Player Matchup

Medusa
Medusa
PhoRgoTteN
Medusa
Level 123
God Stats
2W - 1L
1,638 SR
Queue Stats
92W - 51L
1,579 Elo+
Party 1
Janus
Janus
tigerstyle22
Janus
Level 158
God Stats
2W - 0L
1,315 SR
Queue Stats
36W - 33L
1,521 Elo+
Party 1
Terra
Terra
xXTheImmortalXx
Terra
Level 87
God Stats
7W - 2L
1,683 SR
Queue Stats
200W - 143L
1,577 Elo+
Party 1
Team Averages
Level 123
1,545 SR
1,559 Elo+

VS

Team Averages
Level 57
1,459 SR
1,469 Elo+
Xing Tian
Xing Tian
JmedYo00
Xing Tian
Level 135
God Stats
0W - 1L
1,328 SR
Queue Stats
191W - 159L
1,561 Elo+
Party 2
Neith
Neith
NaC II BamBam
Neith
Level 36
God Stats
3W - 4L
1,550 SR
Queue Stats
9W - 12L
1,344 Elo+
Party 2
Thanatos
Thanatos
Otakukun YT5353
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PhoRgoTteN
Medusa
16
4 / 2 / 2
10,667
762
15,148
13,839
6,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 5
11,128
795
14,579
10,496
5,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 7
10,882
777
8,430
15,106
19,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JmedYo00
Xing Tian
16
3 / 2 / 2
9,818
701
14,866
21,480
14,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 2
8,727
623
6,331
13,259
5,298
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
15
2 / 3 / 3
9,555
683
6,651
12,154
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JmedYo00
Xing Tian
3
2
2
2
L
0
4
2
0.25
L
Thanatos
2
3
3
1.17
W
Medusa
PhoRgoTteN
Medusa
4
2
2
2.5
W
4
2
5
3.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
27,848
39,441
Taken
46,893
31,281
Mitigated
26,601
17,880
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JmedYo00
Xing Tian
14,866
1,263
399
2,122
21,480
14,921
0
6,122
15,358
46,900
0
L
6,331
2,811
0
1,668
13,259
5,298
276
9,446
3,813
0
29,283
L
Thanatos
6,651
1,812
0
5,295
12,154
6,382
310
7,540
4,614
0
20,664
W
Medusa
PhoRgoTteN
Medusa
15,148
9,871
0
5,866
13,839
6,865
2,330
6,300
7,330
58
73,739
W
14,579
1,198
0
3,796
10,496
5,063
733
4,079
6,322
62,233
0
W
8,430
708
1,702
6,516
15,106
19,353
313
4,967
9,881
16,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
28,100
211
Minions Killed
134
0
Camps Cleared
0
790,100
Distance Traveled
806,773
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,818
701
50
4
0
282,700
3
L
Neith
8,727
623
49
4
0
225,491
3
L
Thanatos
9,555
683
35
3
0
298,582
0
W
Medusa
10,667
762
80
6
0
259,881
0
W
Janus
11,128
795
111
8
0
256,033
2
W
Terra
10,882
777
20
1
0
274,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role