Player Matchup

Janus
Janus
GODglensky
Janus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,590 Elo+
Party 1
Mulan
Mulan
HamsterConsumer
Mulan
Level 119
God Stats
11W - 10L
1,510 SR
Queue Stats
357W - 385L
1,439 Elo+
Solo
Artio
Artio
Sudohku
Artio
Level 37
God Stats
2W - 0L
1,698 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 1
The Morrigan
The Morrigan
dadoggiesgowoof
The Morrigan
Level 126
God Stats
1W - 0L
1,740 SR
Queue Stats
55W - 47L
1,615 Elo+
Party 1
Pele
Pele
golfenter
Pele
Level 127
God Stats
3W - 0L
1,715 SR
Queue Stats
16W - 12L
1,602 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,573 Elo+

VS

Team Averages
Level 92
1,623 SR
1,480 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CheckeredPecker
Apollo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,370 Elo+
Solo
Tiamat
Tiamat
MimitoBruh
Tiamat
Level 128
God Stats
6W - 3L
1,799 SR
Queue Stats
185W - 171L
1,532 Elo+
Party 3
Neith
Neith
Ns Goldenn
Neith
Level 89
God Stats
14W - 9L
1,583 SR
Queue Stats
94W - 100L
1,455 Elo+
Party 2
Loki
Loki
Quibec
Loki
Level 39
God Stats
4W - 5L
1,734 SR
Queue Stats
116W - 98L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
3 / 2 / 3
5,830
530
5,837
5,198
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 5
5,492
499
3,186
6,225
3,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Sudohku
Artio
10
0 / 1 / 1
5,593
508
2,305
7,526
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
dadoggiesgowoof
The Morrigan
13
5 / 0 / 3
7,200
655
5,795
3,116
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
10
4 / 0 / 6
6,394
581
5,921
6,815
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 1
5,866
533
3,638
7,600
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,538
413
2,522
5,601
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MimitoBruh
Tiamat
9
0 / 5 / 0
5,407
492
2,009
6,850
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
8
0 / 3 / 1
4,821
438
2,790
4,815
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Quibec
Loki
10
3 / 4 / 0
6,067
552
3,416
8,588
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
L
0
1
1
0.5
W
Janus
3
2
3
2.25
W
3
0
5
5.5
L
Tiamat
MimitoBruh
Tiamat
0
5
0
0
L
Neith
0
3
1
0.17
L
Loki
Quibec
Loki
3
4
0
0.75
W
Artio
Sudohku
Artio
0
1
1
0.5
W
The Morrigan
dadoggiesgowoof
The Morrigan
5
0
3
6.5
W
Pele
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
14,375
28,880
Taken
33,454
14,001
Mitigated
13,154
7,672
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,638
463
0
2,610
7,600
3,136
41
3,074
4,120
34,300
0
L
2,522
1,489
0
2,083
5,601
1,709
0
1,802
3,799
0
17,251
W
Janus
5,837
1,181
0
652
5,198
1,588
0
80
5,118
33,574
0
W
3,186
547
217
1,470
6,225
3,661
0
296
5,929
0
15,368
L
Tiamat
MimitoBruh
Tiamat
2,009
209
0
571
6,850
3,615
0
3,844
3,006
30,795
0
L
Neith
2,790
934
86
920
4,815
1,888
0
2,538
2,277
0
21,656
L
Loki
Quibec
Loki
3,416
795
0
455
8,588
2,806
0
1,536
7,052
0
34,327
W
Artio
Sudohku
Artio
2,305
581
0
3,845
7,526
5,286
0
3,343
4,183
30,106
0
W
The Morrigan
dadoggiesgowoof
The Morrigan
5,795
1,393
0
750
3,116
1,228
24
1,090
2,026
56,220
3,143
W
Pele
5,921
1,855
0
738
6,815
2,238
0
838
5,977
0
38,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
26,699
317
Minions Killed
263
0
Camps Cleared
0
1,128,287
Distance Traveled
998,011
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,866
533
60
5
0
194,406
5
L
Apollo
4,538
413
31
3
0
196,857
1
W
Janus
5,830
530
61
6
0
201,245
6
W
Mulan
5,492
499
22
2
0
217,403
1
L
Tiamat
5,407
492
65
6
0
207,670
3
L
Neith
4,821
438
41
4
0
184,474
0
L
Loki
6,067
552
66
6
0
214,604
2
W
Artio
5,593
508
57
5
0
210,267
4
W
The Morrigan
7,200
655
113
10
0
218,563
5
W
Pele
6,394
581
64
6
0
280,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role