Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ShaboomVT
Kuzenbo
Level 122
God Stats
74W - 40L
1,670 SR
Queue Stats
87W - 57L
1,628 Elo+
Party 2
Ao Kuang
Ao Kuang
bop1800
Ao Kuang
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 9L
1,510 Elo+
Party 2
Team Averages
Level 93
1,557 SR
1,546 Elo+

VS

Team Averages
Level 56
1,529 SR
1,624 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AgenteCanino007
Anubis
Level 67
God Stats
23W - 19L
1,586 SR
Queue Stats
283W - 252L
1,704 Elo+
Solo
Odin
Odin
mythymoo3
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 4 / 3
9,160
705
12,159
11,865
4,974
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ShaboomVT
Kuzenbo
14
1 / 2 / 7
8,954
689
8,862
18,168
29,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
bop1800
Ao Kuang
12
2 / 9 / 4
8,408
647
4,451
13,290
5,535
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 3 / 6
11,194
861
18,682
13,964
7,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 9
10,113
778
11,527
14,592
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
16
3 / 1 / 9
10,034
772
6,138
8,856
9,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
15
15
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
3
1.38
W
Pele
 
Pele
9
3
6
4
W
3
4
9
1.88
L
Kuzenbo
ShaboomVT
Kuzenbo
1
2
7
2.25
L
Ao Kuang
bop1800
Ao Kuang
2
9
4
0.44
W
Odin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
36,347
43,323
Taken
37,412
39,759
Mitigated
25,120
6,703
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,159
5,664
0
1,447
11,865
4,974
0
3,723
8,142
0
46,628
W
Pele
 
Pele
18,682
5,369
0
5,939
13,964
7,844
2,112
4,802
9,162
0
56,517
W
11,527
851
0
6,590
14,592
7,634
339
5,733
8,859
57,367
0
L
Kuzenbo
ShaboomVT
Kuzenbo
8,862
3,010
0
4,084
18,168
29,250
0
4,582
13,586
25,311
0
L
Ao Kuang
bop1800
Ao Kuang
4,451
2,068
0
1,172
13,290
5,535
0
3,661
9,629
12,939
0
W
Odin
6,138
2,259
0
1,000
8,856
9,642
760
2,801
6,055
1,876
22,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
31,341
127
Minions Killed
205
0
Camps Cleared
0
604,940
Distance Traveled
645,770
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,160
705
81
6
0
195,093
1
W
Pele
11,194
861
46
4
0
233,811
3
W
Anubis
10,113
778
114
9
0
185,956
5
L
Kuzenbo
8,954
689
24
2
0
223,653
5
L
Ao Kuang
8,408
647
22
2
0
186,194
0
W
Odin
10,034
772
45
3
0
226,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role