Player Matchup

Sobek
Sobek
KronkAficionado
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,487 Elo+
Party 2
Sol
Sol
Moreau95
Sol
Level 68
God Stats
5W - 2L
1,914 SR
Queue Stats
76W - 71L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zolon Zo Lonzo
Tsukuyomi
Level 83
God Stats
2W - 2L
1,703 SR
Queue Stats
54W - 72L
1,327 Elo+
Party 2
Xing Tian
Xing Tian
marvin6981
Xing Tian
Level 160
God Stats
8W - 9L
1,554 SR
Queue Stats
419W - 484L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
notjordansdad
Erlang Shen
Level 135
God Stats
3W - 5L
1,404 SR
Queue Stats
134W - 125L
1,425 Elo+
Party 2
Team Averages
Level 93
1,615 SR
1,401 Elo+

VS

Team Averages
Level 137
1,521 SR
1,395 Elo+
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
HerrWednesday
Discordia
Level 156
God Stats
7W - 6L
1,458 SR
Queue Stats
335W - 352L
1,384 Elo+
Solo
Nox
Nox
SOLESTERAPTOR
Nox
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,317 Elo+
Party 1
Nike
Nike
moviemind32
Nike
Level 127
God Stats
2W - 2L
1,514 SR
Queue Stats
132W - 129L
1,423 Elo+
Party 3
Zeus
Zeus
xXDehossXx
Zeus
Level 157
God Stats
3W - 1L
1,633 SR
Queue Stats
28W - 48L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,175
652
1,685
13,122
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 3 / 8
10,580
962
18,524
15,421
6,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Zolon Zo Lonzo
Tsukuyomi
16
4 / 6 / 10
9,579
871
11,907
15,584
7,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
marvin6981
Xing Tian
15
3 / 4 / 10
8,667
788
4,484
18,389
20,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
notjordansdad
Erlang Shen
16
4 / 5 / 11
8,954
814
9,761
18,613
15,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 6 / 9
9,888
899
17,834
13,494
6,846
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
HerrWednesday
Discordia
17
3 / 2 / 12
9,010
819
14,968
10,719
5,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 7
8,710
792
7,362
9,527
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 12
8,786
799
9,965
11,725
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 9
9,088
826
18,760
8,100
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
21
Kills
21
21
Deaths
21
44
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
6
9
2.08
W
Discordia
HerrWednesday
Discordia
3
2
12
4.5
L
0
3
5
0.83
L
10
3
8
4.67
W
4
5
7
1.5
L
Tsukuyomi
Zolon Zo Lonzo
Tsukuyomi
4
6
10
1.5
L
Xing Tian
marvin6981
Xing Tian
3
4
10
2
W
2
4
12
2
L
Erlang Shen
notjordansdad
Erlang Shen
4
5
11
1.9
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
68,889
81,129
Taken
53,565
65,117
Mitigated
30,488
31,497
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,834
7,515
560
1,750
13,494
6,846
1,234
6,100
7,394
0
27,023
W
Discordia
HerrWednesday
Discordia
14,968
1,575
2,305
2,771
10,719
5,050
284
4,800
5,919
26,836
0
L
1,685
264
1,043
2,212
13,122
14,945
0
6,878
6,244
3,175
0
L
18,524
7,489
1,335
8,371
15,421
6,589
1,415
9,249
6,172
38,941
0
W
7,362
613
1,325
1,498
9,527
4,659
200
4,249
5,278
13,730
0
L
Tsukuyomi
Zolon Zo Lonzo
Tsukuyomi
11,907
2,368
1,225
3,259
15,584
7,132
0
9,005
6,579
0
25,995
L
Xing Tian
marvin6981
Xing Tian
4,484
133
1,254
6,009
18,389
20,998
0
8,030
10,359
10,721
0
W
9,965
1,171
635
1,498
11,725
10,474
0
5,631
6,094
20
16,306
L
Erlang Shen
notjordansdad
Erlang Shen
9,761
2,856
1,777
5,012
18,613
15,453
0
7,928
10,685
0
12,540
W
18,760
2,620
814
579
8,100
3,459
0
3,913
4,187
33,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,955
Gold Earned
45,482
105
Minions Killed
119
0
Camps Cleared
0
1,075,004
Distance Traveled
1,011,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,888
899
25
2
0
172,345
0
W
Discordia
9,010
819
22
2
0
246,711
0
L
Sobek
7,175
652
5
0
0
226,649
0
L
Sol
10,580
962
53
5
0
198,531
0
W
Nox
8,710
792
18
2
0
204,151
0
L
Tsukuyomi
9,579
871
29
3
0
225,321
0
L
Xing Tian
8,667
788
8
1
0
196,095
0
W
Nike
8,786
799
16
1
0
212,853
0
L
Erlang Shen
8,954
814
10
1
0
228,408
0
W
Zeus
9,088
826
38
3
0
175,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role