Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
VochitoTuneado
Ne Zha
Level 160
God Stats
2W - 1L
1,473 SR
Queue Stats
68W - 40L
1,699 Elo+
Party 1
Team Averages
Level 160
1,491 SR
1,566 Elo+

VS

Team Averages
Level 79
1,484 SR
1,467 Elo+
Poseidon
Poseidon
DIESELDUDE6969
Poseidon
Level 26
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 1L
1,772 Elo+
Party 2
Ullr
Ullr
NickyPutts
Ullr
Level 105
God Stats
0W - 1L
1,461 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 2
Fenrir
Fenrir
imtooslick
Fenrir
Level 105
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
8 / 0 / 7
10,138
845
11,010
9,100
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
 
Scylla
16
6 / 0 / 11
10,065
839
11,992
5,897
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 9
8,804
734
7,044
7,450
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 8 / 0
7,317
610
4,041
9,984
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 2
7,737
645
3,236
11,409
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
imtooslick
Fenrir
13
1 / 5 / 1
7,794
650
5,608
13,146
8,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
0
7
11.5
W
Scylla
 
Scylla
6
0
11
11.5
L
Poseidon
1
8
0
0.13
L
0
4
2
0.25
W
3
2
9
3.75
L
Fenrir
imtooslick
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
12,885
22,447
Taken
34,539
11,667
Mitigated
15,800
4,012
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,010
2,393
0
490
9,100
5,180
584
2,553
6,547
37,258
0
W
Scylla
 
Scylla
11,992
1,635
0
1,517
5,897
2,348
958
871
5,026
39,572
0
L
Poseidon
4,041
418
0
370
9,984
3,346
0
6,951
2,628
24,403
0
L
3,236
1,382
0
827
11,409
3,464
0
8,893
2,009
0
33,367
W
7,044
1,361
0
2,005
7,450
4,139
129
707
6,743
0
33,194
L
Fenrir
imtooslick
Fenrir
5,608
1,439
0
1,838
13,146
8,990
0
6,421
6,011
0
17,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
22,848
173
Minions Killed
127
0
Camps Cleared
0
701,653
Distance Traveled
615,472
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,138
845
64
5
0
240,980
1
W
Scylla
10,065
839
74
6
0
237,743
1
L
Poseidon
7,317
610
32
3
0
194,509
4
L
Ullr
7,737
645
63
5
0
200,365
4
W
Ne Zha
8,804
734
35
3
0
222,930
5
L
Fenrir
7,794
650
32
3
0
220,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role