Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JustCallMeKidd
Xing Tian
Level 78
God Stats
2W - 1L
1,860 SR
Queue Stats
26W - 26L
1,498 Elo+
Party 3
Aphrodite
Aphrodite
Whynotmeeeen
Aphrodite
Level 108
God Stats
0W - 2L
1,765 SR
Queue Stats
25W - 33L
1,488 Elo+
Party 1
Odin
Odin
acid_freak23-45
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,714 Elo+
Party 3
Hercules
Hercules
badtbone1
Hercules
Level 156
God Stats
0W - 1L
1,865 SR
Queue Stats
27W - 30L
1,497 Elo+
Party 3
Team Averages
Level 90
1,698 SR
1,539 Elo+

VS

Team Averages
Level 95
1,396 SR
1,498 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Celondir
Morgan Le Fay
Level 107
God Stats
4W - 2L
1,483 SR
Queue Stats
123W - 103L
1,541 Elo+
Party 2
Neith
Neith
Crystal07
Neith
Level 62
God Stats
1W - 2L
1,122 SR
Queue Stats
37W - 39L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
Karkar21
Heimdallr
Level 74
God Stats
3W - 2L
1,376 SR
Queue Stats
118W - 108L
1,508 Elo+
Party 2
Hel
Hel
MCBaldrick
Hel
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 102L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 8 / 7
9,215
838
7,171
22,081
14,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
JustCallMeKidd
Xing Tian
13
0 / 4 / 5
7,461
678
6,380
17,310
21,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Whynotmeeeen
Aphrodite
14
2 / 6 / 5
8,236
749
5,504
15,728
9,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 6
7,929
721
2,690
12,436
14,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
badtbone1
Hercules
17
6 / 4 / 5
10,007
910
15,359
19,023
13,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 3 / 17
9,165
833
6,945
15,364
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Celondir
Morgan Le Fay
17
6 / 2 / 18
10,108
919
26,005
13,592
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Crystal07
Neith
15
3 / 1 / 18
8,968
815
12,545
10,139
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Karkar21
Heimdallr
18
11 / 3 / 15
10,796
981
22,010
11,500
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 18
10,181
926
8,907
8,309
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
11
Kills
28
28
Deaths
11
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
8
7
0.81
W
Xing Tian
 
Xing Tian
1
3
17
3.17
W
Morgan Le Fay
Celondir
Morgan Le Fay
6
2
18
7.5
W
Neith
Crystal07
Neith
3
1
18
12
L
Xing Tian
JustCallMeKidd
Xing Tian
0
4
5
0.63
W
Heimdallr
Karkar21
Heimdallr
11
3
15
6.17
W
7
2
18
8
L
Aphrodite
Whynotmeeeen
Aphrodite
2
6
5
0.75
L
0
6
6
0.5
L
Hercules
badtbone1
Hercules
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,104
Damage
76,412
86,578
Taken
58,904
73,861
Mitigated
39,440
31,466
Healing
31,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,171
2,563
1,126
2,991
22,081
14,976
759
11,075
11,006
0
16,845
W
Xing Tian
 
Xing Tian
6,945
238
1,253
2,465
15,364
18,386
55
3,590
11,774
12,910
0
W
Morgan Le Fay
Celondir
Morgan Le Fay
26,005
3,731
4,449
4,460
13,592
6,699
1,906
2,733
10,859
49,889
0
W
Neith
Crystal07
Neith
12,545
4,878
1,180
3,248
10,139
4,397
1,269
2,087
8,052
0
23,197
L
Xing Tian
JustCallMeKidd
Xing Tian
6,380
361
871
3,715
17,310
21,173
30
7,077
10,233
12,465
0
W
Heimdallr
Karkar21
Heimdallr
22,010
9,235
648
1,250
11,500
6,097
4,066
1,592
9,908
0
38,245
W
8,907
1,279
9,032
3,240
8,309
3,861
829
1,882
6,427
13,705
0
L
Aphrodite
Whynotmeeeen
Aphrodite
5,504
582
6,705
5,808
15,728
9,814
550
9,807
5,917
17,101
0
L
2,690
818
0
97
12,436
14,347
166
4,585
7,851
0
5,316
L
Hercules
badtbone1
Hercules
15,359
2,888
2,700
7,453
19,023
13,551
319
9,313
9,710
0
29,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
49,218
87
Minions Killed
134
0
Camps Cleared
0
1,107,474
Distance Traveled
1,058,427
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,215
838
17
2
0
259,369
0
W
Xing Tian
9,165
833
9
1
0
218,077
3
W
Morgan Le Fay
10,108
919
52
5
0
212,429
1
W
Neith
8,968
815
27
2
0
224,817
0
L
Xing Tian
7,461
678
13
1
0
204,652
2
W
Heimdallr
10,796
981
34
3
0
198,934
0
W
Hel
10,181
926
12
1
0
204,170
0
L
Aphrodite
8,236
749
29
3
0
238,384
0
L
Odin
7,929
721
4
0
0
152,256
1
L
Hercules
10,007
910
24
2
0
252,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role