Player Matchup

Hercules
Hercules
SNIPER34599
Hercules
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 19L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
TSA-NAUTICAL
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,501 Elo+
Party 1
Ullr
Ullr
eastwood24
Ullr
Level 121
God Stats
2W - 0L
1,966 SR
Queue Stats
37W - 21L
1,602 Elo+
Party 1
Team Averages
Level 84
1,655 SR
1,569 Elo+

VS

Team Averages
Level 116
1,520 SR
1,496 Elo+
Xing Tian
Xing Tian
CrazyJam_21
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 160L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
XxDreddDragonxX
Kukulkan
Level 160
God Stats
5W - 7L
1,560 SR
Queue Stats
526W - 372L
1,581 Elo+
Party 2
Da Ji
Da Ji
mobilityislife
Da Ji
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SNIPER34599
Hercules
20
8 / 2 / 7
16,558
753
35,268
44,657
51,019
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
TSA-NAUTICAL
Jormungandr
20
3 / 3 / 11
15,904
723
17,339
30,959
44,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 7 / 6
15,545
707
16,184
26,050
18,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrazyJam_21
Xing Tian
20
3 / 2 / 7
14,727
669
30,002
35,477
59,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
19
4 / 5 / 5
14,051
639
32,265
22,265
13,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 10 / 3
14,216
646
18,470
26,057
15,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
12
12
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CrazyJam_21
Xing Tian
3
2
7
3.25
W
Hercules
SNIPER34599
Hercules
8
2
7
5.75
W
Jormungandr
TSA-NAUTICAL
Jormungandr
3
3
11
2.83
L
Kukulkan
4
5
5
1.3
W
6
7
6
1.29
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,791
Damage
80,737
101,666
Taken
83,799
113,809
Mitigated
89,321
30,562
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CrazyJam_21
Xing Tian
30,002
5,534
138
4,646
35,477
59,902
0
11,514
22,990
67,600
0
W
Hercules
SNIPER34599
Hercules
35,268
12,285
0
24,551
44,657
51,019
798
27,717
16,940
101
88,654
W
Jormungandr
TSA-NAUTICAL
Jormungandr
17,339
7,362
0
1,248
30,959
44,519
944
20,495
10,464
46,558
0
L
Kukulkan
32,265
4,835
0
3,058
22,265
13,907
0
2,207
19,360
81,611
0
W
16,184
9,642
0
4,763
26,050
18,271
793
14,660
11,390
0
99,276
L
18,470
7,722
502
2,528
26,057
15,512
0
3,821
21,447
0
53,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,007
Gold Earned
42,994
259
Minions Killed
205
0
Camps Cleared
0
1,080,612
Distance Traveled
1,079,271
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,727
669
47
2
0
412,870
1
W
Hercules
16,558
753
102
5
0
390,851
1
W
Jormungandr
15,904
723
50
2
0
371,943
0
L
Kukulkan
14,051
639
107
5
0
345,734
1
W
Ullr
15,545
707
107
5
0
317,818
2
L
Da Ji
14,216
646
51
2
0
320,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role