Player Matchup

Heimdallr
Heimdallr
BuffThief
Heimdallr
Level 107
God Stats
2W - 0L
1,723 SR
Queue Stats
29W - 26L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
JungleSoraka
Kukulkan
Level 56
God Stats
3W - 1L
1,742 SR
Queue Stats
23W - 16L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
UnseenPancake
Cthulhu
Level 121
God Stats
27W - 20L
1,706 SR
Queue Stats
273W - 152L
1,671 Elo+
Party 2
Team Averages
Level 95
1,724 SR
1,624 Elo+

VS

Team Averages
Level 81
1,607 SR
1,557 Elo+
Anubis
Anubis
MLPSteveO
Anubis
Level 139
God Stats
2W - 2L
1,594 SR
Queue Stats
83W - 48L
1,634 Elo+
Party 1
Thanatos
Thanatos
MrMaGoat2
Thanatos
Level 14
God Stats
0W - 1L
1,688 SR
Queue Stats
6W - 10L
1,446 Elo+
Party 1
King Arthur
King Arthur
Viulentchuck
King Arthur
Level 90
God Stats
1W - 2L
1,538 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuffThief
Heimdallr
18
6 / 4 / 6
12,835
755
15,563
19,966
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
JungleSoraka
Kukulkan
18
4 / 4 / 6
12,530
737
12,338
8,282
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
19
3 / 0 / 10
12,188
717
16,841
16,744
18,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MLPSteveO
Anubis
18
2 / 3 / 4
11,873
698
9,468
15,423
9,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MrMaGoat2
Thanatos
15
3 / 6 / 5
11,058
650
15,152
16,413
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Viulentchuck
King Arthur
15
3 / 4 / 4
10,758
633
12,859
20,775
25,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
8
8
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BuffThief
Heimdallr
6
4
6
2.25
W
Kukulkan
JungleSoraka
Kukulkan
4
4
6
1.75
L
Anubis
MLPSteveO
Anubis
2
3
4
1.33
L
Thanatos
MrMaGoat2
Thanatos
3
6
5
0.92
W
Cthulhu
3
0
10
8
L
King Arthur
Viulentchuck
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
37,479
44,992
Taken
52,611
31,843
Mitigated
44,397
10,238
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BuffThief
Heimdallr
15,563
9,079
0
6,007
19,966
9,410
2,866
1,976
17,443
0
57,931
W
Kukulkan
JungleSoraka
Kukulkan
12,338
550
0
624
8,282
4,053
0
2,587
5,576
51,548
0
L
Anubis
MLPSteveO
Anubis
9,468
455
0
5,589
15,423
9,223
74
9,684
5,242
61,319
0
L
Thanatos
MrMaGoat2
Thanatos
15,152
4,276
0
10,327
16,413
9,444
221
8,142
7,858
0
50,222
W
Cthulhu
16,841
1,289
1,540
2,067
16,744
18,380
204
4,970
11,576
42,474
0
L
King Arthur
Viulentchuck
King Arthur
12,859
1,083
0
1,162
20,775
25,730
0
9,984
10,269
0
32,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
33,689
212
Minions Killed
205
0
Camps Cleared
0
917,260
Distance Traveled
1,005,194
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,835
755
89
5
0
290,580
2
W
Kukulkan
12,530
737
82
5
0
294,872
4
L
Anubis
11,873
698
105
6
0
329,994
2
L
Thanatos
11,058
650
65
4
0
365,712
4
W
Cthulhu
12,188
717
41
2
0
331,808
3
L
King Arthur
10,758
633
35
2
0
309,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role