Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CeJaNeGrAGaMeR
Hera
Level 149
God Stats
2W - 0L
1,918 SR
Queue Stats
78W - 72L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
ErudaTenshi
Amaterasu
Level 84
God Stats
3W - 4L
1,366 SR
Queue Stats
230W - 231L
1,312 Elo+
Party 1
Ah Puch
Ah Puch
g00ugled
Ah Puch
Level 99
God Stats
2W - 0L
1,697 SR
Queue Stats
43W - 41L
1,391 Elo+
Solo
Mercury
Mercury
smashdaddie1
Mercury
Level 151
God Stats
4W - 8L
1,218 SR
Queue Stats
400W - 442L
1,379 Elo+
Solo
Team Averages
Level 124
1,540 SR
1,409 Elo+

VS

Team Averages
Level 89
1,535 SR
1,399 Elo+
Raijin
Raijin
BenneySutikku
Raijin
Level 129
God Stats
5W - 3L
1,643 SR
Queue Stats
363W - 346L
1,427 Elo+
Party 2
Fafnir
Fafnir
Hawkeyes8585
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 378L
1,439 Elo+
Solo
Nemesis
Nemesis
Kumasutikku2
Nemesis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 282L
1,386 Elo+
Party 2
Mulan
Mulan
aquarixpisces
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 128L
1,346 Elo+
Solo
Bacchus
Bacchus
kabibi0713
Bacchus
Level 66
God Stats
4W - 5L
1,535 SR
Queue Stats
249W - 256L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 1 / 12
9,276
928
15,682
8,183
4,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 2 / 10
9,256
926
14,874
7,090
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ErudaTenshi
Amaterasu
13
1 / 3 / 16
8,220
822
8,827
18,326
10,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
g00ugled
Ah Puch
16
4 / 0 / 15
8,724
872
13,595
5,583
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
smashdaddie1
Mercury
13
1 / 3 / 13
7,653
765
10,355
7,735
3,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,214
821
10,124
10,508
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
1 / 6 / 6
7,502
750
5,758
16,468
19,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Kumasutikku2
Nemesis
13
1 / 4 / 5
7,518
752
6,750
12,386
8,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 5 / 5
7,321
732
10,009
14,988
13,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
kabibi0713
Bacchus
14
2 / 4 / 5
8,316
832
5,120
16,370
17,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
23
Kills
9
9
Deaths
23
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
12
15
L
3
4
4
1.25
W
8
2
10
6.5
W
Amaterasu
ErudaTenshi
Amaterasu
1
3
16
3
L
Fafnir
1
6
6
0.67
L
Nemesis
Kumasutikku2
Nemesis
1
4
5
0.88
L
2
5
5
0.9
W
Ah Puch
g00ugled
Ah Puch
4
0
15
11.5
L
Bacchus
kabibi0713
Bacchus
2
4
5
1.13
W
Mercury
smashdaddie1
Mercury
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,333
Damage
37,761
46,917
Taken
70,720
24,182
Mitigated
63,536
25,126
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,682
7,718
1,583
3,661
8,183
4,309
772
2,649
5,534
0
23,176
L
10,124
1,706
1,028
1,790
10,508
5,112
0
4,999
5,509
29,258
0
W
14,874
3,193
664
912
7,090
3,291
156
3,012
4,078
24,638
0
W
Amaterasu
ErudaTenshi
Amaterasu
8,827
3,630
3,936
8,102
18,326
10,503
398
7,448
10,878
0
11,224
L
Fafnir
5,758
2,447
510
3,098
16,468
19,077
0
5,646
10,822
11,029
0
L
Nemesis
Kumasutikku2
Nemesis
6,750
1,783
1,577
2,403
12,386
8,849
0
4,807
7,579
0
10,876
L
10,009
1,738
767
2,169
14,988
13,078
0
4,704
10,284
0
17,742
W
Ah Puch
g00ugled
Ah Puch
13,595
434
987
3,292
5,583
2,644
165
3,684
1,899
27,623
0
L
Bacchus
kabibi0713
Bacchus
5,120
725
128
3,158
16,370
17,420
0
8,313
8,057
9,757
0
W
Mercury
smashdaddie1
Mercury
10,355
2,988
835
1,154
7,735
3,435
626
4,209
3,526
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
38,871
97
Minions Killed
101
0
Camps Cleared
0
1,010,562
Distance Traveled
888,496
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,276
928
21
2
0
176,292
0
L
Raijin
8,214
821
51
5
0
166,513
1
W
Hera
9,256
926
29
3
0
184,542
0
W
Amaterasu
8,220
822
3
0
0
198,872
0
L
Fafnir
7,502
750
17
2
0
147,738
2
L
Nemesis
7,518
752
8
1
0
216,857
3
L
Mulan
7,321
732
14
1
0
176,206
3
W
Ah Puch
8,724
872
28
3
0
227,124
0
L
Bacchus
8,316
832
11
1
0
181,182
0
W
Mercury
7,653
765
16
2
0
223,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role