Player Matchup

Charybdis
Charybdis
BuckShot223311
Charybdis
Level 38
God Stats
4W - 6L
1,364 SR
Queue Stats
16W - 32L
1,282 Elo+
Solo
Artio
Artio
CrabtasTHICC
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 73L
1,307 Elo+
Solo
Horus
Horus
MobTownHero
Horus
Level 68
God Stats
0W - 3L
1,155 SR
Queue Stats
134W - 143L
1,390 Elo+
Solo
Artemis
Artemis
Timer757
Artemis
Level 47
God Stats
2W - 1L
1,541 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Ishtar
Ishtar
jurain
Ishtar
Level 156
God Stats
4W - 8L
1,430 SR
Queue Stats
354W - 364L
1,374 Elo+
Solo
Team Averages
Level 71
1,398 SR
1,371 Elo+

VS

Team Averages
Level 84
1,370 SR
1,375 Elo+
Aphrodite
Aphrodite
Burnt_Witch8X
Aphrodite
Level 132
God Stats
170W - 187L
1,434 SR
Queue Stats
275W - 313L
1,352 Elo+
Solo
Arachne
Arachne
IdProbablyTapIt
Arachne
Level 77
God Stats
3W - 2L
1,096 SR
Queue Stats
249W - 267L
1,335 Elo+
Solo
Raijin
Raijin
ItzYaBoiRico98
Raijin
Level 56
God Stats
15W - 6L
1,490 SR
Queue Stats
62W - 63L
1,424 Elo+
Party 1
Pele
Pele
Kilobusy419
Pele
Level 51
God Stats
32W - 34L
1,420 SR
Queue Stats
36W - 41L
1,339 Elo+
Party 1
Shiva
Shiva
richydate5
Shiva
Level 103
God Stats
16W - 20L
1,411 SR
Queue Stats
557W - 567L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BuckShot223311
Charybdis
11
1 / 4 / 0
6,989
437
5,122
12,803
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 2
6,596
412
4,418
19,671
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 0
8,553
535
7,949
15,912
11,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Timer757
Artemis
11
3 / 5 / 2
7,865
492
7,965
11,516
4,751
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ishtar
jurain
Ishtar
11
1 / 7 / 2
7,060
441
5,746
14,916
9,339
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Burnt_Witch8X
Aphrodite
12
3 / 1 / 9
7,700
481
8,845
10,688
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 2 / 1
9,281
580
7,712
14,743
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 2 / 8
8,958
560
14,922
9,769
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

16
7 / 2 / 1
9,846
615
11,451
9,862
4,232
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
13
2 / 1 / 8
8,124
508
12,269
13,397
12,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
27
27
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BuckShot223311
Charybdis
1
4
0
0.25
W
Aphrodite
Burnt_Witch8X
Aphrodite
3
1
9
7.5
L
0
6
2
0.17
W
10
2
1
5.25
W
5
2
8
4.5
W
7
2
1
3.75
L
3
5
0
0.6
L
Artemis
Timer757
Artemis
3
5
2
0.8
L
Ishtar
jurain
Ishtar
1
7
2
0.29
W
Shiva
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
55,199
74,818
Taken
58,459
48,143
Mitigated
30,520
17,208
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BuckShot223311
Charybdis
5,122
1,670
0
4,064
12,803
4,122
1,527
2,965
9,594
0
47,391
W
Aphrodite
Burnt_Witch8X
Aphrodite
8,845
1,672
5,127
6,101
10,688
4,196
915
1,372
9,316
32,008
1,699
L
4,418
1,074
1,620
3,986
19,671
18,135
108
7,224
11,858
13,541
0
W
7,712
5,479
0
3,819
14,743
5,688
765
70
14,673
0
52,658
W
14,922
1,230
218
1,736
9,769
4,047
1,337
906
8,863
58,529
0
W
11,451
3,017
0
3,309
9,862
4,232
781
138
9,724
0
85,909
L
7,949
4,385
214
4,480
15,912
11,796
0
882
14,948
0
54,869
L
Artemis
Timer757
Artemis
7,965
4,847
0
807
11,516
4,751
1,090
4,350
6,884
0
35,153
L
Ishtar
jurain
Ishtar
5,746
3,199
0
2,037
14,916
9,339
965
6,377
7,860
0
35,234
W
Shiva
12,269
2,889
546
1,494
13,397
12,357
350
1,932
11,465
154
52,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
43,909
310
Minions Killed
442
0
Camps Cleared
0
1,328,846
Distance Traveled
1,598,419
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,989
437
82
5
0
283,394
6
W
Aphrodite
7,700
481
60
4
0
321,976
5
L
Artio
6,596
412
21
1
0
275,195
2
W
Arachne
9,281
580
85
5
0
309,157
1
W
Raijin
8,958
560
95
6
0
293,246
0
W
Pele
9,846
615
140
9
0
335,182
5
L
Horus
8,553
535
98
6
0
260,618
4
L
Artemis
7,865
492
48
3
0
259,175
0
L
Ishtar
7,060
441
61
4
0
250,464
0
W
Shiva
8,124
508
62
4
0
338,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role