Player Matchup

Tyr
Tyr
GB DubEye
Tyr
Level 120
God Stats
34W - 48L
1,449 SR
Queue Stats
296W - 376L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCoroner99
Morgan Le Fay
Level 16
God Stats
6W - 2L
1,662 SR
Queue Stats
29W - 18L
1,483 Elo+
Party 1
Arachne
Arachne
flaming-charm247
Arachne
Level 38
God Stats
19W - 4L
1,631 SR
Queue Stats
29W - 19L
1,483 Elo+
Party 1
Team Averages
Level 58
1,581 SR
1,468 Elo+

VS

Team Averages
Level 60
1,472 SR
1,448 Elo+
Morgan Le Fay
Morgan Le Fay
MKay319
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,621 SR
Queue Stats
34W - 27L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
MW Rush
Sun Wukong
Level 89
God Stats
14W - 12L
1,296 SR
Queue Stats
127W - 157L
1,363 Elo+
Solo
Thor
Thor
StoryOfKurb
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
10,421
651
6,253
16,815
22,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
TheCoroner99
Morgan Le Fay
19
6 / 4 / 5
12,935
808
20,769
11,001
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 5 / 5
12,424
777
15,343
18,622
9,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MKay319
Morgan Le Fay
13
0 / 7 / 2
9,015
563
7,228
12,961
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MW Rush
Sun Wukong
17
7 / 3 / 3
11,591
724
13,491
15,904
11,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 3 / 7
10,943
684
12,494
19,655
9,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
11
12
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Morgan Le Fay
MKay319
Morgan Le Fay
0
7
2
0.14
L
Sun Wukong
MW Rush
Sun Wukong
7
3
3
2.83
L
4
3
7
2.5
W
Morgan Le Fay
TheCoroner99
Morgan Le Fay
6
4
5
2.13
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
33,213
46,438
Taken
48,520
38,046
Mitigated
27,205
11,576
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,253
860
0
4,050
16,815
22,912
651
2,908
13,519
0
25,198
L
Morgan Le Fay
MKay319
Morgan Le Fay
7,228
979
0
312
12,961
5,589
280
4,883
7,903
32,833
0
L
Sun Wukong
MW Rush
Sun Wukong
13,491
2,139
0
1,659
15,904
11,931
939
8,565
6,924
424
43,520
L
12,494
2,020
0
1,000
19,655
9,685
0
7,411
11,943
0
43,233
W
Morgan Le Fay
TheCoroner99
Morgan Le Fay
20,769
422
0
2,104
11,001
5,268
1,201
1,287
9,566
66,069
0
W
15,343
11,590
0
5,422
18,622
9,866
1,346
2,997
15,379
0
47,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
31,549
161
Minions Killed
176
0
Camps Cleared
0
893,697
Distance Traveled
823,584
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,421
651
39
2
0
298,047
1
L
Morgan Le Fay
9,015
563
47
3
0
259,560
1
L
Sun Wukong
11,591
724
69
4
0
281,300
0
L
Thor
10,943
684
60
4
0
282,724
0
W
Morgan Le Fay
12,935
808
81
5
0
290,766
0
W
Arachne
12,424
777
41
3
0
304,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role