Player Matchup

Bastet
Bastet
 
Bastet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Arctîc
Chang'e
Level 33
God Stats
7W - 1L
1,733 SR
Queue Stats
67W - 20L
1,755 Elo+
Party 1
Horus
Horus
x Kisihtaa x
Horus
Level 129
God Stats
5W - 7L
1,423 SR
Queue Stats
171W - 208L
1,465 Elo+
Solo
Team Averages
Level 81
1,552 SR
1,574 Elo+

VS

Team Averages
Level 154
1,658 SR
1,575 Elo+
Neith
Neith
RaRa31493
Neith
Level 158
God Stats
126W - 83L
1,636 SR
Queue Stats
359W - 328L
1,565 Elo+
Solo
Tyr
Tyr
TheSteamyTerd
Tyr
Level 155
God Stats
3W - 2L
1,786 SR
Queue Stats
542W - 520L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
WeeWeeingkiller
Yu Huang
Level 150
God Stats
17W - 18L
1,552 SR
Queue Stats
638W - 490L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 2 / 8
12,068
754
19,168
16,936
7,949
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Arctîc
Chang'e
16
6 / 2 / 6
11,764
735
6,522
15,574
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 12
11,594
725
9,453
20,600
25,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RaRa31493
Neith
14
0 / 4 / 4
9,729
608
9,026
14,144
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 2
11,157
697
12,821
18,306
20,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
16
2 / 4 / 3
10,581
661
10,645
12,595
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
14
Kills
4
5
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
8
5
W
Chang'e
Arctîc
Chang'e
6
2
6
4.5
L
Neith
RaRa31493
Neith
0
4
4
0.5
L
2
6
2
0.5
L
Yu Huang
2
4
3
0.88
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
32,492
53,110
Taken
45,045
40,679
Mitigated
30,169
27,352
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,168
4,457
0
6,139
16,936
7,949
726
2,891
14,045
0
68,685
W
Chang'e
Arctîc
Chang'e
6,522
714
4,497
7,619
15,574
7,331
1,483
3,927
11,647
49,085
0
L
Neith
RaRa31493
Neith
9,026
2,502
0
1,984
14,144
4,603
0
1,697
12,447
0
54,638
L
12,821
994
0
4,099
18,306
20,852
0
4,107
14,199
0
31,337
L
Yu Huang
10,645
684
0
1,836
12,595
4,714
0
748
11,847
43,697
0
W
9,453
3,907
1,267
7,830
20,600
25,399
436
4,273
16,327
0
27,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
31,467
172
Minions Killed
165
0
Camps Cleared
0
937,542
Distance Traveled
817,330
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,068
754
68
4
0
323,150
3
W
Chang'e
11,764
735
84
5
0
286,923
2
L
Neith
9,729
608
71
4
0
277,214
3
L
Tyr
11,157
697
35
2
0
282,140
2
L
Yu Huang
10,581
661
59
4
0
257,976
5
W
Horus
11,594
725
20
1
0
327,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role