Player Matchup

Vulcan
Vulcan
CoolthaKid_07
Vulcan
Level 38
God Stats
1W - 2L
1,545 SR
Queue Stats
11W - 30L
1,157 Elo+
Party 1
Amaterasu
Amaterasu
DarkerSpore6
Amaterasu
Level 88
God Stats
5W - 6L
1,514 SR
Queue Stats
42W - 45L
1,342 Elo+
Solo
Neith
Neith
LaterzIKM08
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,135 Elo+
Party 1
Cthulhu
Cthulhu
ShadowSaber11
Cthulhu
Level 62
God Stats
1W - 3L
1,495 SR
Queue Stats
29W - 39L
1,312 Elo+
Solo
Thanatos
Thanatos
itzyopapi_rmi
Thanatos
Level 43
God Stats
0W - 1L
1,240 SR
Queue Stats
8W - 28L
1,080 Elo+
Party 1
Team Averages
Level 53
1,459 SR
1,205 Elo+

VS

Team Averages
Level 65
1,466 SR
1,334 Elo+
Tyr
Tyr
 
Tyr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MrRedLucky
Cerberus
Level 74
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 113L
1,240 Elo+
Solo
Hou Yi
Hou Yi
bouliscool
Hou Yi
Level 89
God Stats
16W - 13L
1,590 SR
Queue Stats
467W - 500L
1,387 Elo+
Solo
Bakasura
Bakasura
jbird06410
Bakasura
Level 81
God Stats
7W - 10L
1,383 SR
Queue Stats
28W - 42L
1,274 Elo+
Solo
Kukulkan
Kukulkan
sketchy-toaster4
Kukulkan
Level 41
God Stats
2W - 2L
1,357 SR
Queue Stats
18W - 30L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,621
448
7,601
8,825
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
DarkerSpore6
Amaterasu
15
0 / 1 / 0
8,189
482
6,880
14,913
12,560
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 1
7,117
419
5,166
8,498
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
11
0 / 2 / 3
7,551
444
5,818
14,073
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
itzyopapi_rmi
Thanatos
12
2 / 5 / 0
7,511
442
4,858
14,602
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 1 / 0
7,443
438
2,164
9,299
7,587
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
MrRedLucky
Cerberus
13
2 / 2 / 7
8,274
487
9,672
12,354
10,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
bouliscool
Hou Yi
15
7 / 2 / 3
9,221
542
7,582
13,425
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
jbird06410
Bakasura
13
3 / 0 / 5
8,528
502
8,220
13,310
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 3
8,076
475
6,041
8,932
4,447
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
15
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
0
0
L
1
3
0
0.33
L
Amaterasu
DarkerSpore6
Amaterasu
0
1
0
0
L
2
4
1
0.63
W
Cerberus
MrRedLucky
Cerberus
2
2
7
2.75
L
Cthulhu
0
2
3
0.75
W
Hou Yi
bouliscool
Hou Yi
7
2
3
4.25
L
Thanatos
itzyopapi_rmi
Thanatos
2
5
0
0.4
W
Bakasura
jbird06410
Bakasura
3
0
5
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
33,679
60,911
Taken
57,320
37,176
Mitigated
34,077
17,776
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,164
164
0
2,478
9,299
7,587
153
183
9,116
0
34,571
L
7,601
1,766
0
555
8,825
3,745
373
2,776
5,904
58,187
0
L
Amaterasu
DarkerSpore6
Amaterasu
6,880
2,089
0
5,006
14,913
12,560
282
2,042
12,208
0
64,484
L
5,166
2,090
0
1,852
8,498
3,132
0
2,926
5,439
0
34,519
W
Cerberus
MrRedLucky
Cerberus
9,672
411
131
2,693
12,354
10,924
928
4,779
7,575
44,304
0
L
Cthulhu
5,818
590
6
2,729
14,073
11,085
112
5,109
8,775
35,134
3,408
W
Hou Yi
bouliscool
Hou Yi
7,582
4,178
320
8,181
13,425
5,352
1,732
2,549
10,876
0
68,916
L
Thanatos
itzyopapi_rmi
Thanatos
4,858
554
0
7,628
14,602
6,654
0
2,860
11,418
0
49,530
W
Bakasura
jbird06410
Bakasura
8,220
5,568
211
3,660
13,310
5,767
1,947
1,926
11,384
0
36,488
W
6,041
852
183
1,664
8,932
4,447
91
3,723
5,209
47,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
41,542
379
Minions Killed
420
0
Camps Cleared
0
1,581,729
Distance Traveled
1,603,782
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,443
438
61
4
0
346,849
4
L
Vulcan
7,621
448
77
5
0
322,199
1
L
Amaterasu
8,189
482
117
7
0
339,703
7
L
Neith
7,117
419
58
3
0
270,271
0
W
Cerberus
8,274
487
102
6
0
335,841
2
L
Cthulhu
7,551
444
54
3
0
316,050
1
W
Hou Yi
9,221
542
95
6
0
256,060
1
L
Thanatos
7,511
442
73
4
0
333,506
0
W
Bakasura
8,528
502
92
5
0
374,469
1
W
Kukulkan
8,076
475
70
4
0
290,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role