Player Matchup

Ah Puch
Ah Puch
Crimsonbulletz
Ah Puch
Level 122
God Stats
4W - 1L
1,576 SR
Queue Stats
51W - 38L
1,583 Elo+
Party 1
Vulcan
Vulcan
Icéé
Vulcan
Level 113
God Stats
3W - 1L
1,453 SR
Queue Stats
102W - 102L
1,581 Elo+
Party 1
Achilles
Achilles
LittleBroFace
Achilles
Level 125
God Stats
1W - 1L
1,221 SR
Queue Stats
85W - 68L
1,574 Elo+
Party 1
Nemesis
Nemesis
MungooseMan
Nemesis
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
34W - 24L
1,622 Elo+
Party 1
Rama
Rama
katiePTX
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,243 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,521 Elo+

VS

Team Averages
Level 64
1,614 SR
1,428 Elo+
Cernunnos
Cernunnos
Next4424
Cernunnos
Level 127
God Stats
5W - 5L
1,943 SR
Queue Stats
282W - 197L
1,584 Elo+
Solo
King Arthur
King Arthur
SussyShane
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
WOOFanatic
Cerberus
Level 148
God Stats
0W - 1L
1,452 SR
Queue Stats
20W - 17L
1,508 Elo+
Solo
Nox
Nox
anoitecer_gelido
Nox
Level 15
God Stats
0W - 3L
1,366 SR
Queue Stats
2W - 11L
1,237 Elo+
Solo
Da Ji
Da Ji
blaackmoon18
Da Ji
Level 25
God Stats
1W - 3L
1,806 SR
Queue Stats
42W - 71L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 7
10,873
680
25,899
14,346
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Icéé
Vulcan
20
2 / 3 / 8
12,115
757
21,719
12,706
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
LittleBroFace
Achilles
18
5 / 2 / 7
11,294
706
14,837
19,288
27,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MungooseMan
Nemesis
18
6 / 3 / 5
11,482
718
16,010
17,978
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
1 / 1 / 6
10,382
649
6,705
7,935
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Next4424
Cernunnos
18
4 / 5 / 3
11,356
710
23,771
31,121
15,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
SussyShane
King Arthur
16
1 / 2 / 1
9,893
618
5,096
18,911
16,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
WOOFanatic
Cerberus
16
2 / 3 / 5
10,646
665
10,809
24,199
31,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 3 / 3
10,028
627
4,910
7,346
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 2
9,824
614
5,175
15,021
7,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
18
Kills
10
10
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Vulcan
Icéé
Vulcan
2
3
8
2
W
Achilles
LittleBroFace
Achilles
5
2
7
4.25
W
Nemesis
MungooseMan
Nemesis
6
3
5
2.83
L
Cernunnos
Next4424
Cernunnos
4
5
3
1.1
L
King Arthur
SussyShane
King Arthur
1
2
1
0.75
L
Cerberus
WOOFanatic
Cerberus
2
3
5
1.5
L
1
3
3
0.83
L
2
5
2
0.6
W
Rama
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,170
Damage
49,761
72,253
Taken
96,598
55,324
Mitigated
73,913
9,371
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,899
1,320
0
4,959
14,346
8,066
659
3,134
11,212
48,630
0
W
Vulcan
Icéé
Vulcan
21,719
9,049
0
268
12,706
6,212
418
3,309
9,397
98,810
0
W
Achilles
LittleBroFace
Achilles
14,837
3,193
0
1,070
19,288
27,314
159
3,488
15,800
60
30,986
W
Nemesis
MungooseMan
Nemesis
16,010
7,807
0
1,500
17,978
10,474
96
1,973
16,005
0
37,505
L
Cernunnos
Next4424
Cernunnos
23,771
9,033
0
6,329
31,121
15,801
719
12,017
18,389
0
64,829
L
King Arthur
SussyShane
King Arthur
5,096
371
0
246
18,911
16,094
86
10,552
7,969
0
24,349
L
Cerberus
WOOFanatic
Cerberus
10,809
259
66
3,955
24,199
31,413
0
10,882
12,592
37,645
0
L
4,910
214
0
0
7,346
3,405
0
4,647
2,606
28,802
0
L
5,175
262
0
120
15,021
7,200
0
7,382
7,364
0
14,362
W
Rama
6,705
4,725
0
1,574
7,935
3,258
2,055
3,815
4,120
0
17,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,146
Gold Earned
51,747
323
Minions Killed
307
0
Camps Cleared
0
1,683,196
Distance Traveled
1,449,953
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,873
680
64
4
0
317,200
0
W
Vulcan
12,115
757
145
9
0
328,847
3
W
Achilles
11,294
706
35
2
0
355,932
0
W
Nemesis
11,482
718
49
3
0
397,576
0
L
Cernunnos
11,356
710
99
6
0
314,720
1
L
King Arthur
9,893
618
39
2
0
288,226
3
L
Cerberus
10,646
665
82
5
0
288,436
2
L
Nox
10,028
627
58
4
0
312,421
0
L
Da Ji
9,824
614
29
2
0
246,150
1
W
Rama
10,382
649
30
2
0
283,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role