Player Matchup

Cu Chulainn
Cu Chulainn
Hofgothi
Cu Chulainn
Level 68
God Stats
0W - 2L
1,241 SR
Queue Stats
492W - 540L
1,400 Elo+
Solo
Cthulhu
Cthulhu
gieser32
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,490 Elo+
Party 1
Hades
Hades
la-casa007
Hades
Level 117
God Stats
1W - 1L
1,598 SR
Queue Stats
65W - 58L
1,531 Elo+
Party 1
Neith
Neith
raptoriusrexIII
Neith
Level 139
God Stats
1W - 2L
1,538 SR
Queue Stats
377W - 369L
1,549 Elo+
Party 1
Artemis
Artemis
silentstorm54
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,492 Elo+
Party 1
Team Averages
Level 82
1,475 SR
1,492 Elo+

VS

Team Averages
Level 101
1,656 SR
1,462 Elo+
Danzaburou
Danzaburou
AK Kobbe
Danzaburou
Level 132
God Stats
3W - 5L
1,294 SR
Queue Stats
454W - 485L
1,419 Elo+
Party 2
Arachne
Arachne
Brihnk
Arachne
Level 104
God Stats
3W - 0L
1,967 SR
Queue Stats
61W - 49L
1,526 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kobbesniper
Ah Muzen Cab
Level 126
God Stats
9W - 2L
1,832 SR
Queue Stats
235W - 230L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
whyfletch
Xbalanque
Level 35
God Stats
3W - 3L
1,457 SR
Queue Stats
106W - 113L
1,475 Elo+
Party 3
Ymir
Ymir
xKacophonYx
Ymir
Level 106
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 29L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hofgothi
Cu Chulainn
17
1 / 7 / 13
10,385
649
13,524
34,986
30,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cthulhu
gieser32
Cthulhu
18
4 / 4 / 12
11,893
743
9,269
19,232
23,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
19
8 / 8 / 11
12,405
775
22,111
25,022
23,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 13
12,353
772
24,302
17,447
10,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
19
7 / 8 / 9
11,718
732
17,295
17,574
9,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AK Kobbe
Danzaburou
20
6 / 7 / 20
12,541
784
21,362
21,027
12,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
Brihnk
Arachne
16
3 / 4 / 12
10,274
642
9,108
15,380
10,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
kobbesniper
Ah Muzen Cab
20
10 / 4 / 17
12,895
806
30,146
18,949
10,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xbalanque
whyfletch
Xbalanque
19
4 / 7 / 16
11,489
718
31,517
20,822
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 6 / 18
13,144
822
10,813
27,937
38,802
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
114
27
Kills
31
31
Deaths
28
58
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AK Kobbe
Danzaburou
6
7
20
2.29
W
Arachne
Brihnk
Arachne
3
4
12
2.25
L
Cu Chulainn
Hofgothi
Cu Chulainn
1
7
13
1.07
L
Cthulhu
gieser32
Cthulhu
4
4
12
2.5
W
Ah Muzen Cab
kobbesniper
Ah Muzen Cab
10
4
17
4.63
L
Hades
8
8
11
1.69
L
7
4
13
3.38
L
Artemis
7
8
9
1.44
W
Xbalanque
whyfletch
Xbalanque
4
7
16
1.71
W
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,501
Damage
102,946
114,261
Taken
104,115
97,054
Mitigated
82,601
41,592
Healing
30,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AK Kobbe
Danzaburou
21,362
10,900
4,726
5,960
21,027
12,069
2,487
7,563
13,464
0
40,760
W
Arachne
Brihnk
Arachne
9,108
6,144
507
1,629
15,380
10,471
68
4,771
10,609
0
11,494
L
Cu Chulainn
Hofgothi
Cu Chulainn
13,524
2,478
2,463
11,227
34,986
30,690
116
2,682
32,304
0
24,752
L
Cthulhu
gieser32
Cthulhu
9,269
74
2,955
3,217
19,232
23,405
374
1,072
18,160
21,954
0
W
Ah Muzen Cab
kobbesniper
Ah Muzen Cab
30,146
11,398
1,023
4,540
18,949
10,487
2,745
6,038
12,911
0
54,990
L
Hades
22,111
1,442
2,674
9,388
25,022
23,646
324
4,342
20,680
41,679
0
L
24,302
6,330
1,359
5,463
17,447
10,209
3,230
1,242
16,205
0
49,745
L
Artemis
17,295
4,553
544
2,302
17,574
9,104
414
1,475
16,099
0
30,963
W
Xbalanque
whyfletch
Xbalanque
31,517
12,949
2,331
4,079
20,822
10,772
1,856
5,415
15,407
0
54,993
W
10,813
1,747
1,320
4,574
27,937
38,802
401
7,593
20,344
22,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
60,343
220
Minions Killed
153
0
Camps Cleared
0
1,318,433
Distance Traveled
1,346,806
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,541
784
29
2
0
266,689
1
W
Arachne
10,274
642
10
1
0
308,528
1
L
Cu Chulainn
10,385
649
28
2
0
271,608
0
L
Cthulhu
11,893
743
19
1
0
282,589
0
W
Ah Muzen Cab
12,895
806
42
3
0
271,487
2
L
Hades
12,405
775
60
4
0
258,340
1
L
Neith
12,353
772
69
4
0
265,831
0
L
Artemis
11,718
732
44
3
0
240,065
0
W
Xbalanque
11,489
718
50
3
0
264,835
0
W
Ymir
13,144
822
22
1
0
235,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role