Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Femalegamer8066
Neith
Level 23
God Stats
2W - 9L
1,214 SR
Queue Stats
34W - 44L
1,224 Elo+
Party 1
Nemesis
Nemesis
YvngMami18
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 55
1,405 SR
1,408 Elo+

VS

Team Averages
Level 99
1,418 SR
1,284 Elo+
Sol
Sol
Blakedaronin
Sol
Level 51
God Stats
1W - 2L
1,321 SR
Queue Stats
40W - 99L
1,198 Elo+
Solo
Bellona
Bellona
vVoidSage_
Bellona
Level 121
God Stats
17W - 31L
1,341 SR
Queue Stats
369W - 479L
1,405 Elo+
Solo
Heimdallr
Heimdallr
zRav3nz
Heimdallr
Level 125
God Stats
2W - 0L
1,592 SR
Queue Stats
22W - 33L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
9 / 3 / 0
11,318
808
20,871
15,941
11,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 9 / 7
8,889
635
6,974
15,883
7,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
YvngMami18
Nemesis
11
0 / 13 / 6
8,686
620
4,330
23,030
18,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 7
11,502
822
15,403
14,175
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
vVoidSage_
Bellona
16
7 / 2 / 10
11,692
835
12,988
13,703
12,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
zRav3nz
Heimdallr
17
6 / 3 / 11
11,908
851
16,734
15,069
7,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
24
25
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
9
3
0
3
W
11
4
7
3.63
L
0
9
7
0.39
L
Nemesis
YvngMami18
Nemesis
0
13
6
0.23
W
Bellona
vVoidSage_
Bellona
7
2
10
6
W
Heimdallr
zRav3nz
Heimdallr
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,175
Damage
45,125
54,854
Taken
42,947
37,288
Mitigated
27,548
10,775
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
20,871
2,509
2,307
5,149
15,941
11,215
125
4,591
11,350
47,074
0
W
15,403
4,467
0
4,880
14,175
7,270
1,750
8,284
5,891
34,887
2,049
L
6,974
3,506
0
737
15,883
7,358
0
4,649
11,234
0
22,708
L
Nemesis
YvngMami18
Nemesis
4,330
1,968
1,296
1,286
23,030
18,715
25
5,161
17,869
0
9,180
W
Bellona
vVoidSage_
Bellona
12,988
4,035
0
3,465
13,703
12,318
1,225
6,708
6,995
0
55,719
W
Heimdallr
zRav3nz
Heimdallr
16,734
10,013
0
4,327
15,069
7,960
691
6,002
9,067
0
70,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
35,102
103
Minions Killed
193
0
Camps Cleared
0
693,277
Distance Traveled
721,942
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,318
808
62
4
0
258,996
3
W
Sol
11,502
822
42
3
0
226,975
0
L
Neith
8,889
635
31
2
0
202,561
0
L
Nemesis
8,686
620
10
1
0
231,720
0
W
Bellona
11,692
835
62
4
0
270,467
1
W
Heimdallr
11,908
851
89
6
0
224,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role