Player Matchup

Xing Tian
Xing Tian
Radking
Xing Tian
Level 150
God Stats
4W - 4L
1,730 SR
Queue Stats
53W - 47L
1,569 Elo+
Solo
Freya
Freya
SpyBehindYou
Freya
Level 97
God Stats
6W - 4L
1,599 SR
Queue Stats
207W - 195L
1,563 Elo+
Party 1
Scylla
Scylla
eXortiq
Scylla
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,125 Elo+
Solo
Bellona
Bellona
grezgaming2406
Bellona
Level 118
God Stats
29W - 22L
1,573 SR
Queue Stats
468W - 494L
1,476 Elo+
Solo
Chernobog
Chernobog
nuthinbutlove
Chernobog
Level 49
God Stats
0W - 2L
1,765 SR
Queue Stats
145W - 125L
1,532 Elo+
Party 1
Team Averages
Level 93
1,633 SR
1,453 Elo+

VS

Team Averages
Level 127
1,507 SR
1,498 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GipparhMao
King Arthur
Level 158
God Stats
4W - 1L
1,473 SR
Queue Stats
188W - 209L
1,506 Elo+
Solo
Kukulkan
Kukulkan
eltomydkamu
Kukulkan
Level 93
God Stats
44W - 41L
1,560 SR
Queue Stats
284W - 365L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Radking
Xing Tian
11
1 / 1 / 4
6,677
477
3,088
10,749
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 5 / 1
7,895
564
12,244
13,049
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
eXortiq
Scylla
11
4 / 3 / 2
7,050
504
3,912
7,277
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 1
4,651
332
873
2,245
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
nuthinbutlove
Chernobog
11
1 / 4 / 4
6,751
482
8,207
13,433
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 2 / 1
8,059
576
7,236
11,560
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
 
Horus
13
1 / 3 / 2
7,917
566
3,583
10,003
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
 
Neith
12
0 / 3 / 3
7,434
531
7,572
10,163
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
GipparhMao
King Arthur
12
4 / 3 / 3
7,904
565
6,090
11,650
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
eltomydkamu
Kukulkan
15
4 / 3 / 4
8,929
638
8,038
6,410
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
14
Kills
14
14
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
1
2.75
W
Horus
 
Horus
1
3
2
0.67
W
Neith
 
Neith
0
3
3
0.5
W
King Arthur
GipparhMao
King Arthur
4
3
3
1.83
L
Xing Tian
Radking
Xing Tian
1
1
4
3
L
8
5
1
1.7
L
Scylla
eXortiq
Scylla
4
3
2
1.67
W
Kukulkan
eltomydkamu
Kukulkan
4
3
4
2
L
0
1
1
0.5
L
Chernobog
nuthinbutlove
Chernobog
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,324
Damage
32,519
46,753
Taken
49,786
24,219
Mitigated
26,930
13,025
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,236
1,953
0
3,987
11,560
6,356
0
3,994
7,566
40,350
12,548
W
Horus
 
Horus
3,583
1,767
199
4,301
10,003
7,589
534
2,520
7,483
0
44,926
W
Neith
 
Neith
7,572
4,491
0
5,149
10,163
4,035
1,996
3,243
6,920
0
50,669
W
King Arthur
GipparhMao
King Arthur
6,090
995
0
3,264
11,650
5,888
0
4,011
7,639
0
46,512
L
Xing Tian
Radking
Xing Tian
3,088
441
0
2,143
10,749
8,793
0
3,235
7,514
20,276
0
L
12,244
3,696
0
3,807
13,049
6,557
188
4,009
8,827
38,029
7,420
L
Scylla
eXortiq
Scylla
3,912
143
0
420
7,277
3,156
444
3,546
3,731
35,793
0
W
Kukulkan
eltomydkamu
Kukulkan
8,038
779
0
721
6,410
3,062
535
4,150
2,260
69,239
0
L
873
328
0
966
2,245
952
0
0
2,069
0
8,154
L
Chernobog
nuthinbutlove
Chernobog
8,207
5,575
0
5,689
13,433
4,761
0
3,406
9,931
0
48,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
40,243
251
Minions Killed
438
0
Camps Cleared
0
1,016,834
Distance Traveled
1,290,870
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,059
576
79
6
0
286,873
4
W
Horus
7,917
566
79
6
0
242,041
2
W
Neith
7,434
531
93
7
0
227,514
4
W
King Arthur
7,904
565
72
5
0
290,909
3
L
Xing Tian
6,677
477
20
1
0
268,426
6
L
Freya
7,895
564
64
5
0
235,460
0
L
Scylla
7,050
504
60
4
0
225,828
1
W
Kukulkan
8,929
638
115
8
0
243,533
1
L
Bellona
4,651
332
10
1
0
54,176
1
L
Chernobog
6,751
482
97
7
0
232,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role