Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FiLthy YounG
Merlin
Level 120
God Stats
1W - 4L
1,376 SR
Queue Stats
228W - 261L
1,464 Elo+
Solo
Neith
Neith
Lightrel
Neith
Level 41
God Stats
2W - 8L
1,226 SR
Queue Stats
35W - 41L
1,169 Elo+
Solo
Thanatos
Thanatos
NathanV8x
Thanatos
Level 145
God Stats
31W - 25L
1,572 SR
Queue Stats
556W - 606L
1,420 Elo+
Solo
Team Averages
Level 100
1,435 SR
1,411 Elo+

VS

Team Averages
Level 56
1,547 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fufyto
Chaac
Level 44
God Stats
16W - 6L
1,672 SR
Queue Stats
28W - 25L
1,513 Elo+
Party 1
Pele
Pele
KratosGhostYT
Pele
Level 36
God Stats
20W - 14L
1,587 SR
Queue Stats
148W - 119L
1,530 Elo+
Party 1
Atlas
Atlas
NegoStorm
Atlas
Level 46
God Stats
21W - 13L
1,543 SR
Queue Stats
69W - 78L
1,380 Elo+
Solo
Hou Yi
Hou Yi
xJOMASTERx
Hou Yi
Level 18
God Stats
3W - 2L
1,434 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 1 / 0
6,179
515
6,109
8,600
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
 
Bacchus
8
0 / 3 / 1
5,413
451
4,531
9,749
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
1 / 3 / 0
6,290
524
1,798
5,425
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Lightrel
Neith
10
1 / 2 / 0
5,440
453
3,530
7,079
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
NathanV8x
Thanatos
10
1 / 3 / 2
5,978
498
2,569
8,177
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 4
8,028
669
7,519
5,186
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Fufyto
Chaac
12
2 / 1 / 0
7,275
606
6,792
10,899
6,933
Mace

Mace

+10
Physical Power

12
3 / 0 / 5
7,102
592
5,143
8,186
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
NegoStorm
Atlas
10
2 / 1 / 6
6,603
550
3,886
6,882
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
xJOMASTERx
Hou Yi
10
1 / 1 / 1
6,116
510
2,713
5,698
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Ra
 
Ra
4
1
4
6
L
Merlin
1
3
0
0.33
W
Chaac
Fufyto
Chaac
2
1
0
2
W
3
0
5
5.5
L
Neith
Lightrel
Neith
1
2
0
0.5
L
Thanatos
NathanV8x
Thanatos
1
3
2
0.67
W
Atlas
NegoStorm
Atlas
2
1
6
5
W
Hou Yi
xJOMASTERx
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,537
Damage
26,053
39,030
Taken
36,851
24,981
Mitigated
19,274
15,224
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,109
803
50
2,972
8,600
9,912
0
0
8,600
0
39,246
L
Bacchus
 
Bacchus
4,531
898
0
2,015
9,749
7,250
0
3,444
6,305
18,751
4,516
W
Ra
 
Ra
7,519
1,259
829
2,049
5,186
2,304
0
1,959
3,227
68,855
0
L
Merlin
1,798
47
0
855
5,425
1,962
0
3,319
2,106
37,831
0
W
Chaac
Fufyto
Chaac
6,792
2,054
0
3,604
10,899
6,933
72
90
10,092
0
53,055
W
5,143
1,326
0
5,743
8,186
2,880
0
855
7,331
0
44,797
L
Neith
Lightrel
Neith
3,530
1,014
0
2,545
7,079
2,802
0
3,266
3,813
0
29,636
L
Thanatos
NathanV8x
Thanatos
2,569
713
0
6,787
8,177
3,055
0
1,376
6,801
0
32,284
W
Atlas
NegoStorm
Atlas
3,886
2,156
0
1,542
6,882
5,331
0
1,731
5,151
16,574
0
W
Hou Yi
xJOMASTERx
Hou Yi
2,713
1,083
0
1,628
5,698
1,826
108
743
4,955
0
41,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
35,124
299
Minions Killed
419
0
Camps Cleared
0
1,172,507
Distance Traveled
1,253,844
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,179
515
68
6
0
238,210
5
L
Bacchus
5,413
451
40
3
0
234,688
3
W
Ra
8,028
669
125
10
0
254,910
4
L
Merlin
6,290
524
82
7
0
230,423
1
W
Chaac
7,275
606
106
9
0
240,649
5
W
Pele
7,102
592
77
6
0
299,280
4
L
Neith
5,440
453
44
4
0
207,232
0
L
Thanatos
5,978
498
65
5
0
261,954
0
W
Atlas
6,603
550
28
2
0
229,635
3
W
Hou Yi
6,116
510
83
7
0
229,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role