Player Matchup

Rama
Rama
Diamond III
AyayayRhodes
Rama
Diamond III
Level 157
God Stats
24W - 12L
1,755 SR
Queue Stats
117W - 86L
2,529 MMR
Solo
Osiris
Osiris
Diamond IV
Chef
Osiris
Diamond IV
Level 160
God Stats
1W - 2L
1,639 SR
Queue Stats
75W - 48L
2,624 MMR
Solo
Achilles
Achilles
Masters
MidDyff
Achilles
Masters
Level 69
God Stats
0W - 3L
1,540 SR
Queue Stats
109W - 89L
2,586 MMR
Solo
Chronos
Chronos
Masters
TurtleGoose1
Chronos
Masters
Level 141
God Stats
15W - 11L
1,776 SR
Queue Stats
275W - 248L
2,848 MMR
Party 1
Yemoja
Yemoja
Masters
basikally
Yemoja
Masters
Level 160
God Stats
3W - 3L
1,606 SR
Queue Stats
394W - 372L
2,607 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,663 SR
2,639 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,753 SR
2,297 MMR
Eset
Eset
Masters
 
Eset
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Leslord
Khepri
Masters
Level 152
God Stats
43W - 25L
1,737 SR
Queue Stats
313W - 297L
2,743 MMR
Solo
Merlin
Merlin
Diamond IV
NotBrehend
Merlin
Diamond IV
Level 80
God Stats
5W - 1L
1,945 SR
Queue Stats
74W - 55L
2,192 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
RîasØppaiLσv3r
Guan Yu
Diamond III
Level 65
God Stats
22W - 16L
1,937 SR
Queue Stats
95W - 80L
2,296 MMR
Party 2
Chernobog
Chernobog
Masters
exuult
Chernobog
Masters
Level 127
God Stats
25W - 17L
1,646 SR
Queue Stats
178W - 153L
2,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 3
11,821
563
15,973
17,807
7,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Chef
Osiris
16
1 / 5 / 2
10,537
502
11,141
26,735
25,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
MidDyff
Achilles
14
2 / 10 / 3
9,586
456
11,295
22,984
10,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
TurtleGoose1
Chronos
18
3 / 3 / 3
11,572
551
12,623
13,361
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
basikally
Yemoja
11
2 / 5 / 2
8,588
409
6,156
16,547
13,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThorCupidCliodhnaIshtar

VS

Bans
MauiCernunnosVulcanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
12 / 3 / 6
12,727
606
21,983
15,169
7,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Leslord
Khepri
14
1 / 3 / 15
10,346
493
5,629
20,569
21,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
NotBrehend
Merlin
20
4 / 1 / 9
12,674
604
15,209
11,776
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
5 / 2 / 10
12,494
595
14,459
22,960
29,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
exuult
Chernobog
19
3 / 2 / 5
12,230
582
12,060
17,284
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
25
25
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
3
6
5
L
2
2
3
1.75
L
Osiris
Chef
Osiris
1
5
2
0.4
W
Khepri
Leslord
Khepri
1
3
15
2.83
L
Achilles
MidDyff
Achilles
2
10
3
0.35
W
Merlin
NotBrehend
Merlin
4
1
9
8.5
W
5
2
10
5
L
Chronos
TurtleGoose1
Chronos
3
3
3
1.5
L
Yemoja
basikally
Yemoja
2
5
2
0.6
W
Chernobog
exuult
Chernobog
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,188
Damage
69,340
97,434
Taken
87,758
61,837
Mitigated
73,160
28,953
Healing
37,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
21,983
4,225
1,692
4,234
15,169
7,108
1,651
2,416
12,753
107,724
0
L
15,973
13,571
0
8,324
17,807
7,037
2,413
4,775
12,964
0
137,974
L
Osiris
Chef
Osiris
11,141
2,636
0
10,673
26,735
25,767
0
11,643
14,027
0
91,130
W
Khepri
Leslord
Khepri
5,629
723
3,021
5,101
20,569
21,651
228
8,027
12,224
19,457
1,693
L
Achilles
MidDyff
Achilles
11,295
3,872
0
1,251
22,984
10,871
0
9,532
13,163
0
84,662
W
Merlin
NotBrehend
Merlin
15,209
1,273
0
1,720
11,776
6,534
2,612
3,026
8,750
139,781
0
W
14,459
2,475
2,408
11,827
22,960
29,564
1,247
3,002
19,958
0
93,252
L
Chronos
TurtleGoose1
Chronos
12,623
3,672
0
3,128
13,361
5,024
0
6,625
6,736
116,170
0
L
Yemoja
basikally
Yemoja
6,156
1,229
3,091
2,486
16,547
13,138
0
9,754
6,637
19,915
0
W
Chernobog
exuult
Chernobog
12,060
7,758
0
7,536
17,284
8,303
249
3,185
14,099
0
112,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
60,471
709
Minions Killed
735
0
Camps Cleared
0
1,971,085
Distance Traveled
2,200,500
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,727
606
133
6
0
452,248
6
L
Rama
11,821
563
231
11
0
376,123
6
L
Osiris
10,537
502
166
8
0
374,219
3
W
Khepri
10,346
493
25
1
0
442,789
6
L
Achilles
9,586
456
102
5
0
400,674
4
W
Merlin
12,674
604
241
11
0
422,298
8
W
Guan Yu
12,494
595
167
8
0
468,144
11
L
Chronos
11,572
551
184
9
0
418,251
7
L
Yemoja
8,588
409
26
1
0
401,818
7
W
Chernobog
12,230
582
169
8
0
415,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role