Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fonimin
Amaterasu
Level 8
God Stats
2W - 3L
1,707 SR
Queue Stats
3W - 9L
1,361 Elo+
Party 2
Ares
Ares
Kabooj
Ares
Level 48
God Stats
0W - 1L
1,393 SR
Queue Stats
3W - 9L
1,361 Elo+
Party 2
Team Averages
Level 42
1,533 SR
1,407 Elo+

VS

Team Averages
Level 105
1,627 SR
1,505 Elo+
Jing Wei
Jing Wei
Bloodworth6411
Jing Wei
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
96W - 104L
1,517 Elo+
Party 1
Atlas
Atlas
CARNAGE7028835
Atlas
Level 107
God Stats
2W - 0L
1,615 SR
Queue Stats
7W - 6L
1,481 Elo+
Solo
Chang'e
Chang'e
TheBrick1599
Chang'e
Level 82
God Stats
5W - 4L
1,523 SR
Queue Stats
105W - 107L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 5 / 0
6,144
683
6,133
9,629
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Fonimin
Amaterasu
10
0 / 6 / 0
5,669
630
2,377
12,614
7,971
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Kabooj
Ares
9
0 / 7 / 0
5,603
623
3,558
13,999
10,297
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
5 / 0 / 10
8,297
922
8,472
6,017
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 10
9,030
1,003
9,261
10,695
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
TheBrick1599
Chang'e
14
6 / 0 / 10
8,293
921
11,716
7,748
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
18
18
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
0
0
W
Jing Wei
5
0
10
10
W
7
0
10
12
L
Amaterasu
Fonimin
Amaterasu
0
6
0
0
L
Ares
Kabooj
Ares
0
7
0
0
W
Chang'e
TheBrick1599
Chang'e
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
29,449
36,242
Taken
24,460
22,466
Mitigated
15,460
3,453
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,133
523
0
1,605
9,629
4,198
0
4,694
4,935
32,996
0
W
Jing Wei
8,472
7,432
0
88
6,017
2,607
1,133
1,781
4,236
0
30,111
W
9,261
3,666
0
2,520
10,695
9,334
206
3,809
6,886
21,636
0
L
Amaterasu
Fonimin
Amaterasu
2,377
965
0
1,373
12,614
7,971
0
7,069
5,545
0
10,714
L
Ares
Kabooj
Ares
3,558
272
0
475
13,999
10,297
0
9,248
4,751
7,684
0
W
Chang'e
TheBrick1599
Chang'e
11,716
843
2,868
4,899
7,748
3,519
1,062
4,125
3,623
34,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,416
Gold Earned
25,620
71
Minions Killed
117
0
Camps Cleared
0
458,580
Distance Traveled
600,685
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,144
683
52
6
0
143,859
2
W
Jing Wei
8,297
922
43
5
0
208,366
2
W
Atlas
9,030
1,003
20
2
0
199,019
1
L
Amaterasu
5,669
630
14
2
0
157,302
0
L
Ares
5,603
623
5
1
0
157,419
0
W
Chang'e
8,293
921
54
6
0
193,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role