Player Matchup

Cerberus
Cerberus
Dimmadumthicboy
Cerberus
Level 108
God Stats
1W - 0L
1,430 SR
Queue Stats
80W - 64L
1,553 Elo+
Solo
Susano
Susano
HitMyAxe
Susano
Level 102
God Stats
32W - 22L
1,614 SR
Queue Stats
586W - 538L
1,543 Elo+
Solo
Chang'e
Chang'e
Klimatisator
Chang'e
Level 89
God Stats
2W - 2L
1,867 SR
Queue Stats
8W - 4L
1,810 Elo+
Solo
Team Averages
Level 100
1,637 SR
1,635 Elo+

VS

Team Averages
Level 20
1,500 SR
1,061 Elo+
Scylla
Scylla
Descabezador
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 1
Cthulhu
Cthulhu
RamonColme
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 1
Olorun
Olorun
lJuanDiegol
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
6 / 1 / 15
8,294
922
7,347
9,928
8,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
HitMyAxe
Susano
14
10 / 1 / 12
9,047
1,005
15,891
10,680
5,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Klimatisator
Chang'e
12
7 / 0 / 10
8,243
916
9,128
9,254
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 7 / 0
6,407
712
2,835
9,700
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RamonColme
Cthulhu
9
0 / 7 / 0
5,599
622
5,872
13,817
8,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
0 / 9 / 2
6,026
670
2,203
11,914
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
23
Kills
2
2
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
0
0.29
W
Cerberus
6
1
15
13.5
W
Susano
HitMyAxe
Susano
10
1
12
16
W
Chang'e
Klimatisator
Chang'e
7
0
10
12
L
Cthulhu
RamonColme
Cthulhu
0
7
0
0
L
Olorun
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,366
Damage
10,910
29,862
Taken
35,431
17,526
Mitigated
16,290
13,352
Healing
1,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,835
771
0
244
9,700
3,085
0
4,457
5,243
10,188
0
W
Cerberus
7,347
851
0
2,567
9,928
8,268
615
2,604
7,324
19,673
0
W
Susano
HitMyAxe
Susano
15,891
4,568
0
3,247
10,680
5,313
806
5,778
4,902
0
34,620
W
Chang'e
Klimatisator
Chang'e
9,128
1,861
2,989
4,549
9,254
3,945
776
2,803
6,451
38,057
0
L
Cthulhu
RamonColme
Cthulhu
5,872
874
0
653
13,817
8,092
0
6,039
7,778
13,937
0
L
Olorun
2,203
589
388
647
11,914
5,113
0
6,011
5,903
7,523
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
18,032
121
Minions Killed
45
0
Camps Cleared
0
541,856
Distance Traveled
440,590
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,407
712
21
2
0
142,046
0
W
Cerberus
8,294
922
24
3
0
176,705
8
W
Susano
9,047
1,005
49
5
0
175,526
2
W
Chang'e
8,243
916
48
5
0
189,625
4
L
Cthulhu
5,599
622
15
2
0
155,640
0
L
Olorun
6,026
670
9
1
0
142,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role