Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Doinut
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,732 Elo+
Party 1
Ne Zha
Ne Zha
HydraYeet
Ne Zha
Level 146
God Stats
7W - 5L
1,669 SR
Queue Stats
317W - 236L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TattooedMatthew
Kumbhakarna
Level 25
God Stats
1W - 3L
1,372 SR
Queue Stats
50W - 37L
1,505 Elo+
Party 2
Horus
Horus
o K r y t p
Horus
Level 116
God Stats
0W - 3L
1,132 SR
Queue Stats
189W - 173L
1,579 Elo+
Solo
Team Averages
Level 87
1,435 SR
1,573 Elo+

VS

Team Averages
Level 109
1,536 SR
1,498 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CuervoAzul_113
Bellona
Level 81
God Stats
1W - 0L
1,404 SR
Queue Stats
12W - 13L
1,373 Elo+
Solo
Chang'e
Chang'e
Emperiyo
Chang'e
Level 154
God Stats
10W - 3L
1,662 SR
Queue Stats
616W - 668L
1,437 Elo+
Solo
Xbalanque
Xbalanque
LittleRodneysSon
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,711 Elo+
Solo
Nu Wa
Nu Wa
RheelBoF
Nu Wa
Level 126
God Stats
14W - 10L
1,616 SR
Queue Stats
632W - 677L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
2 / 9 / 8
8,715
623
9,112
16,530
8,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Doinut
Thor
17
7 / 8 / 7
10,137
724
13,383
23,035
15,370
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
HydraYeet
Ne Zha
14
0 / 7 / 10
8,441
603
14,328
14,635
8,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
TattooedMatthew
Kumbhakarna
19
6 / 4 / 3
10,948
782
9,223
14,972
8,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 5 / 11
8,547
611
6,861
20,134
21,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 4 / 18
11,195
800
16,616
16,428
11,693
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 18
10,659
761
11,432
14,495
14,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
Emperiyo
Chang'e
16
5 / 4 / 17
10,455
747
9,501
12,999
5,127
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
20
12 / 4 / 14
12,427
888
22,704
12,742
6,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
RheelBoF
Nu Wa
18
3 / 4 / 24
11,100
793
14,801
9,976
5,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
16
Kills
32
33
Deaths
18
39
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
9
8
0.67
W
Hades
 
Hades
6
4
18
3.75
W
6
2
18
7.5
L
Thor
Doinut
Thor
7
8
7
1.31
W
Chang'e
Emperiyo
Chang'e
5
4
17
3.38
L
Ne Zha
HydraYeet
Ne Zha
0
7
10
0.71
W
Xbalanque
12
4
14
4.75
W
Nu Wa
RheelBoF
Nu Wa
3
4
24
3.75
L
Kumbhakarna
TattooedMatthew
Kumbhakarna
6
4
3
1.88
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,907
Damage
75,054
89,306
Taken
66,640
61,938
Mitigated
43,329
20,949
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,112
2,194
486
498
16,530
8,560
0
6,492
10,038
0
19,469
W
Hades
 
Hades
16,616
416
2,403
4,993
16,428
11,693
0
2,406
13,747
25,685
0
W
11,432
2,879
263
2,488
14,495
14,535
459
2,445
11,781
0
20,401
L
Thor
Doinut
Thor
13,383
2,591
684
683
23,035
15,370
0
11,043
11,992
3,480
20,327
W
Chang'e
Emperiyo
Chang'e
9,501
1,101
7,992
4,652
12,999
5,127
1,423
3,368
9,492
15,226
0
L
Ne Zha
HydraYeet
Ne Zha
14,328
1,384
0
2,288
14,635
8,144
142
5,173
9,462
0
35,034
W
Xbalanque
22,704
10,907
505
2,057
12,742
6,606
3,974
1,720
10,939
0
44,159
W
Nu Wa
RheelBoF
Nu Wa
14,801
3,033
393
659
9,976
5,368
1,843
385
9,498
34,674
0
L
Kumbhakarna
TattooedMatthew
Kumbhakarna
9,223
1,016
1,750
2,742
14,972
8,419
0
8,796
6,176
27,197
0
L
6,861
2,488
4,890
6,928
20,134
21,445
0
9,414
10,720
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
55,836
128
Minions Killed
150
0
Camps Cleared
0
1,126,574
Distance Traveled
1,115,785
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,715
623
23
2
0
213,739
1
W
Hades
11,195
800
25
2
0
220,374
1
W
Bellona
10,659
761
15
1
0
245,742
1
L
Thor
10,137
724
29
2
0
191,982
3
W
Chang'e
10,455
747
11
1
0
218,279
1
L
Ne Zha
8,441
603
24
2
0
251,436
4
W
Xbalanque
12,427
888
53
4
0
208,785
1
W
Nu Wa
11,100
793
46
3
0
222,605
2
L
Kumbhakarna
10,948
782
39
3
0
245,998
1
L
Horus
8,547
611
13
1
0
223,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role