Player Matchup

Ishtar
Ishtar
Armaxgamer
Ishtar
Level 155
God Stats
1W - 0L
1,578 SR
Queue Stats
15W - 9L
1,647 Elo+
Party 1
Cerberus
Cerberus
LuisXGamer
Cerberus
Level 160
God Stats
1W - 0L
1,595 SR
Queue Stats
26W - 32L
1,519 Elo+
Party 1
Shiva
Shiva
TrunksSmurf
Shiva
Level 27
God Stats
3W - 0L
1,683 SR
Queue Stats
15W - 2L
1,826 Elo+
Party 1
Chiron
Chiron
leibrag02
Chiron
Level 140
God Stats
1W - 0L
1,548 SR
Queue Stats
16W - 12L
1,583 Elo+
Party 1
Zeus
Zeus
samuelking01
Zeus
Level 146
God Stats
1W - 0L
1,978 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Team Averages
Level 126
1,676 SR
1,623 Elo+

VS

Team Averages
Level 42
1,467 SR
1,545 Elo+
Tiamat
Tiamat
Kuriomei
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,446 Elo+
Party 2
Bastet
Bastet
Mulgar
Bastet
Level 63
God Stats
0W - 1L
1,334 SR
Queue Stats
12W - 11L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
Sakalait
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,512 Elo+
Solo
Cupid
Cupid
TheBuffestBear
Cupid
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,633 Elo+
Party 2
Hades
Hades
lhecserl
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Armaxgamer
Ishtar
19
6 / 3 / 22
11,857
847
26,569
17,817
10,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
LuisXGamer
Cerberus
18
7 / 3 / 24
12,528
895
9,699
23,289
27,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 3 / 18
12,716
908
19,385
27,427
33,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
leibrag02
Chiron
18
8 / 4 / 18
11,516
823
18,440
14,743
7,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 5 / 18
11,285
806
14,681
12,233
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kuriomei
Tiamat
15
2 / 11 / 4
8,899
636
5,324
18,763
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Mulgar
Bastet
16
3 / 9 / 8
9,395
671
13,177
19,682
8,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Sakalait
Cthulhu
10
2 / 3 / 1
8,018
573
5,717
7,893
6,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 10 / 6
11,295
807
27,954
21,976
9,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
lhecserl
Hades
18
3 / 10 / 5
11,011
787
13,453
27,269
27,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
42
43
Kills
18
18
Deaths
43
100
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Armaxgamer
Ishtar
6
3
22
5.67
L
Tiamat
Kuriomei
Tiamat
2
11
4
0.36
W
Cerberus
LuisXGamer
Cerberus
7
3
24
6.33
L
Bastet
Mulgar
Bastet
3
9
8
0.78
L
Cthulhu
Sakalait
Cthulhu
2
3
1
0.83
L
8
10
6
1.1
W
14
3
18
7.67
W
Chiron
leibrag02
Chiron
8
4
18
4.25
L
Hades
lhecserl
Hades
3
10
5
0.55
W
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,774
Damage
65,625
95,509
Taken
95,583
85,862
Mitigated
61,269
35,883
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Armaxgamer
Ishtar
26,569
12,203
1,983
5,403
17,817
10,381
3,965
5,219
12,598
0
50,677
L
Tiamat
Kuriomei
Tiamat
5,324
747
266
1,264
18,763
9,007
0
4,845
13,918
13,895
0
W
Cerberus
LuisXGamer
Cerberus
9,699
716
1,122
7,143
23,289
27,342
129
5,496
17,793
19,158
0
L
Bastet
Mulgar
Bastet
13,177
2,123
474
3,349
19,682
8,106
0
7,520
12,162
0
16,395
L
Cthulhu
Sakalait
Cthulhu
5,717
42
915
1,091
7,893
6,856
0
1,110
6,783
11,963
0
L
27,954
12,979
797
4,692
21,976
9,595
0
6,062
15,914
0
41,304
W
19,385
3,237
3,439
8,421
27,427
33,927
640
6,657
20,770
117
38,048
W
Chiron
leibrag02
Chiron
18,440
9,283
2,743
3,273
14,743
7,859
3,007
3,299
11,444
0
33,792
L
Hades
lhecserl
Hades
13,453
860
1,140
4,820
27,269
27,705
0
4,960
22,309
29,449
0
W
14,681
1,349
469
1,887
12,233
6,353
1,005
3,823
8,410
26,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
48,618
176
Minions Killed
99
0
Camps Cleared
0
1,184,000
Distance Traveled
910,462
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,857
847
45
3
0
222,176
0
L
Tiamat
8,899
636
8
1
0
180,309
0
W
Cerberus
12,528
895
36
3
0
276,478
0
L
Bastet
9,395
671
8
1
0
235,082
0
L
Cthulhu
8,018
573
17
1
0
106,884
1
L
Cupid
11,295
807
30
2
0
186,122
1
W
Shiva
12,716
908
32
2
0
265,384
1
W
Chiron
11,516
823
33
2
0
228,542
0
L
Hades
11,011
787
36
3
0
202,065
0
W
Zeus
11,285
806
30
2
0
191,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role