Player Matchup

Chang'e
Chang'e
Aobex
Chang'e
Level 94
God Stats
0W - 3L
1,168 SR
Queue Stats
4W - 14L
1,294 Elo+
Party 3
Ymir
Ymir
CardboardBox72
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Horizon
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,464 Elo+
Party 2
Pele
Pele
Ljhunto
Pele
Level 133
God Stats
1W - 1L
1,750 SR
Queue Stats
34W - 47L
1,475 Elo+
Party 3
Poseidon
Poseidon
SupaTee
Poseidon
Level 125
God Stats
0W - 6L
1,094 SR
Queue Stats
31W - 47L
1,435 Elo+
Party 3
Team Averages
Level 104
1,402 SR
1,427 Elo+

VS

Team Averages
Level 130
1,449 SR
1,564 Elo+
Janus
Janus
 
Janus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DavoDrinksWater
Mercury
Level 150
God Stats
2W - 4L
1,144 SR
Queue Stats
272W - 294L
1,535 Elo+
Party 1
Tyr
Tyr
Flíkz
Tyr
Level 122
God Stats
2W - 2L
1,325 SR
Queue Stats
75W - 39L
1,663 Elo+
Party 1
He Bo
He Bo
HalfGai
He Bo
Level 158
God Stats
12W - 6L
1,638 SR
Queue Stats
604W - 372L
1,604 Elo+
Party 1
Horus
Horus
Handogs
Horus
Level 142
God Stats
12W - 11L
1,640 SR
Queue Stats
669W - 700L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aobex
Chang'e
11
0 / 5 / 2
6,985
466
4,252
11,381
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 1
6,730
449
2,285
12,921
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Horizon
Ah Muzen Cab
13
0 / 2 / 3
7,388
493
9,630
8,033
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pele
Ljhunto
Pele
14
5 / 2 / 1
8,732
582
6,115
11,165
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
SupaTee
Poseidon
15
3 / 2 / 2
8,518
568
5,005
6,856
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 2 / 3
8,602
573
1,773
6,792
2,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 0
9,300
620
7,149
10,756
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
Flíkz
Tyr
16
9 / 2 / 1
10,834
722
14,103
13,139
7,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
HalfGai
He Bo
15
1 / 2 / 2
9,009
601
3,503
7,867
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Handogs
Horus
13
0 / 1 / 8
8,411
561
4,000
15,087
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
15
15
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
3
0.75
L
Chang'e
Aobex
Chang'e
0
5
2
0.2
L
1
4
1
0.38
W
5
2
0
2.5
W
Tyr
Flíkz
Tyr
9
2
1
4.75
W
He Bo
HalfGai
He Bo
1
2
2
1
W
Horus
Handogs
Horus
0
1
8
4
L
Ah Muzen Cab
Horizon
Ah Muzen Cab
0
2
3
0.75
L
Pele
Ljhunto
Pele
5
2
1
2.75
L
Poseidon
SupaTee
Poseidon
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
30,528
50,356
Taken
53,641
21,691
Mitigated
31,356
10,743
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,773
398
0
1,812
6,792
2,803
690
2,519
4,273
72,553
0
L
Chang'e
Aobex
Chang'e
4,252
302
67
2,878
11,381
3,616
0
427
10,954
37,082
0
L
2,285
359
0
985
12,921
8,917
0
0
12,921
17,431
0
W
7,149
2,928
0
3,399
10,756
5,175
0
1,042
9,714
0
68,854
W
Tyr
Flíkz
Tyr
14,103
1,953
0
3,860
13,139
7,088
145
4,191
8,948
0
83,620
W
He Bo
HalfGai
He Bo
3,503
92
0
3,884
7,867
2,843
474
1,910
5,957
81,461
0
W
Horus
Handogs
Horus
4,000
2,172
3,021
7,988
15,087
13,447
0
3,228
11,859
0
17,056
L
Ah Muzen Cab
Horizon
Ah Muzen Cab
9,630
4,462
0
1,532
8,033
2,996
0
207
7,826
0
76,320
L
Pele
Ljhunto
Pele
6,115
1,611
0
2,898
11,165
4,012
0
3,105
8,060
0
55,817
L
Poseidon
SupaTee
Poseidon
5,005
764
0
2,383
6,856
2,150
0
1,537
5,319
83,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
46,156
486
Minions Killed
543
0
Camps Cleared
0
1,433,863
Distance Traveled
1,603,163
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,602
573
137
9
0
297,069
5
L
Chang'e
6,985
466
83
6
0
236,792
3
L
Ymir
6,730
449
28
2
0
276,566
7
W
Mercury
9,300
620
115
8
0
342,423
4
W
Tyr
10,834
722
134
9
0
332,687
2
W
He Bo
9,009
601
134
9
0
318,644
5
W
Horus
8,411
561
23
2
0
312,340
5
L
Ah Muzen Cab
7,388
493
128
9
0
284,702
3
L
Pele
8,732
582
92
6
0
332,689
9
L
Poseidon
8,518
568
155
10
0
303,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role