Player Matchup

Hou Yi
Hou Yi
FF Godly
Hou Yi
Level 116
God Stats
2W - 0L
1,564 SR
Queue Stats
21W - 16L
1,474 Elo+
Party 4
King Arthur
King Arthur
I3iiii
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
Lightsoutcob22
Thoth
Level 55
God Stats
1W - 0L
1,305 SR
Queue Stats
6W - 6L
1,418 Elo+
Party 4
Baron Samedi
Baron Samedi
MuburTheGuide
Baron Samedi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
410W - 376L
1,440 Elo+
Party 1
Medusa
Medusa
huntding
Medusa
Level 24
God Stats
3W - 3L
1,479 SR
Queue Stats
96W - 117L
1,386 Elo+
Party 1
Team Averages
Level 68
1,470 SR
1,443 Elo+

VS

Team Averages
Level 75
1,510 SR
1,443 Elo+
Atlas
Atlas
MontyMuffin
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Anhur
Anhur
Redcavern
Anhur
Level 67
God Stats
1W - 2L
1,518 SR
Queue Stats
54W - 63L
1,376 Elo+
Solo
Hades
Hades
ZeMuffinTTV
Hades
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 36L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
bobzombie4
Baron Samedi
Level 120
God Stats
2W - 4L
1,466 SR
Queue Stats
317W - 318L
1,481 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
wormdood2012
Ah Muzen Cab
Level 157
God Stats
25W - 7L
1,564 SR
Queue Stats
388W - 406L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FF Godly
Hou Yi
20
11 / 7 / 18
17,214
689
47,386
32,898
19,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
I3iiii
King Arthur
20
3 / 8 / 21
14,250
570
17,832
45,519
53,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 6 / 20
16,286
651
34,689
27,875
15,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
MuburTheGuide
Baron Samedi
20
4 / 2 / 23
15,610
624
35,852
26,881
27,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
huntding
Medusa
20
6 / 10 / 14
15,026
601
23,112
32,500
17,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 17
17,384
695
31,945
57,820
114,489
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anhur
Redcavern
Anhur
12
3 / 3 / 3
11,212
448
4,508
7,941
3,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 9 / 14
14,145
566
24,287
32,606
38,670
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
bobzombie4
Baron Samedi
20
4 / 8 / 18
15,657
626
35,755
33,314
31,070
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
wormdood2012
Ah Muzen Cab
20
13 / 5 / 13
19,226
769
50,844
43,620
35,270
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
98
32
Kills
33
33
Deaths
32
96
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
FF Godly
Hou Yi
11
7
18
2.86
W
King Arthur
I3iiii
King Arthur
3
8
21
1.69
W
8
6
20
3
L
8
7
17
2.36
W
Baron Samedi
MuburTheGuide
Baron Samedi
4
2
23
7.75
L
Anhur
Redcavern
Anhur
3
3
3
1.5
L
5
9
14
1.33
L
Baron Samedi
bobzombie4
Baron Samedi
4
8
18
1.63
W
Medusa
huntding
Medusa
6
10
14
1.3
L
Ah Muzen Cab
wormdood2012
Ah Muzen Cab
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,871
Damage
147,339
165,673
Taken
175,301
133,827
Mitigated
222,930
64,113
Healing
88,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
FF Godly
Hou Yi
47,386
28,469
2,514
7,993
32,898
19,959
4,003
18,332
14,566
0
83,627
W
King Arthur
I3iiii
King Arthur
17,832
2,088
4,720
9,631
45,519
53,528
319
23,813
21,706
0
30,991
W
34,689
1,491
1,424
4,605
27,875
15,129
2,126
16,222
11,653
59,998
0
L
31,945
12,017
3,282
20,174
57,820
114,489
18
18,440
39,380
49,431
0
W
Baron Samedi
MuburTheGuide
Baron Samedi
35,852
3,462
13,793
11,558
26,881
27,358
1,208
15,902
10,979
75,018
0
L
Anhur
Redcavern
Anhur
4,508
1,709
243
974
7,941
3,431
0
3,176
4,765
0
9,654
L
24,287
749
3,303
7,088
32,606
38,670
437
10,709
21,897
35,744
0
L
Baron Samedi
bobzombie4
Baron Samedi
35,755
3,055
9,325
11,458
33,314
31,070
1,380
15,635
17,679
65,839
0
W
Medusa
huntding
Medusa
23,112
13,042
603
7,272
32,500
17,853
2,896
17,718
14,782
0
39,741
L
Ah Muzen Cab
wormdood2012
Ah Muzen Cab
50,844
17,756
6,750
25,884
43,620
35,270
3,352
22,581
21,039
0
113,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,386
Gold Earned
77,624
284
Minions Killed
255
0
Camps Cleared
0
2,004,597
Distance Traveled
1,707,274
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,214
689
75
3
0
358,353
3
W
King Arthur
14,250
570
30
1
0
380,176
0
W
Thoth
16,286
651
75
3
0
403,023
0
L
Atlas
17,384
695
24
1
0
403,358
2
W
Baron Samedi
15,610
624
59
2
0
468,679
0
L
Anhur
11,212
448
16
1
0
133,634
0
L
Hades
14,145
566
31
1
0
348,799
0
L
Baron Samedi
15,657
626
65
3
0
387,597
0
W
Medusa
15,026
601
45
2
0
394,366
0
L
Ah Muzen Cab
19,226
769
119
5
0
433,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role