Player Matchup

Discordia
Discordia
MistaDutch85
Discordia
Level 135
God Stats
6W - 5L
1,491 SR
Queue Stats
77W - 63L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
TaeS0For3ign
Jormungandr
Level 159
God Stats
14W - 3L
1,814 SR
Queue Stats
592W - 391L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
TrippieReDdKill
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,621 Elo+
Party 1
Team Averages
Level 102
1,602 SR
1,573 Elo+

VS

Team Averages
Level 29
1,440 SR
1,296 Elo+
Ymir
Ymir
Cr_ea_tor1234
Ymir
Level 28
God Stats
1W - 3L
1,421 SR
Queue Stats
37W - 69L
1,237 Elo+
Party 2
Neith
Neith
IFrenzyFN
Neith
Level 14
God Stats
2W - 5L
1,400 SR
Queue Stats
3W - 8L
1,328 Elo+
Party 2
King Arthur
King Arthur
lllClxtchh
King Arthur
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 65L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MistaDutch85
Discordia
11
1 / 0 / 14
7,111
889
8,155
3,899
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TaeS0For3ign
Jormungandr
12
7 / 2 / 8
7,922
990
6,815
10,742
8,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TrippieReDdKill
Danzaburou
12
8 / 0 / 8
8,295
1,037
13,334
6,820
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,486
811
3,565
15,678
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
IFrenzyFN
Neith
10
0 / 6 / 0
5,853
732
2,831
8,424
3,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
lllClxtchh
King Arthur
9
0 / 5 / 0
5,400
675
2,212
9,236
6,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
16
Kills
1
2
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Neith
IFrenzyFN
Neith
0
6
0
0
W
Discordia
MistaDutch85
Discordia
1
0
14
8
W
Jormungandr
TaeS0For3ign
Jormungandr
7
2
8
5.5
W
Danzaburou
TrippieReDdKill
Danzaburou
8
0
8
12
L
King Arthur
lllClxtchh
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
8,608
21,461
Taken
33,338
12,942
Mitigated
20,874
3,293
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,565
1,073
0
1,862
15,678
11,031
0
6,843
8,835
12,841
0
L
Neith
IFrenzyFN
Neith
2,831
1,453
0
194
8,424
3,634
0
3,711
4,713
0
17,698
W
Discordia
MistaDutch85
Discordia
8,155
634
0
0
3,899
1,259
536
51
3,848
28,436
0
W
Jormungandr
TaeS0For3ign
Jormungandr
6,815
2,005
0
1,540
10,742
8,296
150
1,891
8,851
21,848
0
W
Danzaburou
TrippieReDdKill
Danzaburou
13,334
6,097
0
1,753
6,820
3,387
2,053
1,656
5,164
0
33,303
L
King Arthur
lllClxtchh
King Arthur
2,212
757
0
303
9,236
6,209
0
4,454
4,782
0
13,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,328
Gold Earned
17,739
104
Minions Killed
68
0
Camps Cleared
0
457,186
Distance Traveled
401,954
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,486
811
22
3
0
122,900
1
L
Neith
5,853
732
33
4
0
115,895
0
W
Discordia
7,111
889
43
5
0
169,723
3
W
Jormungandr
7,922
990
20
3
0
146,067
0
W
Danzaburou
8,295
1,037
41
5
0
141,396
0
L
King Arthur
5,400
675
13
2
0
163,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role