Player Matchup

Neith
Neith
Arise Oblivion
Neith
Level 160
God Stats
9W - 10L
1,366 SR
Queue Stats
405W - 425L
1,543 Elo+
Solo
Artio
Artio
Cahoots8025
Artio
Level 128
God Stats
2W - 1L
1,822 SR
Queue Stats
87W - 75L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
DingyCrawdad69
Cabrakan
Level 114
God Stats
3W - 4L
1,566 SR
Queue Stats
171W - 154L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
RainSFO
Kukulkan
Level 110
God Stats
1W - 7L
1,435 SR
Queue Stats
77W - 70L
1,532 Elo+
Party 2
Lancelot
Lancelot
xXRub3Rt0Xx
Lancelot
Level 108
God Stats
7W - 7L
1,598 SR
Queue Stats
166W - 152L
1,541 Elo+
Party 2
Team Averages
Level 124
1,558 SR
1,541 Elo+

VS

Team Averages
Level 120
1,513 SR
1,459 Elo+
Izanami
Izanami
Drimzel
Izanami
Level 126
God Stats
1W - 0L
1,654 SR
Queue Stats
17W - 35L
1,418 Elo+
Party 3
Hel
Hel
IUrinateLoudly
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,473 Elo+
Party 3
Baba Yaga
Baba Yaga
MjRauff
Baba Yaga
Level 157
God Stats
1W - 2L
1,424 SR
Queue Stats
212W - 228L
1,525 Elo+
Party 1
Bastet
Bastet
Saxaen
Bastet
Level 89
God Stats
2W - 2L
1,573 SR
Queue Stats
152W - 163L
1,501 Elo+
Party 1
Bellona
Bellona
TheCaptain6644
Bellona
Level 105
God Stats
1W - 2L
1,413 SR
Queue Stats
9W - 20L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,921
492
5,729
6,717
2,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
5,027
503
3,101
8,657
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
11
0 / 1 / 1
6,272
627
4,492
5,876
3,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
RainSFO
Kukulkan
11
0 / 2 / 1
6,252
625
1,750
4,365
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
xXRub3Rt0Xx
Lancelot
9
2 / 0 / 0
5,576
558
1,682
5,571
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drimzel
Izanami
9
0 / 0 / 2
5,050
505
4,785
5,926
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 1
4,702
470
3,136
4,524
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
MjRauff
Baba Yaga
11
2 / 1 / 0
6,379
638
3,294
4,455
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Saxaen
Bastet
10
2 / 0 / 1
5,929
593
3,665
9,726
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
5,113
511
2,690
9,434
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
0
0
0
L
Cabrakan
0
1
1
0.5
W
Izanami
Drimzel
Izanami
0
0
2
1
W
1
0
1
1.5
W
Baba Yaga
MjRauff
Baba Yaga
2
1
0
2
L
Kukulkan
RainSFO
Kukulkan
0
2
1
0.25
W
Bastet
Saxaen
Bastet
2
0
1
2.5
W
0
1
1
0.5
L
Lancelot
xXRub3Rt0Xx
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
17,570
31,186
Taken
34,065
13,871
Mitigated
16,579
10,290
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,729
2,009
0
3,121
6,717
2,080
62
1,334
5,383
0
39,615
L
3,101
625
330
3,798
8,657
4,478
0
2,152
6,505
10,194
3,835
L
Cabrakan
4,492
596
0
2,405
5,876
3,271
0
0
5,876
45,338
0
W
Izanami
Drimzel
Izanami
4,785
2,799
0
1,436
5,926
2,287
0
1,322
4,604
0
44,845
W
3,136
346
2,464
2,937
4,524
1,406
0
552
3,972
13,226
0
W
Baba Yaga
MjRauff
Baba Yaga
3,294
181
0
1,378
4,455
1,803
288
1,433
3,022
44,674
0
L
Kukulkan
RainSFO
Kukulkan
1,750
190
0
286
4,365
2,030
0
2,743
1,622
48,513
0
W
Bastet
Saxaen
Bastet
3,665
1,219
0
4,082
9,726
3,309
1,134
1,583
8,143
0
35,336
W
2,690
1,083
0
4,170
9,434
7,774
600
3,773
5,661
0
26,614
L
Lancelot
xXRub3Rt0Xx
Lancelot
1,682
216
0
350
5,571
2,012
49
201
5,370
0
32,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
27,173
354
Minions Killed
303
0
Camps Cleared
0
944,720
Distance Traveled
996,275
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,921
492
61
6
0
163,692
2
L
Artio
5,027
503
25
3
0
204,136
0
L
Cabrakan
6,272
627
104
10
0
153,393
2
W
Izanami
5,050
505
72
7
0
182,214
3
W
Hel
4,702
470
24
2
0
190,074
1
W
Baba Yaga
6,379
638
94
9
0
202,609
2
L
Kukulkan
6,252
625
94
9
0
184,167
0
W
Bastet
5,929
593
68
7
0
225,750
0
W
Bellona
5,113
511
45
5
0
195,628
4
L
Lancelot
5,576
558
70
7
0
239,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role