Player Matchup

Scylla
Scylla
Illusions KC
Scylla
Level 124
God Stats
19W - 23L
1,546 SR
Queue Stats
140W - 255L
1,199 Elo+
Party 1
Izanami
Izanami
JohnSteam
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,500 Elo+
Party 1
Anubis
Anubis
KirbyGod0418
Anubis
Level 13
God Stats
3W - 12L
1,275 SR
Queue Stats
5W - 36L
1,093 Elo+
Party 1
Team Averages
Level 47
1,440 SR
1,264 Elo+

VS

Team Averages
Level 97
1,533 SR
1,364 Elo+
Neith
Neith
Kaitr
Neith
Level 63
God Stats
4W - 3L
1,481 SR
Queue Stats
33W - 57L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
LotusTsuki
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,263 Elo+
Party 2
Achilles
Achilles
Wizmrspacely35
Achilles
Level 122
God Stats
16W - 18L
1,617 SR
Queue Stats
178W - 204L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 4 / 0
6,007
601
5,551
10,572
3,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JohnSteam
Izanami
11
0 / 2 / 0
6,356
636
4,497
8,027
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
0 / 6 / 0
5,743
574
5,106
11,441
5,255
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaitr
Neith
12
5 / 0 / 7
7,828
783
10,496
6,734
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
1 / 0 / 10
7,620
762
6,693
4,129
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
6 / 0 / 5
8,557
856
9,429
12,901
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
0
0
L
Izanami
JohnSteam
Izanami
0
2
0
0
W
Neith
Kaitr
Neith
5
0
7
8.5
L
Anubis
0
6
0
0
W
Nu Wa
1
0
10
6
W
Achilles
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,154
Damage
26,618
30,040
Taken
23,764
12,426
Mitigated
16,420
3,766
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,551
387
371
1,090
10,572
3,440
168
1,750
8,822
21,789
0
L
Izanami
JohnSteam
Izanami
4,497
3,090
0
20
8,027
3,731
0
2,006
6,021
0
20,950
W
Neith
Kaitr
Neith
10,496
2,402
0
2,717
6,734
2,549
550
3,719
3,015
0
27,760
L
Anubis
5,106
278
0
2,285
11,441
5,255
72
2,986
8,455
14,043
0
W
Nu Wa
6,693
2,200
253
588
4,129
2,147
321
1,224
2,905
24,225
0
W
Achilles
9,429
1,995
0
4,226
12,901
11,724
0
5,735
7,166
0
19,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,106
Gold Earned
24,005
78
Minions Killed
105
0
Camps Cleared
0
481,659
Distance Traveled
567,567
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,007
601
23
2
0
187,676
2
L
Izanami
6,356
636
37
4
0
173,775
0
W
Neith
7,828
783
38
4
0
194,612
2
L
Anubis
5,743
574
18
2
0
120,208
1
W
Nu Wa
7,620
762
46
5
0
174,986
1
W
Achilles
8,557
856
21
2
0
197,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role