Player Matchup

Ishtar
Ishtar
Gadzirra
Ishtar
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
KidCrye
Maui
Level 123
God Stats
0W - 1L
1,753 SR
Queue Stats
17W - 20L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
Svage Joker
Baron Samedi
Level 159
God Stats
3W - 3L
1,506 SR
Queue Stats
402W - 381L
1,461 Elo+
Solo
Team Averages
Level 131
1,586 SR
1,440 Elo+

VS

Team Averages
Level 93
1,570 SR
1,505 Elo+
Scylla
Scylla
Wajario
Scylla
Level 128
God Stats
49W - 33L
1,709 SR
Queue Stats
277W - 180L
1,723 Elo+
Solo
Kuzenbo
Kuzenbo
striker46
Kuzenbo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,352 Elo+
Party 1
Chernobog
Chernobog
vanishspike
Chernobog
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gadzirra
Ishtar
12
0 / 6 / 2
8,318
594
7,617
13,352
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
KidCrye
Maui
12
0 / 3 / 3
8,867
633
4,209
15,403
16,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Svage Joker
Baron Samedi
16
4 / 5 / 0
10,487
749
8,659
14,702
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Wajario
Scylla
18
8 / 0 / 6
11,686
835
19,981
10,197
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
striker46
Kuzenbo
14
1 / 3 / 6
9,914
708
2,347
12,472
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
vanishspike
Chernobog
16
5 / 1 / 6
10,503
750
12,968
9,538
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
14
14
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Gadzirra
Ishtar
0
6
2
0.17
L
Maui
KidCrye
Maui
0
3
3
0.5
L
Baron Samedi
Svage Joker
Baron Samedi
4
5
0
0.8
W
Scylla
Wajario
Scylla
8
0
6
11
W
Kuzenbo
striker46
Kuzenbo
1
3
6
1.33
W
Chernobog
vanishspike
Chernobog
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
35,296
43,457
Taken
32,207
28,817
Mitigated
24,643
7,982
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Gadzirra
Ishtar
7,617
4,886
0
541
13,352
5,203
410
8,321
5,031
0
32,486
L
Maui
KidCrye
Maui
4,209
891
0
1,891
15,403
16,187
161
5,403
10,000
20,273
0
L
Baron Samedi
Svage Joker
Baron Samedi
8,659
517
1,748
3,802
14,702
7,427
134
8,827
5,875
44,235
0
W
Scylla
Wajario
Scylla
19,981
1,178
0
2,428
10,197
4,832
750
4,540
5,657
82,017
0
W
Kuzenbo
striker46
Kuzenbo
2,347
905
0
1,275
12,472
15,073
242
4,249
8,223
8,434
0
W
Chernobog
vanishspike
Chernobog
12,968
7,119
0
567
9,538
4,738
1,429
4,101
5,437
0
35,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
32,103
129
Minions Killed
159
0
Camps Cleared
0
688,070
Distance Traveled
799,725
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,318
594
35
3
0
210,026
0
L
Maui
8,867
633
24
2
0
248,627
0
L
Baron Samedi
10,487
749
70
5
0
229,417
2
W
Scylla
11,686
835
101
7
0
293,434
3
W
Kuzenbo
9,914
708
5
0
0
258,304
1
W
Chernobog
10,503
750
53
4
0
247,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role