Player Matchup

Xing Tian
Xing Tian
DynastyZero
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,524 Elo+
Party 1
Horus
Horus
ElvisCochon
Horus
Level 107
God Stats
5W - 2L
1,584 SR
Queue Stats
50W - 50L
1,481 Elo+
Solo
Rama
Rama
ItsMeNightmare
Rama
Level 129
God Stats
14W - 15L
1,557 SR
Queue Stats
555W - 545L
1,553 Elo+
Party 1
Thanatos
Thanatos
Karkaroth1102
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,524 Elo+
Party 1
Agni
Agni
hashiraleo
Agni
Level 160
God Stats
2W - 1L
1,837 SR
Queue Stats
237W - 226L
1,506 Elo+
Party 1
Team Averages
Level 88
1,596 SR
1,518 Elo+

VS

Team Averages
Level 112
1,582 SR
1,514 Elo+
Anubis
Anubis
Mezireia
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,496 Elo+
Party 3
Hel
Hel
OneEightTwo
Hel
Level 104
God Stats
7W - 5L
1,596 SR
Queue Stats
179W - 174L
1,514 Elo+
Party 2
Thor
Thor
StoneTemplePilot
Thor
Level 120
God Stats
4W - 2L
1,321 SR
Queue Stats
367W - 333L
1,558 Elo+
Party 2
Bastet
Bastet
XRicks
Bastet
Level 141
God Stats
2W - 0L
1,794 SR
Queue Stats
54W - 46L
1,490 Elo+
Solo
Pele
Pele
vPROJECT_MERKv
Pele
Level 153
God Stats
26W - 17L
1,698 SR
Queue Stats
220W - 223L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DynastyZero
Xing Tian
9
1 / 4 / 0
6,757
397
2,825
11,737
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 1
8,138
479
10,389
14,573
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 0
7,793
458
4,724
16,950
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Karkaroth1102
Thanatos
11
0 / 6 / 1
7,109
418
3,470
18,443
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 0
8,401
494
10,673
13,103
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mezireia
Anubis
14
2 / 2 / 3
8,288
488
4,647
11,225
6,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 0 / 11
8,282
487
8,830
7,795
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
16 / 0 / 4
10,773
634
17,811
11,329
5,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
XRicks
Bastet
14
6 / 2 / 5
8,689
511
7,298
9,869
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
5 / 0 / 9
9,244
544
11,284
14,057
8,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
4
Kills
29
30
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DynastyZero
Xing Tian
1
4
0
0.25
L
1
7
1
0.21
L
0
7
0
0
L
Thanatos
Karkaroth1102
Thanatos
0
6
1
0.08
W
Anubis
Mezireia
Anubis
2
2
3
1.75
W
0
0
11
5.5
W
16
0
4
18
W
Bastet
XRicks
Bastet
6
2
5
4.25
L
2
6
0
0.33
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
49,870
74,806
Taken
54,275
35,666
Mitigated
29,373
23,309
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DynastyZero
Xing Tian
2,825
506
0
850
11,737
8,025
176
1,579
10,158
12,457
0
L
10,389
3,605
247
3,089
14,573
12,353
0
837
13,736
0
62,253
L
4,724
3,087
0
6,334
16,950
5,584
769
4,305
12,645
0
69,080
L
Thanatos
Karkaroth1102
Thanatos
3,470
1,372
0
8,504
18,443
6,011
0
285
18,158
0
40,049
W
Anubis
Mezireia
Anubis
4,647
245
0
5,460
11,225
6,073
1,538
6,436
4,789
61,043
0
W
8,830
775
2,791
5,630
7,795
6,044
0
2,041
5,710
50,390
1,304
W
17,811
5,114
0
1,640
11,329
5,009
0
2,130
9,154
0
79,727
W
Bastet
XRicks
Bastet
7,298
1,882
0
3,000
9,869
3,853
1,410
968
8,654
0
45,971
L
10,673
564
0
4,285
13,103
3,693
0
6,419
6,684
67,783
0
W
11,284
3,296
0
7,373
14,057
8,394
470
1,923
11,615
0
62,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
45,276
415
Minions Killed
488
0
Camps Cleared
0
1,403,521
Distance Traveled
1,680,858
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,757
397
23
1
0
269,342
0
L
Horus
8,138
479
93
5
0
314,068
0
L
Rama
7,793
458
116
7
0
265,472
4
L
Thanatos
7,109
418
70
4
0
263,175
1
W
Anubis
8,288
488
95
6
0
283,509
0
W
Hel
8,282
487
93
5
0
344,722
4
W
Thor
10,773
634
106
6
0
353,036
2
W
Bastet
8,689
511
88
5
0
370,692
0
L
Agni
8,401
494
113
7
0
291,464
1
W
Pele
9,244
544
106
6
0
328,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role