Player Matchup

Aphrodite
Aphrodite
Isaac20002
Aphrodite
Level 61
God Stats
2W - 1L
1,902 SR
Queue Stats
70W - 65L
1,592 Elo+
Party 1
Ymir
Ymir
JustinProulx
Ymir
Level 145
God Stats
9W - 6L
1,549 SR
Queue Stats
252W - 139L
1,623 Elo+
Party 1
Camazotz
Camazotz
imm8
Camazotz
Level 73
God Stats
0W - 1L
1,315 SR
Queue Stats
83W - 87L
1,471 Elo+
Party 1
Team Averages
Level 93
1,589 SR
1,562 Elo+

VS

Team Averages
Level 71
1,522 SR
1,806 Elo+
Chaac
Chaac
HARRYBUTHOLE
Chaac
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 2L
1,785 Elo+
Party 2
Zhong Kui
Zhong Kui
LargeMans
Zhong Kui
Level 100
God Stats
4W - 2L
1,565 SR
Queue Stats
76W - 31L
1,798 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SpaghetRegret
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 29L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Isaac20002
Aphrodite
16
0 / 5 / 2
10,042
591
12,409
16,077
11,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 2 / 0
11,290
664
15,692
26,794
24,347
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
imm8
Camazotz
15
0 / 5 / 2
9,930
584
11,325
23,849
12,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
12,451
732
16,362
18,922
19,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
LargeMans
Zhong Kui
19
6 / 0 / 6
12,603
741
30,589
17,898
17,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
SpaghetRegret
Kumbhakarna
18
3 / 1 / 9
12,821
754
9,928
21,510
32,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Aphrodite
Isaac20002
Aphrodite
0
5
2
0.2
L
2
2
0
1
W
Zhong Kui
LargeMans
Zhong Kui
6
0
6
9
W
Kumbhakarna
SpaghetRegret
Kumbhakarna
3
1
9
7.5
L
Camazotz
imm8
Camazotz
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
56,879
66,720
Taken
58,330
47,798
Mitigated
70,404
26,890
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,362
3,735
1,203
5,382
18,922
19,742
452
7,502
11,420
0
58,982
L
Aphrodite
Isaac20002
Aphrodite
12,409
1,146
9,653
8,232
16,077
11,089
220
11,353
4,724
42,365
0
L
15,692
4,481
2,176
2,248
26,794
24,347
0
14,648
12,146
42,956
0
W
Zhong Kui
LargeMans
Zhong Kui
30,589
5,218
0
12,244
17,898
17,991
1,591
9,896
8,002
81,445
0
W
Kumbhakarna
SpaghetRegret
Kumbhakarna
9,928
1,667
0
6,446
21,510
32,671
264
10,826
10,684
24,701
0
L
Camazotz
imm8
Camazotz
11,325
3,541
481
4,100
23,849
12,362
36
14,540
9,309
0
42,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
37,875
174
Minions Killed
192
0
Camps Cleared
0
921,425
Distance Traveled
999,502
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,451
732
63
4
0
350,802
1
L
Aphrodite
10,042
591
66
4
0
308,010
1
L
Ymir
11,290
664
57
3
0
300,018
2
W
Zhong Kui
12,603
741
116
7
0
290,163
1
W
Kumbhakarna
12,821
754
13
1
0
358,537
2
L
Camazotz
9,930
584
51
3
0
313,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role