Player Matchup

Maui
Maui
CashCardo
Maui
Level 65
God Stats
2W - 8L
1,354 SR
Queue Stats
56W - 56L
1,511 Elo+
Party 1
Anhur
Anhur
StrangeDugong
Anhur
Level 101
God Stats
5W - 4L
1,636 SR
Queue Stats
187W - 142L
1,477 Elo+
Party 1
Hades
Hades
limer555
Hades
Level 69
God Stats
4W - 1L
1,846 SR
Queue Stats
132W - 108L
1,448 Elo+
Party 1
Team Averages
Level 78
1,612 SR
1,479 Elo+

VS

Team Averages
Level 132
1,595 SR
1,621 Elo+
Nox
Nox
Asmund122
Nox
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,701 Elo+
Solo
Medusa
Medusa
JSlice1
Medusa
Level 129
God Stats
7W - 2L
1,480 SR
Queue Stats
63W - 48L
1,582 Elo+
Party 2
Terra
Terra
W01fpackman
Terra
Level 127
God Stats
1W - 1L
1,805 SR
Queue Stats
54W - 40L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 2 / 2
8,597
573
6,735
18,299
12,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 2
8,861
591
9,703
12,706
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
limer555
Hades
15
1 / 4 / 1
8,807
587
7,980
17,239
11,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
10,444
696
11,128
8,113
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JSlice1
Medusa
18
6 / 0 / 2
11,391
759
20,575
13,389
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 7
10,685
712
6,946
17,646
18,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Maui
1
2
2
1
W
Medusa
JSlice1
Medusa
6
0
2
7
L
1
2
2
1
W
0
2
7
1.75
L
Hades
limer555
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
38,649
48,244
Taken
39,148
29,221
Mitigated
28,967
9,658
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,128
1,207
0
352
8,113
3,800
736
4,481
3,632
47,561
0
L
Maui
6,735
1,659
0
4,175
18,299
12,151
0
5,890
12,409
14,795
0
W
Medusa
JSlice1
Medusa
20,575
12,672
0
6,321
13,389
6,296
1,780
4,801
8,588
0
78,859
L
9,703
4,648
0
1,726
12,706
5,857
0
4,128
8,578
0
50,877
W
6,946
691
5,887
7,874
17,646
18,871
457
5,632
12,014
26,642
0
L
Hades
limer555
Hades
7,980
530
298
3,459
17,239
11,213
24
8,083
9,156
28,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
32,520
139
Minions Killed
193
0
Camps Cleared
0
739,955
Distance Traveled
845,852
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,444
696
62
4
0
258,591
4
L
Maui
8,597
573
9
1
0
260,976
3
W
Medusa
11,391
759
95
6
0
290,840
4
L
Anhur
8,861
591
75
5
0
244,900
2
W
Terra
10,685
712
36
2
0
296,421
4
L
Hades
8,807
587
55
4
0
234,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role