Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Apothica x
Nu Wa
Level 22
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 23L
1,295 Elo+
Solo
Mulan
Mulan
BigDJ15
Mulan
Level 106
God Stats
0W - 3L
1,275 SR
Queue Stats
108W - 110L
1,461 Elo+
Solo
Fenrir
Fenrir
M_Artemis96
Fenrir
Level 109
God Stats
1W - 3L
1,237 SR
Queue Stats
109W - 98L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Öðîņ
Zhong Kui
Level 67
God Stats
4W - 4L
1,506 SR
Queue Stats
355W - 377L
1,400 Elo+
Solo
Team Averages
Level 78
1,448 SR
1,428 Elo+

VS

Team Averages
Level 93
1,401 SR
1,381 Elo+
Tyr
Tyr
Moreau95
Tyr
Level 68
God Stats
3W - 3L
1,439 SR
Queue Stats
76W - 71L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
Zolon Zo Lonzo
Heimdallr
Level 83
God Stats
2W - 3L
1,408 SR
Queue Stats
54W - 72L
1,310 Elo+
Party 1
Charybdis
Charybdis
lilac_exhaust2
Charybdis
Level 95
God Stats
1W - 1L
1,256 SR
Queue Stats
82W - 89L
1,403 Elo+
Solo
Vamana
Vamana
notjordansdad
Vamana
Level 136
God Stats
2W - 1L
1,469 SR
Queue Stats
134W - 125L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
schwag9863
Gilgamesh
Level 85
God Stats
7W - 3L
1,431 SR
Queue Stats
259W - 228L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 7 / 11
9,036
565
9,741
20,233
27,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
17
2 / 7 / 10
9,883
618
15,954
13,570
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
BigDJ15
Mulan
18
5 / 6 / 4
10,077
630
15,955
20,039
23,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
19
8 / 5 / 9
11,036
690
10,012
22,356
37,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Öðîņ
Zhong Kui
17
3 / 7 / 11
10,638
665
21,924
19,927
19,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 14
11,585
724
8,597
18,983
22,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Zolon Zo Lonzo
Heimdallr
20
7 / 2 / 20
13,012
813
26,322
16,542
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
lilac_exhaust2
Charybdis
14
6 / 3 / 8
10,510
657
10,361
10,181
4,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 6 / 19
12,547
784
21,665
39,303
37,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
schwag9863
Gilgamesh
20
8 / 4 / 16
13,476
842
19,763
19,446
15,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
109
18
Kills
32
32
Deaths
18
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
11
0.79
L
Nu Wa
2
7
10
1
L
Mulan
BigDJ15
Mulan
5
6
4
1.17
L
Fenrir
8
5
9
2.5
W
3
3
14
3.33
W
Heimdallr
Zolon Zo Lonzo
Heimdallr
7
2
20
8.5
W
Charybdis
lilac_exhaust2
Charybdis
6
3
8
3.33
W
8
6
19
2.92
W
Gilgamesh
schwag9863
Gilgamesh
8
4
16
4
L
Zhong Kui
Öðîņ
Zhong Kui
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,586
Damage
86,708
96,125
Taken
104,455
113,984
Mitigated
88,993
20,653
Healing
50,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,741
1,844
1,441
744
20,233
27,018
0
0
20,233
21,373
0
L
Nu Wa
15,954
5,003
0
152
13,570
7,332
0
57
13,513
31,550
0
L
Mulan
BigDJ15
Mulan
15,955
2,189
1,053
1,633
20,039
23,464
0
0
20,039
0
24,118
L
Fenrir
10,012
1,847
2,076
7,358
22,356
37,001
0
0
22,356
2,091
15,127
W
8,597
1,487
1,413
7,417
18,983
22,521
1,420
8,077
10,906
0
20,816
W
Heimdallr
Zolon Zo Lonzo
Heimdallr
26,322
8,934
3,069
6,566
16,542
8,603
2,810
7,779
8,763
0
66,233
W
Charybdis
lilac_exhaust2
Charybdis
10,361
3,196
237
2,169
10,181
4,303
573
5,113
5,068
0
26,904
W
21,665
11,422
3,510
17,137
39,303
37,856
967
16,664
22,639
446
36,400
W
Gilgamesh
schwag9863
Gilgamesh
19,763
6,663
4,766
3,752
19,446
15,710
1,856
11,015
8,431
0
36,985
L
Zhong Kui
Öðîņ
Zhong Kui
21,924
4,089
874
5,322
19,927
19,169
0
0
19,924
40,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
61,130
127
Minions Killed
186
0
Camps Cleared
0
1,505,342
Distance Traveled
1,311,125
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,036
565
0
0
0
329,439
1
L
Nu Wa
9,883
618
30
2
0
235,458
0
L
Mulan
10,077
630
22
1
0
315,046
0
L
Fenrir
11,036
690
22
1
0
340,897
1
W
Tyr
11,585
724
28
2
0
301,963
0
W
Heimdallr
13,012
813
75
5
0
285,382
1
W
Charybdis
10,510
657
36
2
0
132,916
0
W
Vamana
12,547
784
26
2
0
272,723
0
W
Gilgamesh
13,476
842
21
1
0
318,141
0
L
Zhong Kui
10,638
665
53
3
0
284,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role