Player Matchup

Hou Yi
Hou Yi
Gold I
Drought_boy_Wop
Hou Yi
Gold I
Level 159
God Stats
29W - 36L
1,553 SR
Queue Stats
363W - 394L
1,610 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
NME of ur NME
Kuzenbo
Bronze III
Level 125
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
NMESUPPR3MME
Vulcan
Bronze III
Level 87
God Stats
2W - 3L
1,147 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,466 SR
1,537 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,519 SR
1,535 MMR
Danzaburou
Danzaburou
Platinum V
OneBigMeme
Danzaburou
Platinum V
Level 128
God Stats
8W - 5L
1,633 SR
Queue Stats
231W - 276L
1,577 MMR
Solo
Merlin
Merlin
Gold I
RedemptionL7949
Merlin
Gold I
Level 101
God Stats
4W - 8L
1,327 SR
Queue Stats
375W - 441L
1,540 MMR
Solo
Shiva
Shiva
Gold III
WreckedEM420
Shiva
Gold III
Level 133
God Stats
60W - 42L
1,597 SR
Queue Stats
611W - 655L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,517
619
10,659
17,438
7,199
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
16
1 / 1 / 2
11,149
656
8,847
17,044
26,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
15
1 / 5 / 4
10,244
603
20,925
15,353
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baba YagaAtlasBastetGuan YuBaron Samedi

VS

Bans
CabrakanKumbhakarnaHeraAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OneBigMeme
Danzaburou
17
4 / 3 / 2
13,347
785
15,176
22,550
18,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 3
11,596
682
17,178
11,817
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 3
11,681
687
11,446
20,473
20,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
8
8
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Kuzenbo
1
1
2
2
L
Vulcan
1
5
4
0.6
W
Danzaburou
OneBigMeme
Danzaburou
4
3
2
1.67
W
1
1
3
2.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
43,800
49,835
Taken
54,840
40,508
Mitigated
44,373
12,856
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,659
4,822
0
2,027
17,438
7,199
0
5,776
11,265
0
39,268
L
Kuzenbo
8,847
3,043
1,516
6,285
17,044
26,651
18
5,617
10,822
21,464
0
L
Vulcan
20,925
11,129
318
2,710
15,353
6,658
29
5,796
9,142
60,870
0
W
Danzaburou
OneBigMeme
Danzaburou
15,176
4,509
3,247
4,859
22,550
18,688
1,371
12,248
10,302
0
47,003
W
17,178
381
0
3,264
11,817
5,505
753
5,185
6,632
77,830
0
W
11,446
1,057
1,137
7,251
20,473
20,180
260
12,422
8,051
0
63,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
36,624
157
Minions Killed
252
0
Camps Cleared
0
948,452
Distance Traveled
983,086
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,517
619
57
3
0
290,802
0
L
Kuzenbo
11,149
656
26
2
0
337,609
4
L
Vulcan
10,244
603
74
4
0
320,041
4
W
Danzaburou
13,347
785
49
3
0
297,402
0
W
Merlin
11,596
682
130
8
0
318,477
3
W
Shiva
11,681
687
73
4
0
367,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role