Player Matchup

Bacchus
Bacchus
A_ClownBaby
Bacchus
Level 122
God Stats
120W - 109L
1,552 SR
Queue Stats
153W - 145L
1,517 Elo+
Solo
Scylla
Scylla
IllegalHugs92
Scylla
Level 160
God Stats
80W - 90L
1,537 SR
Queue Stats
264W - 287L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
KimuraArisu
Gilgamesh
Level 99
God Stats
3W - 1L
1,875 SR
Queue Stats
63W - 70L
1,485 Elo+
Party 1
Cerberus
Cerberus
NelsonPR136
Cerberus
Level 124
God Stats
1W - 2L
1,591 SR
Queue Stats
186W - 159L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
Venompunk
Jing Wei
Level 120
God Stats
1W - 1L
1,668 SR
Queue Stats
135W - 131L
1,509 Elo+
Party 1
Team Averages
Level 125
1,645 SR
1,514 Elo+

VS

Team Averages
Level 114
1,520 SR
1,547 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
FrothyWhiteGum
Loki
Level 123
God Stats
11W - 10L
1,607 SR
Queue Stats
424W - 400L
1,564 Elo+
Party 3
Apollo
Apollo
NumbA1Player7
Apollo
Level 148
God Stats
18W - 15L
1,621 SR
Queue Stats
316W - 294L
1,564 Elo+
Party 2
Janus
Janus
chicotopic
Janus
Level 96
God Stats
3W - 3L
1,393 SR
Queue Stats
223W - 194L
1,576 Elo+
Party 3
Anhur
Anhur
madeinfailure
Anhur
Level 96
God Stats
3W - 3L
1,479 SR
Queue Stats
144W - 150L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_ClownBaby
Bacchus
11
0 / 3 / 2
6,957
387
6,519
14,546
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
1 / 2 / 2
8,905
495
2,816
6,669
2,755
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
KimuraArisu
Gilgamesh
9
0 / 1 / 3
6,603
367
1,449
6,762
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
NelsonPR136
Cerberus
17
3 / 4 / 0
9,544
530
10,924
19,205
14,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Venompunk
Jing Wei
16
4 / 5 / 0
9,291
516
7,984
13,894
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 2 / 1
8,970
498
9,595
15,119
9,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 2 / 3
10,455
581
7,580
14,144
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 1
11,270
626
13,383
17,822
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
16
0 / 0 / 4
9,993
555
3,688
4,453
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 4
9,387
522
5,770
11,693
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
15
15
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
1
2.75
L
Bacchus
A_ClownBaby
Bacchus
0
3
2
0.33
W
5
2
3
3.25
L
1
2
2
1
L
Gilgamesh
KimuraArisu
Gilgamesh
0
1
3
1.5
L
Cerberus
NelsonPR136
Cerberus
3
4
0
0.75
W
4
2
1
2.25
L
Jing Wei
Venompunk
Jing Wei
4
5
0
0.8
W
Janus
0
0
4
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,692
Damage
40,016
61,076
Taken
63,231
39,508
Mitigated
28,696
21,147
Healing
26,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,595
1,865
0
6,043
15,119
9,243
0
5,485
9,580
150
55,603
L
Bacchus
A_ClownBaby
Bacchus
6,519
336
0
3,344
14,546
13,725
0
2,007
11,248
33,973
0
W
7,580
2,731
0
5,680
14,144
5,910
0
2,469
11,595
0
82,652
L
2,816
394
0
1,558
6,669
2,755
111
1,729
4,940
75,899
0
L
Gilgamesh
KimuraArisu
Gilgamesh
1,449
452
0
2,801
6,762
4,151
0
102
6,660
0
21,700
L
Cerberus
NelsonPR136
Cerberus
10,924
1,746
0
8,210
19,205
14,080
0
0
19,205
78,617
0
W
13,383
9,850
0
11,022
17,822
7,228
909
10,444
7,378
0
103,479
L
Jing Wei
Venompunk
Jing Wei
7,984
4,229
0
5,234
13,894
4,797
374
0
13,894
0
73,533
W
Janus
3,688
325
0
367
4,453
1,985
360
1,469
2,890
87,083
0
W
5,770
2,732
0
3,251
11,693
4,330
1,363
978
10,715
0
71,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
50,075
520
Minions Killed
640
0
Camps Cleared
0
1,518,304
Distance Traveled
1,772,263
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,970
498
80
4
0
357,502
2
L
Bacchus
6,957
387
48
3
0
380,131
3
W
Loki
10,455
581
121
7
0
401,378
3
L
Scylla
8,905
495
147
8
0
258,397
3
L
Gilgamesh
6,603
367
57
3
0
239,966
0
L
Cerberus
9,544
530
146
8
0
319,704
4
W
Apollo
11,270
626
161
9
0
318,829
4
L
Jing Wei
9,291
516
122
7
0
320,106
4
W
Janus
9,993
555
171
10
0
368,168
4
W
Anhur
9,387
522
107
6
0
326,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role