Samedi
Bosco420
Baron Samedi
8,775
1,453
4,423
6,089
19,175
17,531
0
5,437
13,738
41,469
4,764
W
Agni
CamCave
Agni
18,059
345
486
4,593
12,579
6,527
990
3,172
9,205
128,086
0
W
Odin
Ethg
Odin
6,471
1,175
0
1,984
15,704
17,543
0
543
14,305
13,495
69,077
L
Morgan Le Fay
Kingjin44
Morgan Le Fay
4,246
340
0
2,895
12,248
5,819
900
5,749
6,499
65,372
0
L
Bellona
Red_Ghost90_
Bellona
9,611
2,782
0
6,212
22,343
16,602
0
4,378
17,965
0
90,366
W
Athena
TikiTikitm
Athena
13,323
3,516
4,460
7,471
25,184
32,329
670
5,679
19,108
48,902
0
L
Awilix
13,200
6,454
0
500
22,739
10,820
0
8,081
14,658
0
87,546
W
14,790
7,775
0
3,306
17,537
8,458
4,640
1,093
16,444
0
125,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,281
Gold Earned
52,504
756
Minions Killed
602
0
Camps Cleared
0
2,456,615
Distance Traveled
2,170,734
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,858
577
169
7
0
572,981
0
L
Mulan
11,833
493
173
7
0
467,353
0
L
Baron Samedi
9,754
406
62
3
0
375,566
6
W
Agni
13,540
564
210
9
0
468,327
3
W
Odin
11,929
497
131
5
0
418,608
4
L
Morgan Le Fay
9,362
390
100
4
0
380,593
6
L
Bellona
10,685
445
154
6
0
458,327
1
W
Athena
11,748
490
50
2
0
542,281
0
L
Awilix
10,870
453
113
5
0
488,895
4
W
Ullr
12,206
509
196
8
0
454,418
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role