Player Matchup

Yu Huang
Yu Huang
DarkGamma3371
Yu Huang
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,386 Elo+
Party 1
Nike
Nike
TallHyperion753
Nike
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,427 Elo+
Party 1
Loki
Loki
filotimoWarrior
Loki
Level 64
God Stats
2W - 0L
1,657 SR
Queue Stats
7W - 9L
1,606 Elo+
Party 1
Team Averages
Level 66
1,552 SR
1,473 Elo+

VS

Team Averages
Level 110
1,536 SR
1,372 Elo+
Hades
Hades
SilentDeathForU
Hades
Level 149
God Stats
16W - 17L
1,502 SR
Queue Stats
51W - 74L
1,350 Elo+
Solo
Medusa
Medusa
XF RaPiD FiRe
Medusa
Level 96
God Stats
6W - 4L
1,614 SR
Queue Stats
15W - 18L
1,426 Elo+
Solo
Ne Zha
Ne Zha
dj2sleezy
Ne Zha
Level 86
God Stats
11W - 18L
1,492 SR
Queue Stats
314W - 396L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarkGamma3371
Yu Huang
18
2 / 1 / 14
11,163
744
9,199
11,118
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 13
10,965
731
9,067
15,952
15,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 2 / 3
12,918
861
20,467
14,650
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
10,123
675
10,438
18,019
9,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 2
11,398
760
10,912
12,137
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
dj2sleezy
Ne Zha
15
2 / 5 / 4
10,199
680
8,705
14,988
7,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
16
Kills
7
7
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DarkGamma3371
Yu Huang
2
1
14
9
L
1
8
4
0.38
W
1
4
13
1.88
L
4
3
2
1.67
L
Ne Zha
dj2sleezy
Ne Zha
2
5
4
0.8
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,733
Damage
30,055
41,720
Taken
45,144
29,001
Mitigated
21,389
7,743
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DarkGamma3371
Yu Huang
9,199
774
0
2,284
11,118
5,109
743
3,309
7,809
38,523
0
L
10,438
228
210
1,769
18,019
9,360
119
4,401
13,038
35,153
0
W
9,067
1,195
672
3,318
15,952
15,927
631
5,263
10,689
0
47,517
L
10,912
5,086
0
632
12,137
4,751
126
2,346
9,598
0
37,092
L
Ne Zha
dj2sleezy
Ne Zha
8,705
3,099
0
3,407
14,988
7,278
0
2,535
12,264
41
44,958
W
20,467
7,398
0
1,469
14,650
7,965
850
2,000
12,650
0
64,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
31,720
194
Minions Killed
181
0
Camps Cleared
0
885,143
Distance Traveled
826,637
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,163
744
63
4
0
278,542
1
L
Hades
10,123
675
63
4
0
247,493
4
W
Nike
10,965
731
67
4
0
278,634
0
L
Medusa
11,398
760
54
4
0
289,588
1
L
Ne Zha
10,199
680
64
4
0
289,556
0
W
Loki
12,918
861
64
4
0
327,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role