Player Matchup

Jing Wei
Jing Wei
DeathThaKid
Jing Wei
Level 124
God Stats
2W - 1L
1,460 SR
Queue Stats
52W - 46L
1,508 Elo+
Solo
Vulcan
Vulcan
Duesdawg
Vulcan
Level 113
God Stats
17W - 8L
1,523 SR
Queue Stats
675W - 687L
1,460 Elo+
Solo
Skadi
Skadi
MrNinjaDuck
Skadi
Level 108
God Stats
3W - 1L
1,739 SR
Queue Stats
189W - 194L
1,504 Elo+
Solo
Hun Batz
Hun Batz
lErebussl
Hun Batz
Level 160
God Stats
6W - 4L
1,469 SR
Queue Stats
576W - 602L
1,454 Elo+
Solo
Sylvanus
Sylvanus
waylander175
Sylvanus
Level 147
God Stats
4W - 4L
1,328 SR
Queue Stats
571W - 597L
1,468 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,479 Elo+

VS

Team Averages
Level 101
1,472 SR
1,346 Elo+
Hun Batz
Hun Batz
hkldemonic91
Hun Batz
Level 129
God Stats
5W - 2L
1,755 SR
Queue Stats
409W - 410L
1,497 Elo+
Solo
Jing Wei
Jing Wei
lololool
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 1
Osiris
Osiris
mimo335
Osiris
Level 41
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 4L
1,365 Elo+
Party 1
Horus
Horus
motion15
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Neith
Neith
xip00dedx
Neith
Level 123
God Stats
0W - 1L
1,276 SR
Queue Stats
3W - 9L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeathThaKid
Jing Wei
19
3 / 6 / 11
11,712
732
9,841
14,763
5,846
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Duesdawg
Vulcan
20
9 / 3 / 12
13,485
843
28,924
17,391
10,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 4 / 13
13,465
842
19,905
22,286
12,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
lErebussl
Hun Batz
19
8 / 5 / 8
12,584
787
9,870
20,717
11,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
waylander175
Sylvanus
19
1 / 2 / 21
11,587
724
7,636
20,318
33,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
hkldemonic91
Hun Batz
20
3 / 6 / 8
11,423
714
18,538
16,775
8,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Jing Wei
lololool
Jing Wei
20
6 / 9 / 7
12,566
785
16,702
21,001
10,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
mimo335
Osiris
17
4 / 7 / 6
9,986
624
9,433
22,110
32,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
motion15
Horus
6
0 / 2 / 0
7,323
458
105
3,908
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xip00dedx
Neith
20
6 / 6 / 9
11,334
708
26,082
20,442
9,601
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
30
Kills
19
20
Deaths
30
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DeathThaKid
Jing Wei
3
6
11
1.42
W
Vulcan
Duesdawg
Vulcan
9
3
12
5
W
9
4
13
3.88
L
Hun Batz
hkldemonic91
Hun Batz
3
6
8
1.17
W
Hun Batz
lErebussl
Hun Batz
8
5
8
2.4
L
Jing Wei
lololool
Jing Wei
6
9
7
1.06
L
Osiris
mimo335
Osiris
4
7
6
1
L
Horus
motion15
Horus
0
2
0
0
W
Sylvanus
waylander175
Sylvanus
1
2
21
5.75
L
Neith
xip00dedx
Neith
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,176
Damage
70,860
95,475
Taken
84,236
73,824
Mitigated
64,043
46,489
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DeathThaKid
Jing Wei
9,841
7,922
740
795
14,763
5,846
1,193
0
14,763
0
19,561
W
Vulcan
Duesdawg
Vulcan
28,924
11,452
3,376
3,751
17,391
10,552
1,611
0
17,391
52,412
0
W
19,905
7,459
3,213
2,848
22,286
12,208
4,380
0
22,286
0
51,513
L
Hun Batz
hkldemonic91
Hun Batz
18,538
1,359
95
2,989
16,775
8,716
58
5,702
11,073
0
44,078
W
Hun Batz
lErebussl
Hun Batz
9,870
2,246
1,184
3,813
20,717
11,703
1,374
0
20,717
0
29,481
L
Jing Wei
lololool
Jing Wei
16,702
12,626
486
3,065
21,001
10,101
0
10,713
10,288
0
41,576
L
Osiris
mimo335
Osiris
9,433
2,041
520
2,678
22,110
32,522
0
7,207
14,903
0
18,356
L
Horus
motion15
Horus
105
105
164
346
3,908
3,103
0
1,697
2,211
0
351
W
Sylvanus
waylander175
Sylvanus
7,636
3,210
16,517
10,252
20,318
33,515
760
0
20,318
17,035
0
L
Neith
xip00dedx
Neith
26,082
8,614
722
6,359
20,442
9,601
106
11,241
9,201
0
52,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,833
Gold Earned
52,632
179
Minions Killed
186
0
Camps Cleared
0
1,487,789
Distance Traveled
1,085,758
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,712
732
24
2
0
273,770
0
W
Vulcan
13,485
843
56
4
0
343,886
0
W
Skadi
13,465
842
55
3
0
307,904
5
L
Hun Batz
11,423
714
63
4
0
271,821
0
W
Hun Batz
12,584
787
28
2
0
311,052
0
L
Jing Wei
12,566
785
61
4
0
243,230
0
L
Osiris
9,986
624
11
1
0
276,252
2
L
Horus
7,323
458
0
0
0
46,340
0
W
Sylvanus
11,587
724
16
1
0
251,177
0
L
Neith
11,334
708
51
3
0
248,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role