Player Matchup

Susano
Susano
BluePheonix96
Susano
Level 127
God Stats
1W - 0L
1,625 SR
Queue Stats
7W - 11L
1,652 Elo+
Party 1
Zhong Kui
Zhong Kui
Moosejea73
Zhong Kui
Level 119
God Stats
2W - 2L
1,806 SR
Queue Stats
3W - 5L
1,662 Elo+
Party 1
Cernunnos
Cernunnos
OVERLORD MINX
Cernunnos
Level 143
God Stats
2W - 2L
1,180 SR
Queue Stats
4W - 7L
1,728 Elo+
Party 1
Bellona
Bellona
SauciSasuke
Bellona
Level 127
God Stats
2W - 2L
1,431 SR
Queue Stats
7W - 11L
1,652 Elo+
Party 1
Ymir
Ymir
xXxGRAVY02xXx
Ymir
Level 29
God Stats
4W - 9L
1,360 SR
Queue Stats
7W - 10L
1,652 Elo+
Party 1
Team Averages
Level 109
1,480 SR
1,669 Elo+

VS

Team Averages
Level 38
1,403 SR
1,290 Elo+
Hercules
Hercules
Alacar
Hercules
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 27L
1,076 Elo+
Party 2
Chiron
Chiron
Yoriichii-chan
Chiron
Level 79
God Stats
2W - 4L
1,342 SR
Queue Stats
176W - 204L
1,451 Elo+
Party 3
Lancelot
Lancelot
h3ll-_-EpicGamer
Lancelot
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 169L
1,345 Elo+
Solo
Ymir
Ymir
vDenji-
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Eset
Eset
zackatk11
Eset
Level 32
God Stats
4W - 5L
1,173 SR
Queue Stats
23W - 32L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 0
12,177
580
17,480
13,825
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Moosejea73
Zhong Kui
18
3 / 1 / 5
11,525
549
12,956
15,899
12,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
OVERLORD MINX
Cernunnos
16
2 / 2 / 11
10,595
505
13,894
15,767
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
SauciSasuke
Bellona
18
1 / 0 / 1
11,639
554
9,180
9,183
10,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 2 / 6
10,237
487
14,848
15,332
14,707
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alacar
Hercules
16
0 / 3 / 0
8,491
404
5,396
19,700
20,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 5 / 3
8,995
428
12,239
21,058
8,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 2 / 1
9,146
436
5,339
17,466
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
vDenji-
Ymir
12
1 / 10 / 2
7,972
380
4,693
23,772
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
14
2 / 7 / 2
9,164
436
11,183
13,257
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
27
Kills
6
6
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alacar
Hercules
0
3
0
0
W
15
1
0
15
W
Zhong Kui
Moosejea73
Zhong Kui
3
1
5
5.5
W
Cernunnos
OVERLORD MINX
Cernunnos
2
2
11
3.75
W
Bellona
SauciSasuke
Bellona
1
0
1
1.5
L
2
5
3
0.7
L
1
2
1
0.75
L
Ymir
vDenji-
Ymir
1
10
2
0.2
W
6
2
6
4.5
L
Eset
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,358
Damage
38,850
70,006
Taken
95,253
52,223
Mitigated
64,765
25,903
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alacar
Hercules
5,396
1,282
0
3,981
19,700
20,583
0
4,267
15,433
0
60,831
W
17,480
5,478
0
5,581
13,825
7,345
0
1,650
11,894
0
74,862
W
Zhong Kui
Moosejea73
Zhong Kui
12,956
598
64
8,540
15,899
12,587
5,651
4,926
10,229
78,742
0
W
Cernunnos
OVERLORD MINX
Cernunnos
13,894
5,396
876
6,963
15,767
7,048
1,707
3,954
11,627
0
73,285
W
Bellona
SauciSasuke
Bellona
9,180
3,134
21
2,921
9,183
10,536
4,934
0
8,748
0
84,717
L
12,239
2,962
569
6,426
21,058
8,425
0
6,146
14,912
0
67,640
L
5,339
1,467
0
420
17,466
7,958
0
2,842
14,624
0
90,258
L
Ymir
vDenji-
Ymir
4,693
1,722
0
1,035
23,772
22,057
0
7,775
15,997
19,110
0
W
14,848
3,899
201
736
15,332
14,707
726
4,382
10,822
49,734
0
L
Eset
11,183
277
0
1,692
13,257
5,742
0
6,774
6,483
50,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
43,768
495
Minions Killed
432
0
Camps Cleared
0
1,940,770
Distance Traveled
1,779,785
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,491
404
94
4
0
284,223
0
W
Susano
12,177
580
86
4
0
459,153
1
W
Zhong Kui
11,525
549
121
6
0
345,833
0
W
Cernunnos
10,595
505
93
4
0
346,564
0
W
Bellona
11,639
554
133
6
0
411,701
4
L
Chiron
8,995
428
112
5
0
345,696
2
L
Lancelot
9,146
436
122
6
0
479,944
3
L
Ymir
7,972
380
24
1
0
331,282
0
W
Ymir
10,237
487
62
3
0
377,519
0
L
Eset
9,164
436
80
4
0
338,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role