Player Matchup

Ao Kuang
Ao Kuang
AthalEpsilon
Ao Kuang
Level 114
God Stats
15W - 14L
1,516 SR
Queue Stats
193W - 190L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Hacle
Sun Wukong
Level 140
God Stats
5W - 1L
1,860 SR
Queue Stats
173W - 167L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
MaiKoLYaTzOn
Baron Samedi
Level 139
God Stats
2W - 1L
1,649 SR
Queue Stats
127W - 122L
1,556 Elo+
Party 1
Neith
Neith
ORIGAMA
Neith
Level 86
God Stats
2W - 0L
1,702 SR
Queue Stats
12W - 6L
1,631 Elo+
Party 2
Loki
Loki
khur
Loki
Level 103
God Stats
80W - 46L
1,670 SR
Queue Stats
179W - 165L
1,579 Elo+
Party 2
Team Averages
Level 116
1,679 SR
1,552 Elo+

VS

Team Averages
Level 108
1,612 SR
1,556 Elo+
Mulan
Mulan
Brevennn
Mulan
Level 157
God Stats
5W - 5L
1,700 SR
Queue Stats
98W - 69L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
DeepInsideUrMum
Kukulkan
Level 26
God Stats
5W - 5L
1,549 SR
Queue Stats
6W - 7L
1,495 Elo+
Solo
Aphrodite
Aphrodite
SheIbyyRose
Aphrodite
Level 160
God Stats
80W - 61L
1,760 SR
Queue Stats
154W - 122L
1,591 Elo+
Party 3
Sun Wukong
Sun Wukong
apollonhya
Sun Wukong
Level 121
God Stats
1W - 4L
1,431 SR
Queue Stats
110W - 130L
1,410 Elo+
Solo
Mercury
Mercury
Мisa
Mercury
Level 78
God Stats
2W - 2L
1,617 SR
Queue Stats
21W - 13L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AthalEpsilon
Ao Kuang
14
1 / 1 / 4
8,757
796
7,107
16,497
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Hacle
Sun Wukong
15
1 / 0 / 5
8,200
745
8,609
14,943
13,466
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
MaiKoLYaTzOn
Baron Samedi
15
1 / 0 / 8
8,125
739
10,596
9,162
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ORIGAMA
Neith
15
3 / 0 / 5
8,628
784
7,802
9,102
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
khur
Loki
18
10 / 2 / 1
10,498
954
13,373
11,043
5,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brevennn
Mulan
15
1 / 3 / 0
7,596
691
17,283
18,808
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
14
0 / 6 / 2
7,871
716
5,086
11,004
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
SheIbyyRose
Aphrodite
14
0 / 3 / 2
7,616
692
7,360
10,253
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
apollonhya
Sun Wukong
13
1 / 1 / 0
7,510
683
5,059
8,384
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Мisa
Mercury
13
0 / 3 / 1
7,156
651
7,667
10,626
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
2
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AthalEpsilon
Ao Kuang
1
1
4
3
L
Mulan
Brevennn
Mulan
1
3
0
0.33
L
Kukulkan
0
6
2
0.17
W
Sun Wukong
Hacle
Sun Wukong
1
0
5
3.5
W
Baron Samedi
MaiKoLYaTzOn
Baron Samedi
1
0
8
5
W
Neith
ORIGAMA
Neith
3
0
5
5.5
L
Aphrodite
SheIbyyRose
Aphrodite
0
3
2
0.33
L
Sun Wukong
apollonhya
Sun Wukong
1
1
0
1
W
Loki
khur
Loki
10
2
1
5.25
L
Mercury
Мisa
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,487
Damage
42,455
60,747
Taken
59,075
36,768
Mitigated
37,552
30,499
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AthalEpsilon
Ao Kuang
7,107
1,324
2,348
9,101
16,497
8,058
0
1,529
14,601
37,008
0
L
Mulan
Brevennn
Mulan
17,283
2,804
0
3,864
18,808
17,732
0
7,828
10,752
0
32,103
L
Kukulkan
5,086
301
255
320
11,004
5,788
200
2,179
8,765
35,385
0
W
Sun Wukong
Hacle
Sun Wukong
8,609
1,377
0
4,192
14,943
13,466
171
3,406
11,248
0
24,111
W
Baron Samedi
MaiKoLYaTzOn
Baron Samedi
10,596
398
2,915
5,166
9,162
4,665
422
2,525
6,431
27,112
0
W
Neith
ORIGAMA
Neith
7,802
2,388
0
2,511
9,102
4,867
1,476
2,635
6,156
0
33,230
L
Aphrodite
SheIbyyRose
Aphrodite
7,360
469
4,491
4,886
10,253
5,203
0
2,628
7,497
33,827
0
L
Sun Wukong
apollonhya
Sun Wukong
5,059
1,618
248
1,286
8,384
4,482
0
3,212
5,172
0
12,439
W
Loki
khur
Loki
13,373
3,261
0
4,266
11,043
5,712
710
2,351
8,603
25
44,769
L
Mercury
Мisa
Mercury
7,667
3,137
0
961
10,626
4,347
0
1,701
8,853
0
17,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
37,749
259
Minions Killed
185
0
Camps Cleared
0
1,226,612
Distance Traveled
1,044,668
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,757
796
52
5
0
216,225
5
L
Mulan
7,596
691
31
3
0
237,866
1
L
Kukulkan
7,871
716
62
6
0
182,366
0
W
Sun Wukong
8,200
745
32
3
0
278,540
4
W
Baron Samedi
8,125
739
32
3
0
255,324
1
W
Neith
8,628
784
67
6
0
225,085
1
L
Aphrodite
7,616
692
57
5
0
208,723
2
L
Sun Wukong
7,510
683
17
2
0
180,306
0
W
Loki
10,498
954
76
7
0
251,438
1
L
Mercury
7,156
651
18
2
0
235,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role