Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Zlooshy
Neith
Level 24
God Stats
1W - 5L
1,208 SR
Queue Stats
1W - 10L
1,146 Elo+
Party 1
Ne Zha
Ne Zha
nthnhmltn
Ne Zha
Level 43
God Stats
1W - 2L
1,781 SR
Queue Stats
6W - 13L
1,370 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,339 Elo+

VS

Team Averages
Level 135
1,607 SR
1,599 Elo+
Horus
Horus
DocKermite
Horus
Level 110
God Stats
11W - 9L
1,611 SR
Queue Stats
360W - 219L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
Overdozio
Hun Batz
Level 147
God Stats
11W - 5L
1,599 SR
Queue Stats
754W - 442L
1,622 Elo+
Party 2
Anubis
Anubis
XxCuecaRoutaxX
Anubis
Level 147
God Stats
6W - 3L
1,610 SR
Queue Stats
302W - 192L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 3
6,108
611
661
2,056
376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Zlooshy
Neith
11
1 / 8 / 4
7,136
714
2,737
12,635
3,428
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
nthnhmltn
Ne Zha
13
2 / 3 / 1
7,039
704
3,247
6,701
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 1 / 7
7,280
728
4,321
5,690
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Overdozio
Hun Batz
12
4 / 3 / 4
7,971
797
4,046
6,942
2,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 4
8,188
819
8,912
6,012
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
3
Kills
11
12
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
3
1.5
W
Horus
2
1
7
5.5
W
Hun Batz
Overdozio
Hun Batz
4
3
4
2
W
5
2
4
3.5
L
Neith
Zlooshy
Neith
1
8
4
0.38
L
Ne Zha
nthnhmltn
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,645
Damage
17,279
21,392
Taken
18,644
6,337
Mitigated
6,869
2,027
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
661
61
0
314
2,056
376
0
378
1,577
4,351
0
W
Horus
4,321
856
396
1,385
5,690
2,058
0
345
2,844
0
13,246
W
Hun Batz
Overdozio
Hun Batz
4,046
1,245
0
500
6,942
2,129
0
170
5,134
0
33,932
W
8,912
385
0
1,054
6,012
2,682
29
227
5,337
36,209
0
L
Neith
Zlooshy
Neith
2,737
902
0
628
12,635
3,428
0
6,611
5,593
0
14,866
L
Ne Zha
nthnhmltn
Ne Zha
3,247
808
0
1,085
6,701
2,533
0
1,723
4,548
0
14,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
23,439
51
Minions Killed
152
0
Camps Cleared
0
331,027
Distance Traveled
479,678
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,108
611
6
1
0
69,428
2
W
Horus
7,280
728
16
2
0
158,626
3
W
Hun Batz
7,971
797
64
6
0
164,718
2
W
Anubis
8,188
819
72
7
0
156,334
0
L
Neith
7,136
714
23
2
0
121,495
1
L
Ne Zha
7,039
704
22
2
0
140,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role