Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MikeyTheWalrus
Thor
Level 143
God Stats
92W - 52L
1,595 SR
Queue Stats
576W - 579L
1,494 Elo+
Solo
Vulcan
Vulcan
cap88ssr
Vulcan
Level 156
God Stats
4W - 4L
1,587 SR
Queue Stats
764W - 796L
1,528 Elo+
Solo
Team Averages
Level 120
1,536 SR
1,504 Elo+

VS

Team Averages
Level 129
1,746 SR
1,678 Elo+
Gilgamesh
Gilgamesh
INatsuki--
Gilgamesh
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 29L
1,858 Elo+
Party 1
Cernunnos
Cernunnos
SnappleTheApples
Cernunnos
Level 160
God Stats
32W - 11L
1,724 SR
Queue Stats
1,278W - 617L
1,723 Elo+
Party 1
Ganesha
Ganesha
SotsuMegistus
Ganesha
Level 160
God Stats
21W - 9L
1,904 SR
Queue Stats
310W - 111L
1,762 Elo+
Party 1
Loki
Loki
ThaDeceiverr
Loki
Level 79
God Stats
7W - 1L
2,021 SR
Queue Stats
110W - 98L
1,534 Elo+
Party 2
Aphrodite
Aphrodite
finkypop
Aphrodite
Level 88
God Stats
65W - 56L
1,579 SR
Queue Stats
136W - 139L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 3 / 2
10,380
1,038
6,257
13,952
15,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
 
Izanami
15
0 / 3 / 0
9,827
983
7,600
14,274
5,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
 
Eset
15
0 / 2 / 3
9,273
927
10,532
9,918
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 1
9,973
997
9,015
8,346
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
cap88ssr
Vulcan
15
1 / 5 / 3
9,680
968
12,601
15,288
7,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
INatsuki--
Gilgamesh
16
3 / 0 / 8
11,167
1,117
14,534
12,942
13,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
17
8 / 0 / 7
11,958
1,196
20,460
12,015
6,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
17
0 / 0 / 15
11,373
1,137
5,952
9,536
11,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 7
10,261
1,026
10,959
10,623
5,484
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
finkypop
Aphrodite
16
2 / 1 / 10
10,518
1,052
7,995
8,916
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
15
15
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
L
Izanami
 
Izanami
0
3
0
0
L
Eset
 
Eset
0
2
3
0.75
W
Gilgamesh
INatsuki--
Gilgamesh
3
0
8
7
L
3
2
1
1.75
W
Cernunnos
8
0
7
11.5
W
Ganesha
0
0
15
7.5
W
2
3
7
1.83
L
Vulcan
cap88ssr
Vulcan
1
5
3
0.5
W
Aphrodite
finkypop
Aphrodite
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,005
Damage
59,900
61,778
Taken
54,032
37,190
Mitigated
43,796
10,926
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,257
136
1,380
3,867
13,952
15,040
0
3,506
10,446
18,224
0
L
Izanami
 
Izanami
7,600
5,797
0
1,710
14,274
5,881
0
3,263
11,011
0
51,752
L
Eset
 
Eset
10,532
1,158
251
1,780
9,918
4,076
0
2,415
7,503
14,022
0
W
Gilgamesh
INatsuki--
Gilgamesh
14,534
2,313
2,300
1,924
12,942
13,185
0
6,694
6,117
0
21,901
L
9,015
1,827
0
714
8,346
4,915
0
2,535
5,811
0
12,630
W
Cernunnos
20,460
10,560
0
3,520
12,015
6,877
0
6,592
5,248
0
54,113
W
Ganesha
5,952
225
0
1,386
9,536
11,887
0
5,487
4,010
19,714
0
W
10,959
1,380
0
0
10,623
5,484
0
5,389
4,986
0
31,477
L
Vulcan
cap88ssr
Vulcan
12,601
3,247
152
1,072
15,288
7,278
0
2,228
13,060
32,475
0
W
Aphrodite
finkypop
Aphrodite
7,995
178
8,803
5,882
8,916
6,363
0
5,228
3,646
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
55,277
184
Minions Killed
232
7
Camps Cleared
10
937,447
Distance Traveled
1,030,759
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,380
1,038
10
1
1
160,721
2
L
Izanami
9,827
983
117
12
4
183,359
0
L
Eset
9,273
927
6
1
1
191,020
0
W
Gilgamesh
11,167
1,117
36
4
0
212,814
0
L
Thor
9,973
997
12
1
1
210,354
0
W
Cernunnos
11,958
1,196
87
9
6
201,605
2
W
Ganesha
11,373
1,137
0
0
0
201,096
0
W
Loki
10,261
1,026
38
4
2
213,037
0
L
Vulcan
9,680
968
39
4
0
191,993
0
W
Aphrodite
10,518
1,052
71
7
2
202,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role