Player Matchup

Anhur
Anhur
BTheGreat20
Anhur
Level 124
God Stats
3W - 9L
1,233 SR
Queue Stats
212W - 261L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
Capno307
Danzaburou
Level 48
God Stats
4W - 2L
1,786 SR
Queue Stats
58W - 62L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
Toyospeed1
Sylvanus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 296L
1,413 Elo+
Party 2
Sobek
Sobek
Xevil_InTeNzeX
Sobek
Level 144
God Stats
2W - 4L
1,375 SR
Queue Stats
178W - 216L
1,447 Elo+
Solo
Cerberus
Cerberus
punkstar021
Cerberus
Level 106
God Stats
17W - 13L
1,547 SR
Queue Stats
211W - 262L
1,415 Elo+
Party 2
Team Averages
Level 111
1,488 SR
1,424 Elo+

VS

Team Averages
Level 90
1,414 SR
1,362 Elo+
Anubis
Anubis
Alexmiedo00
Anubis
Level 15
God Stats
1W - 1L
1,335 SR
Queue Stats
9W - 14L
1,131 Elo+
Party 1
Medusa
Medusa
BlackReighn1052
Medusa
Level 111
God Stats
2W - 0L
1,695 SR
Queue Stats
43W - 41L
1,428 Elo+
Solo
Hercules
Hercules
Papablito
Hercules
Level 109
God Stats
2W - 2L
1,297 SR
Queue Stats
32W - 43L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
Zambooki Native
Nu Wa
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 79L
1,448 Elo+
Solo
Chang'e
Chang'e
vxcrimsonfuryxv
Chang'e
Level 66
God Stats
1W - 0L
1,246 SR
Queue Stats
69W - 71L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 5
11,888
793
29,241
18,162
8,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Capno307
Danzaburou
16
1 / 10 / 9
9,801
653
10,275
24,342
10,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Toyospeed1
Sylvanus
17
2 / 5 / 8
10,374
692
12,016
30,544
35,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 4 / 6
8,097
540
5,916
10,272
5,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
punkstar021
Cerberus
18
2 / 8 / 13
11,181
745
12,883
40,612
40,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 5 / 17
12,728
849
32,855
25,815
14,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 4 / 21
11,793
786
20,775
15,038
7,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Papablito
Hercules
18
9 / 2 / 13
11,298
753
14,893
16,373
14,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 18
11,860
791
19,906
7,460
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 17
10,118
675
19,023
15,750
6,011
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
15
Kills
31
31
Deaths
15
41
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
5
17
3.1
L
10
4
5
3.13
W
5
4
21
3.88
L
Danzaburou
Capno307
Danzaburou
1
10
9
0.55
W
Hercules
Papablito
Hercules
9
2
13
7.75
L
Sylvanus
Toyospeed1
Sylvanus
2
5
8
1.2
L
0
4
6
0.75
W
7
1
18
16
L
Cerberus
punkstar021
Cerberus
2
8
13
1.06
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,331
Damage
107,452
123,932
Taken
80,436
100,346
Mitigated
45,254
51,477
Healing
44,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
32,855
1,669
1,459
14,856
25,815
14,244
0
8,645
17,170
63,671
0
L
29,241
15,413
1,645
4,109
18,162
8,369
1,857
11,665
6,497
0
52,900
W
20,775
11,216
1,547
2,762
15,038
7,175
1,624
6,864
8,174
0
33,798
L
Danzaburou
Capno307
Danzaburou
10,275
3,713
422
4,791
24,342
10,030
1,365
16,503
7,839
0
32,558
W
Hercules
Papablito
Hercules
14,893
6,477
1,911
5,950
16,373
14,559
1,285
7,117
9,256
0
21,519
L
Sylvanus
Toyospeed1
Sylvanus
12,016
2,662
8,605
13,949
30,544
35,609
510
17,573
12,971
22,671
0
L
5,916
266
87
1,239
10,272
5,407
0
5,188
5,084
10,486
0
W
19,906
5,433
1,618
1,034
7,460
3,265
735
2,763
4,697
33,742
0
L
Cerberus
punkstar021
Cerberus
12,883
1,278
1,211
15,419
40,612
40,931
236
20,855
19,757
32,656
0
W
19,023
1,512
6,354
6,542
15,750
6,011
118
5,426
10,324
26,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
57,797
167
Minions Killed
186
0
Camps Cleared
0
1,095,939
Distance Traveled
1,319,241
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,728
849
70
5
0
230,416
0
L
Anhur
11,888
793
52
3
0
229,776
0
W
Medusa
11,793
786
36
2
0
269,305
0
L
Danzaburou
9,801
653
48
3
0
221,155
1
W
Hercules
11,298
753
16
1
0
286,892
0
L
Sylvanus
10,374
692
19
1
0
217,321
0
L
Sobek
8,097
540
8
1
0
180,532
0
W
Nu Wa
11,860
791
38
3
0
251,085
0
L
Cerberus
11,181
745
40
3
0
247,155
1
W
Chang'e
10,118
675
26
2
0
281,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role