Player Matchup

Mercury
Mercury
Heyhaygamer
Mercury
Level 87
God Stats
5W - 0L
1,809 SR
Queue Stats
69W - 63L
1,452 Elo+
Party 3
Charybdis
Charybdis
LordJarJar1592
Charybdis
Level 14
God Stats
27W - 10L
1,677 SR
Queue Stats
37W - 13L
1,612 Elo+
Party 3
Persephone
Persephone
RedSkyz2456
Persephone
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 200L
1,490 Elo+
Party 3
Vamana
Vamana
xNeon Cypher
Vamana
Level 28
God Stats
7W - 2L
1,891 SR
Queue Stats
13W - 16L
1,414 Elo+
Party 3
Terra
Terra
xTHREEPAKx
Terra
Level 106
God Stats
1W - 2L
1,252 SR
Queue Stats
131W - 105L
1,563 Elo+
Party 3
Team Averages
Level 64
1,626 SR
1,506 Elo+

VS

Team Averages
Level 68
1,636 SR
1,529 Elo+
Loki
Loki
EnragedDoor35
Loki
Level 120
God Stats
48W - 23L
1,696 SR
Queue Stats
183W - 165L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GhostRider8513
Cu Chulainn
Level 107
God Stats
11W - 8L
1,658 SR
Queue Stats
152W - 136L
1,459 Elo+
Party 1
Artemis
Artemis
KrutonKrusader
Artemis
Level 7
God Stats
5W - 9L
1,500 SR
Queue Stats
77W - 79L
1,668 Elo+
Party 2
Hera
Hera
Ready4blood9658
Hera
Level 46
God Stats
1W - 1L
1,665 SR
Queue Stats
128W - 124L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
ShinoTheReaperTv
Baron Samedi
Level 62
God Stats
2W - 1L
1,662 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heyhaygamer
Mercury
20
14 / 5 / 4
14,407
600
18,104
22,671
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
LordJarJar1592
Charybdis
20
7 / 2 / 4
14,398
600
22,756
19,365
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
RedSkyz2456
Persephone
20
1 / 5 / 10
12,479
520
8,738
14,826
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
20
1 / 0 / 2
13,390
558
10,927
22,259
25,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
20
4 / 1 / 14
12,237
510
6,874
22,329
31,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 0
12,947
539
17,644
20,215
9,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
GhostRider8513
Cu Chulainn
19
0 / 3 / 2
12,360
515
16,297
18,774
24,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 3
9,562
398
8,119
16,624
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 10 / 4
10,824
451
11,370
15,411
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
ShinoTheReaperTv
Baron Samedi
16
1 / 6 / 3
9,589
400
5,982
20,426
12,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
27
Kills
13
13
Deaths
27
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
11
4
0
2.75
L
Cu Chulainn
GhostRider8513
Cu Chulainn
0
3
2
0.33
W
Mercury
Heyhaygamer
Mercury
14
5
4
3.2
L
0
4
3
0.38
W
Charybdis
LordJarJar1592
Charybdis
7
2
4
4.5
L
1
10
4
0.3
W
Persephone
RedSkyz2456
Persephone
1
5
10
1.2
L
Baron Samedi
ShinoTheReaperTv
Baron Samedi
1
6
3
0.42
W
Vamana
1
0
2
2
W
Terra
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,399
Damage
59,412
101,450
Taken
91,450
80,670
Mitigated
60,323
44,606
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,644
4,543
0
8,578
20,215
9,951
0
1,999
18,216
0
110,338
L
Cu Chulainn
GhostRider8513
Cu Chulainn
16,297
2,715
0
3,307
18,774
24,988
0
749
16,251
9,428
102,605
W
Mercury
Heyhaygamer
Mercury
18,104
8,878
0
8,859
22,671
9,948
750
5,425
17,246
0
127,823
L
8,119
4,531
0
4,488
16,624
5,842
0
1,763
14,861
0
48,368
W
Charybdis
LordJarJar1592
Charybdis
22,756
13,046
0
13,279
19,365
8,409
6,664
1,606
16,378
0
161,588
L
11,370
3,459
0
1,060
15,411
6,923
232
5,037
10,321
76,677
0
W
Persephone
RedSkyz2456
Persephone
8,738
537
0
4,239
14,826
5,553
2,569
5,422
9,399
92,852
0
L
Baron Samedi
ShinoTheReaperTv
Baron Samedi
5,982
491
272
3,396
20,426
12,619
436
5,556
14,870
42,145
0
W
Vamana
10,927
4,259
0
12,732
22,259
25,386
1,449
1,888
20,371
0
108,481
W
Terra
6,874
998
660
4,837
22,329
31,374
0
5,618
16,711
48,381
17,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,911
Gold Earned
55,282
790
Minions Killed
622
0
Camps Cleared
0
2,372,558
Distance Traveled
2,163,869
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,947
539
152
6
0
533,035
5
L
Cu Chulainn
12,360
515
178
7
0
453,191
8
W
Mercury
14,407
600
139
6
0
505,109
2
L
Artemis
9,562
398
100
4
0
374,662
5
W
Charybdis
14,398
600
217
9
0
458,614
6
L
Hera
10,824
451
144
6
0
411,981
5
W
Persephone
12,479
520
131
5
0
447,940
7
L
Baron Samedi
9,589
400
48
2
0
391,000
5
W
Vamana
13,390
558
213
9
0
484,661
7
W
Terra
12,237
510
90
4
0
476,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role