Player Matchup

Aphrodite
Aphrodite
ETA Fizzy
Aphrodite
Level 111
God Stats
3W - 7L
1,303 SR
Queue Stats
28W - 34L
1,452 Elo+
Party 4
Izanami
Izanami
Panti3droppa69
Izanami
Level 42
God Stats
2W - 2L
1,373 SR
Queue Stats
3W - 3L
1,789 Elo+
Solo
Sol
Sol
Recon945
Sol
Level 42
God Stats
2W - 2L
1,303 SR
Queue Stats
25W - 22L
1,501 Elo+
Party 4
Arachne
Arachne
Wild_Grub
Arachne
Level 43
God Stats
5W - 2L
1,741 SR
Queue Stats
30W - 33L
1,428 Elo+
Party 2
Merlin
Merlin
yasin7784
Merlin
Level 105
God Stats
4W - 2L
1,590 SR
Queue Stats
40W - 43L
1,430 Elo+
Party 2
Team Averages
Level 69
1,462 SR
1,520 Elo+

VS

Team Averages
Level 87
1,601 SR
1,538 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Aplezorah
Chernobog
Level 143
God Stats
4W - 3L
1,576 SR
Queue Stats
610W - 596L
1,594 Elo+
Party 1
Izanami
Izanami
Jcubed101
Izanami
Level 25
God Stats
9W - 7L
1,663 SR
Queue Stats
27W - 21L
1,514 Elo+
Party 1
Athena
Athena
Pumpernickle927
Athena
Level 145
God Stats
4W - 5L
1,532 SR
Queue Stats
418W - 412L
1,580 Elo+
Party 1
Cerberus
Cerberus
TTeRB_J
Cerberus
Level 15
God Stats
2W - 1L
1,733 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ETA Fizzy
Aphrodite
13
3 / 1 / 13
9,344
584
7,587
13,464
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 1
9,072
567
6,571
11,114
4,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 2 / 7
9,145
572
25,989
14,323
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Wild_Grub
Arachne
12
3 / 4 / 7
7,909
494
5,285
13,583
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
yasin7784
Merlin
16
10 / 0 / 2
10,280
643
13,312
10,159
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 6 / 2
7,321
458
8,546
10,417
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Aplezorah
Chernobog
14
3 / 4 / 3
8,436
527
10,310
15,320
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Jcubed101
Izanami
12
0 / 4 / 1
6,568
411
4,382
12,756
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 3
7,595
475
7,890
16,734
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TTeRB_J
Cerberus
10
1 / 5 / 1
6,578
411
3,569
21,673
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
23
Kills
8
9
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
2
0.33
L
Chernobog
Aplezorah
Chernobog
3
4
3
1.13
W
Aphrodite
ETA Fizzy
Aphrodite
3
1
13
9.5
L
Izanami
Jcubed101
Izanami
0
4
1
0.13
W
1
2
1
0.75
L
3
4
3
1.13
W
6
2
7
4.75
L
Cerberus
TTeRB_J
Cerberus
1
5
1
0.3
W
Arachne
Wild_Grub
Arachne
3
4
7
1.63
W
Merlin
yasin7784
Merlin
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,744
Damage
34,697
62,643
Taken
76,900
27,830
Mitigated
43,713
32,894
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,546
2,276
0
690
10,417
5,415
0
7,592
2,825
42,456
0
L
Chernobog
Aplezorah
Chernobog
10,310
5,503
0
920
15,320
6,158
1,188
6,056
9,264
0
73,515
W
Aphrodite
ETA Fizzy
Aphrodite
7,587
1,207
5,455
10,165
13,464
6,984
601
4,293
9,035
32,601
0
L
Izanami
Jcubed101
Izanami
4,382
2,680
0
3,299
12,756
4,846
0
7,734
5,022
0
50,752
W
6,571
4,264
0
4,636
11,114
4,984
887
1,206
9,839
0
75,260
L
7,890
1,308
0
1,564
16,734
9,419
0
8,253
8,481
41,580
0
W
25,989
13,301
0
6,990
14,323
6,139
4,118
4,002
10,185
71,379
10,055
L
Cerberus
TTeRB_J
Cerberus
3,569
506
0
5,422
21,673
17,875
0
14,333
7,340
17,945
0
W
Arachne
Wild_Grub
Arachne
5,285
3,623
0
1,452
13,583
5,075
1,473
3,722
9,636
0
33,055
W
Merlin
yasin7784
Merlin
13,312
1,094
182
4,014
10,159
4,648
770
6,124
3,943
69,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
36,498
462
Minions Killed
388
0
Camps Cleared
0
1,498,019
Distance Traveled
1,451,820
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,321
458
78
5
0
283,284
2
L
Chernobog
8,436
527
119
7
0
297,122
2
W
Aphrodite
9,344
584
42
3
0
312,633
2
L
Izanami
6,568
411
67
4
0
271,030
1
W
Izanami
9,072
567
128
8
0
257,649
1
L
Athena
7,595
475
78
5
0
303,150
4
W
Sol
9,145
572
105
7
0
289,137
1
L
Cerberus
6,578
411
46
3
0
297,234
0
W
Arachne
7,909
494
59
4
0
338,720
0
W
Merlin
10,280
643
128
8
0
299,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role