Player Matchup

Baba Yaga
Baba Yaga
JustZur
Baba Yaga
Level 65
God Stats
1W - 1L
1,318 SR
Queue Stats
11W - 26L
1,273 Elo+
Party 2
Cu Chulainn
Cu Chulainn
katg8r2
Cu Chulainn
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,311 Elo+
Party 2
Izanami
Izanami
tunable_devotee1
Izanami
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Team Averages
Level 34
1,439 SR
1,361 Elo+

VS

Team Averages
Level 32
1,426 SR
1,156 Elo+
Cernunnos
Cernunnos
FALCON DARTH
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,147 Elo+
Party 1
Cerberus
Cerberus
MICTLAN WNH
Cerberus
Level 26
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 1
Thanatos
Thanatos
eldidi23
Thanatos
Level 4
God Stats
1W - 4L
1,455 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JustZur
Baba Yaga
17
13 / 4 / 8
12,402
886
16,710
10,767
5,058
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
katg8r2
Cu Chulainn
17
8 / 3 / 12
11,569
826
21,552
20,037
18,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 17
10,317
737
10,370
8,996
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FALCON DARTH
Cernunnos
15
6 / 8 / 1
10,812
772
13,506
18,760
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MICTLAN WNH
Cerberus
15
0 / 6 / 7
10,009
715
6,636
24,069
33,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
eldidi23
Thanatos
15
4 / 10 / 2
9,748
696
10,336
17,579
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
23
Kills
10
11
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FALCON DARTH
Cernunnos
6
8
1
0.81
W
Baba Yaga
JustZur
Baba Yaga
13
4
8
4.25
L
Cerberus
MICTLAN WNH
Cerberus
0
6
7
0.58
L
Thanatos
eldidi23
Thanatos
4
10
2
0.5
W
Cu Chulainn
katg8r2
Cu Chulainn
8
3
12
4.67
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,632
Damage
30,478
39,800
Taken
60,408
27,269
Mitigated
52,871
4,345
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FALCON DARTH
Cernunnos
13,506
7,499
229
3,628
18,760
8,780
288
7,382
11,378
0
42,114
W
Baba Yaga
JustZur
Baba Yaga
16,710
3,373
0
2,136
10,767
5,058
870
904
9,732
39,987
0
L
Cerberus
MICTLAN WNH
Cerberus
6,636
924
0
1,940
24,069
33,321
73
6,166
17,903
31,744
0
L
Thanatos
eldidi23
Thanatos
10,336
3,747
0
6,097
17,579
10,770
780
3,767
13,812
0
24,062
W
Cu Chulainn
katg8r2
Cu Chulainn
21,552
4,214
0
1,653
20,037
18,290
617
4,496
14,858
303
40,623
W
10,370
5,851
0
556
8,996
3,921
1,499
1,278
7,535
0
27,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
30,569
129
Minions Killed
125
0
Camps Cleared
0
730,066
Distance Traveled
591,479
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,812
772
44
3
0
193,300
0
W
Baba Yaga
12,402
886
47
3
0
230,018
1
L
Cerberus
10,009
715
37
3
0
195,538
0
L
Thanatos
9,748
696
44
3
0
202,641
0
W
Cu Chulainn
11,569
826
40
3
0
258,454
1
W
Izanami
10,317
737
42
3
0
241,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role